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Library Destruction on #UE5 with a power of Niagara.
🔥These books are fire 🔥
#realtimevfx #VFX #unrealengine #gamedev #UE5
You can also use Posterize effect to achieve such banding
Quick view of the technique I use to make toon like fx with no spritesheet, using dissolve shaders.
The nice thing about this technique its that you can quickly clearly visualize the end result and the timing.
#vfxfriday #realtimevfx #shader #gameart #photoshop #UE4
Bogged Out!
Whew, just finished #ldjam46 game with awesome team! What a weekend!
It's a game where we can't fight, but our big buddy can. We should protect him on order to stay alive.
Check this out:
ldjam.com/events/ludum-dare/…
#gamedev #indiedev #ue4
It wouldn't be possible without my awesome team: @23edsa, @KorbenDetka, Alexandra Limina, Eldar, Enka, ed__m, opnmnv, fluffy-pisya and fl3xo. Can't thank them enough!
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Super neat trick!
This is a seagull I made for The Pathless. I made it without using skeletal meshes or even blendshapes, to keep it cheap. I used a couple tricks to get nice animation regardless! Tech-art break down in thread: #techart #gamedev #UnrealEngine #ThePathless
Replying to @bizofindiegames
@bizofindiegames seems like day 1 is already started, but doesn't videos available for free for the first 24 hours? I can't watch it - I'm getting "6007. Device/Browser does not support premium content" error in Chrome and unlimited load in Opera.😓
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Me with colleagues mixed Winnie the Pooh and Noir in this fake game trailer as part of our indoor contest. This was made just for fun.
WARNING: Some horrible deaths of our favorite characters appears on this video and I feel horrible for it.😭
#gamedev #ue4 #unrealengine
You can check full res video on youtube:
youtube.com/watch?v=FVGwp8j8…
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Replying to @perishock
@perishock Cosmic Catastrophe is great! I really have fun playing this jam game, I think you will be awarded for this! 😍
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Quick #vfx tutorial on how make particle transitions depending on camera position. It was heavily inspired by @JasperRLZ recent tweet. Hope you'll find it useful!
#gamedev #indiedev #tutorial #ue4 #UnrealEngine #realtimeVFX
But at first, let's check the original effect - it's from Super Mario Galaxy game. You can check it with awesome Noclip site, where you can fly across the map from different games.
xitter.cf/JasperRLZ/status/11981…
I've talked about Nintendo using custom mipmaps for more subtle effects, before, but here's a really blatant one. Snowball particles turn into snowflakes when the camera gets close. Gives a really comfy vibe to the place.
noclip.website/#smg/IceVolca…
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We have finished working on a game for #UE4JAM! It's called Light Up and this is a relaxing simulator of lighthouse keeper on flying island.
yarpoplar.itch.io/lights-up
#unrealjam #gamedev #UE4
Work in progress on home sweet home for our lighthouse keeper #ue4jam game.
#unrealjam #ue4 #gamedev
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While almost everyone of #ue4jam creating games about Space Cats falling to ground, we're working on relaxing game about down to earth life of lighthouse keeper on flying island.
#UnrealJam #ue4 #gamedev
Bouncing ball for #VFXFriday. Everything was made purely with shaders, particle systems and a little bit of blueprints in #UE4, no skeleton animations was used.
#realtimevfx #VFX #unrealengine #gamedev
This effect was heavily inspired by awesome @MAKEVISUAL tweet. Be sure to check it! 💥
xitter.cf/MAKEVISUAL/status/1022…
The bouncing ball trilogy is complete! This time... with an elemental twist!
#animation #illustration #motiongraphics #2d #bouncingballs #balls #elemental #fire #water #earth #wind #lightning #fifthelement #love #photoshop
Replying to @RocketJuiceGame
@RocketJuiceGame Hey guys, just found your game on YouTube and I think it's awesome!!!
BUT as a huge fan of Jet Set Radio and Air Gear, I think your game may be a little faster, don't you think? Here is a proof of concept (speed up trailer up to 142%)
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