BigFuLove retweeted
I think I’m going to release the projection texture software for free. I don’t really feel up to handling customer support for a paid version.
The video below shows a test of the projection texturing system on de_dust2. The software can texture outdoor environments too, but so far I’ve been getting better results with interiors.
You don't need a multi-camera studio setup, expensive suits, or cloud subscription software to do performance motion capture anymore.
A single video file inside Blender is all it takes.
Arcomade just released BlendCap—a 100% local, offline Blender add-on that extracts full-body, hand, and facial tracking directly from video footage.
It maps performance straight onto Rigify, Auto-Rig Pro, Mixamo, or CloudRig setups and includes instant FK-to-IK conversion for fast keyframe cleanup.
For solo animators and indie game devs: would you use video mocap for primary animation, or just for blocking out initial poses? #b3d #mocap #indiegamedev
BigFuLove retweeted
I made a 100% local AI tool using Qwen 2.1 that can generate HD textures for 3D characters and environments.
Right now, I’m only using it for my own projects, but would you be interested if I released it publicly for around $5 on Gumroad, for example?
BigFuLove retweeted
腾讯这回算是把 3D 生成的门槛直接踩平了,Hunyuan3D-2 一开源,一张图就能生成高分辨率带纹理的 3D 模型。
我自己试了下,几个点确实很顶:
1️⃣ 形状细节扎实,不是那种一看就塌的糊弄货
2️⃣ 贴图质量在线,颜色纹理都很能打
3️⃣ 代码加模型权重全部放出,本地就能跑,Gradio、API、Blender 插件全支持
后面还接连甩出 Turbo 加速版、mini 轻量版,2.1 连训练代码都开源了。说白了,这东西已经能跟一堆闭源产品正面掰手腕,有些地方甚至还更狠。白嫖党狂喜。
🔗 github.com/Tencent-Hunyuan/H…
BigFuLove retweeted
Spider-Ho just walked up and told Thor to his face what time it is.
Things aren’t always what they seem.
It’s about to get real. 🕷️⚡













