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What if you could change your script, blocking, assembly edits, sound design, or color grade all simultaneously, in any order, whenever the idea comes to you, with all your creative desktop tools in your production pipeline, without starting over? Sounds crazy, but it’s how I made this film with Voyager. @startvoyager
It’s the first in a series about a guy whose 1 AM yogurt run turns into a night with a drunken stranger, days before they demolish her building. Based on a True Story...
Shoutout to @SamJWasserman for putting me onto Voyager. You’re always a step ahead on latest tools and somehow still make time to share them with everyone. Appreciate you!
(This is not a sponsored post. I'm just very pleased with the results I was getting, and I feel it'll play an integral part with my client work.)
Introducing Voyager: the open harness for S-tier video, graphics and games.
The Codex for creative work.
Most AI tools are built for coding. Voyager is designed to get the best creative results from models like Opus, Astra and DeepSeek.
It comes with free graphics, music and video editing tools - or, it can drive Blender, Resolve, After Effects, Ableton and 100+ others.
Everything in this thread was made with Voyager. A few of our favorites:
Nate retweeted
Finally, an Honorable Mention for films with a unique voice or vision we want to celebrate.
A Single Drop - Ki Hyoung Oh
Atlas - Samuel J Tesh (@beeeeeeeegyoshi)
CYCLE - Baba Brouk, George Alvarezzo (@TinseltownPixel)
FattyBagz - HAPPYPILLZ - Fatty Bagz (@fattybagz)
Never Forget - PsyopAnime (@PsyopAnime)
Never too late to be early. - Vincenzo Maietta (@aibaldking)
PSYCLOPS ODDASEE - Goat Cigs (IG: goatcigs_)
Query - Brent Charles Bonacorso
Roadtrips - Gabriela Cardona
The Alliance - Jordan Daniel Chesney (@jordandchesney)
The Fog Line - Maximilian Kempe (IG: monsieurmeckie)
The Reclaiming - Lukas Nowacki (IG: surreailist)
THE SAINT OF THE PIT - Farid Angar (IG: dreamchase.ai)
THE WALKERS - Marcel Rutschmann (@djmarcelll)
Tuesday - Marcus Achtnicht
Two Fwnds - xdeconstructed (@xdeconstructed)
WASSIE: Respawn - Wassie Studios (@wassie)
Nate retweeted
I'm heading to LA to speak at the CapCut World LA event , October 24th!
Time to talk about the new dawn of AI filmmaking and all the tips and tricks I can squeeze into my session.
Thank you so much for the invite CapCut! Can't wait.
#CapCutWorldLA @capcutapp
John Ford directed more than 80 movies before Stagecoach.
That's the real advantage of AI filmmaking: reps.
I could have spent the next year learning to sculpt these puppets and build this set. That's a real craft that I admire. It's just not the one I'm trying to master. I'm trying to get better at telling stories, and now I can tell a lot more of them.
Fun Size, a fun-sized Halloween film. Made with invideo.
Elena wrote a monologue near the end of Patient Zero on why the happiest people would suffer immortality the worst. It still haunts me. Go watch if you want to ruin your weekend.
This project lit my soul on fire.
Patient Zero is here. 🩸
The pilot for Neoferatu, my original near-future vampire series. I’ve spent so much time with these characters and the lore behind their imperfect world. A limited budget meant some technical compromises, but building this universe has been so incredibly fulfilling and I really gave it my all.
Very excited to finally share this. Hope you enjoy 🖤
Red Rainbow: Bluebird Ep 4
‘As the Capital spreads across New York, Mo crosses the city for a long-awaited meeting with his daughter.’
Written, & Directed By
Aze Alter
Made in @invideoOfficial Agent Two
A @PhantomX_ai Original
Nate retweeted
You asked for it - Circadian Stories full episode drops now!
Season 2 Episode 1 "Life Lines", recreated from the original script, word for word, shot for shot, exactly as intended.
~2 months in the making. I hope you enjoy it!
Created entirely with Seedance 2.5, produced by @capcutapp.
