ahme!ster retweeted
Introducing Kimi K3.1 Pro: our most capable 3T-class open-weight model.
🔹 1M-token context, 2.8T total / 104B active params (MoE), Multimodal.
🔹 Full-project coding: games in Unreal, Unity & Godot.
🔹 Excels at parametric 3D modeling in Blender & CAD.
🔹 More reliable at finance work: Accurate modeling with hallucination down by 65%.
🔹 Matching the strongest proprietary models across coding, agentic and knowledge benchmarks.
Kimi K3.1 Pro and K3.1 Pro Highspeed (2–3× faster) are now live on Kimi.ai, Kimi Work, Kimi Code, and the Kimi API.
Open weights by Nov 4, 2026.
🔗 API: platform.kimi.ai
🔗 Tech blog: kimi.ai/blog/kimi-k3-1-pro
Had DeepSeek-V4.1-Flash-1017 + DeepSeek Harness to build a Jurassic Park rainy night fence scene
not one shot. took about 5 or 6 hours total and went through a lot of revision rounds. the dino models are free assets from Sketchfab
cost was under $5
honestly, this is a good model. it built the whole thing from scratch in 5 hours. but it does have flaws. the most obvious one for me so far is that it keeps ignoring what I ask for and I have to keep repeating myself
usable, great value, but we're not at "hand it off and forget about it" yet
爱泼斯坦模拟经营类游戏,果然人还是不能吃的太饱了。这都啥啊
💀 BRO BUILT AN ISLAND TYCOON GAME IN JUST 3 DAYS USING AI. 🤯
The stack is insane:
🧠 Astra — game logic, UI, sound & design
🏝️ Unity — the game world
🏗️ Meshy — 3D buildings & vehicles
Even the island terrain was AI-generated using NOAA map data.
From generating assets to building actual game systems, AI is becoming a serious game-dev tool.
**3 DAYS. ONE DEVELOPER. AN AI-POWERED GAME. 🔥**
What could a solo developer build in 30 days with this stack? 👀
#AI #GameDev #Unity #Astra
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cherno 一句话让 opus 5.5 工作了 36 小时做了个 3d 游戏引擎,有 pbr, ssao 软阴影,物理引擎,还有两个可玩的游戏,😂看大佬吃惊的表情
Last week I got Opus 5.5 and GPT-6 Astra to separately build me a 3D game engine in C++ from ONE prompt - a short markdown doc with some basic requirements.
Opus 5.5 worked for 36 HOURS STRAIGHT and produced not just a fully functional 3D game engine, but TWO great quality games to go along with it.
Astra worked for 1.5 hours and produced a basic starting point. Not sure why it stopped, but the basic engine was there.
No idea what the code looks like (yet) - keen to do a code review and find out.
This is one of the games that Opus 5.5 built in the "Basalt" engine, as it called it. This is my reaction to seeing it for the first time.
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Jesus fuck!!! Google is so back. With this performance at this price, OpenAI is definitely cooked.
Introducing Gemini 4 Argon, our new frontier model, rolling out to cyber defenders starting today, and more widely as soon as possible. I am really excited by the progress we have made here. Argon is priced at $2 in and $10 out during introductory pricing!
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