🤝 Paid partnership · 🤖 Made with AI
Healing starts when we acknowledge there's still pain... And sometimes it takes a parrot to jump start that process. Joe does an incredible job allowing his characters to gracefully navigate this in Walter. Check it out!
Two Fwnds
"Nobody ever says the right thing."
Everyone knows this. Most of us learned it the hard way when we're on the receiving end. But we still can't help ourselves, because the hardest advice to take is the type we're best at giving.
"I've told two people tonight."
An hour before a Midnight Snack. Second in a series.
Everyone thinks the considerate thing to do is ask when someone seems to be hurting.
Not always.
Asking is for you.
You get to feel like you helped,
and the discomfort moves off you and onto them.
So he does the one thing she requested: nothing.
#dreaminacpp @dreamina_ai
Nate retweeted
“The Miracle” Premieres Now:
I gave this film everything I had. Pushed myself creatively and technically, experimented a ton with new tools + models and at times got stuck, started over and wondered if I could pull it off. Excited + nervous to finally share it with you. Enjoy!
Nate retweeted
The Mostra Media of the Day - #16
Midnight Snack- by Nate (@xdeconstructed)
"I've told two people tonight."
Coming soon.
@capcutapp
Everyone thinks the considerate thing to do is ask when someone seems to be hurting.
Not always.
Asking is for you.
You get to feel like you helped,
and the discomfort moves off you and onto them.
So he does the one thing she requested: nothing.
#dreaminacpp @dreamina_ai
Next scene:
One hour earlier, or one hour later?
Earlier: how she ended up at that counter at 2am with a cake.
Later: whether any of it goes anywhere.
Everyone thinks the considerate thing to do is ask when someone seems to be hurting.
Not always.
Asking is for you.
You get to feel like you helped,
and the discomfort moves off you and onto them.
So he does the one thing she requested: nothing.
#dreaminacpp @dreamina_ai
This is the Seedance 2.5 prompt for the 00:16-00:32 section of the piece. Stage 4 was a little tricky to get right, but surprisingly, Seedance did a phenomenal job.
[Generation Goal] A 15-second segment, continuing directly from the previous one, same noodle counter, the two of them seated side by side at the innermost end of the bar. Four alternating single close-ups; the man says only the shortest possible replies. Every shot is fully locked internally.
[Characters] @Image 3 is the reference for , taking only appearance, hairstyle, and clothing. The two characters are not interchangeable. is at the innermost seat, is on the stool immediately to his right; neither changes seats or stands up at any point.
[Scene] @Image 1 is the close-up reference, taking only the counter, the steam, the red and blue neon on the window, and the direction of the warm tungsten light. Do not take any people from it.
[Event Script]
Stage 1: Extreme close-up on 's face. Event: he still has noodles in his mouth and swallows first. This pause is noticeably long, long enough that it reads as him genuinely deciding whether to speak at all. Only then does he answer, at low volume, slowly, in an ordinary tone, with no comfort, no curiosity, and no trace of amusement, as though responding to something that doesn't need handling. He does not turn his head at any point. Dialogue: { (American English): "Okay."} End state: his lips close, he faces forward, one slow blink.
Stage 2: Cut to an extreme close-up of 's face. Event: she freezes for half a beat, then turns and really looks at him for the first time, eyebrows slightly raised — caught off guard rather than displeased. The line is very quiet, with a rising inflection at the end and a trace of disbelief. Dialogue: { (American English): "That's it?"} End state: she holds the look, does not blink, lips slightly parted.
Stage 3: Cut to an extreme close-up of 's face. Event: he still does not turn his head. There is a very brief pause before he answers, as though he considered the line not to have needed explaining. The tone carries no counter-question and no sarcasm; it is simply a statement of fact. Dialogue: { (American English): "You said don't ask."} End state: he faces forward, jaw relaxed.
Stage 4: Cut to an extreme close-up of 's face. Event: she starts to argue back immediately, fast, at slightly raised volume, and stops dead on "usually." This is a genuine self-interruption, not a pause. After stopping there is one intake of breath and one swallow, and a flash of confusion across her face, as though she has just realized what she is arguing for. Then she corrects herself: volume drops noticeably, pace slows. In the second line, "really" is the most heavily stressed word in the whole sentence; by "Thank you" she is almost on breath alone. Her eyes redden but no tears fall. Dialogue: { (American English): "Yeah, but people usually—"} { (American English): "No, you're right. That's good. That's really good. Thank you."} End state: her gaze drops, lips pressed together, one slow blink.
[Performance] stays low in volume, slow in pace, with minimal facial movement throughout; the emotion is not coldness but attention — he is listening closely and choosing not to press. 's emotion reverses within Stage 4, from defended to sincere, and the turning point is the exact moment she interrupts herself on "usually." Neither character cries or performs broadly at any point.
[Consistency] Across all four stages, both characters' seating, clothing, and hairstyle match the previous segment exactly; steam density and rainfall are unchanged; both remain seated throughout, with head position and shot scale unchanged.
[Style Anchor] 1990s Hong Kong cinema texture, 35mm color negative, long-lens compression, shallow depth of field, warm tungsten against cold red and blue neon outside the window for two-color contrast, reflections on wet glass, volumetric steam, pronounced grain, sunken shadows.
[Prohibited] No Chinese characters, letters, legible text, menu boards, signage, packaging text, subtitles, or watermarks on any surface anywhere in frame. No camera rotation, arcing moves, zoom, slow motion, or lens flare. No additional people. All dialogue in American English pronunciation only; no Mandarin audio.
Everyone thinks the considerate thing to do is ask when someone seems to be hurting.
Not always.
Asking is for you.
You get to feel like you helped,
and the discomfort moves off you and onto them.
So he does the one thing she requested: nothing.
#dreaminacpp @dreamina_ai
Here's the Seedance 2.5 prompt of the first 17 seconds. I stretched the generation 2 seconds over to give the performance a beat >>>
[Generation Goal] A 15-second segment. An old-style noodle counter at 2am, heavy rain. A woman comes in carrying a cake box that has collapsed from the rain, sits down, and gets the whole thing out in one breath. Two shots, each fully locked internally, no camera movement.
[Characters] @Image 3 is the reference for , taking only appearance, hairstyle, and clothing. appears only in the extreme wide of Stage 1: thin build, black high-collar overcoat, short hair combed back, head down eating throughout and never turning; his features do not need to be clear. The two characters are not interchangeable.
[Scene] @Image 1 is the scene reference, taking only the layout, the counter, the steam pot, the wet window, and the lighting. Do not take any people from it.
[Props] @Image 2 is the reference for : a white paper box soaked soft and collapsed by rain, with no legible text on any surface.
[Event Script]
Stage 1: Extreme wide, camera locked at one end of the counter, no dialogue. Opening state: sits at the innermost seat eating noodles, every other stool empty, steam rising continuously, rain and red and blue neon running on the window. Event: pushes the door open, carries in a straight line along the counter to the innermost end, sets the box on the counter, and sits on the stool immediately to 's right. End state: the box is on the counter, the two are seated side by side, has not turned his head.
Stage 2: Cut to an extreme close-up of 's face, filling the frame. She is already seated; head and body do not move, she faces forward and never looks at . Event: she gets the whole speech out in one breath, but emotion and volume shift continuously within the sentence rather than being read out smoothly and evenly.
Before speaking she swallows once, jaw tightening, a breath drawn through the nostrils. On "Okay, don't ask me anything," the pace is fast, the volume slightly raised, the tone hard, like a preemptive strike; afterward a very brief pause, as though there were more she didn't say. On "Because if you ask I'm not going to tell you, and I've told two people tonight," the pace accelerates further and the words crowd together, this being the part she wants to get past quickly; there is a hitch after "tonight." On "and it's starting to feel like a story," the voice thins, volume drops, the throat tightens, her eyes redden but no tears fall, and she does not blink here. On "And I don't want it to be a story," the volume briefly rises again with a trace of suppressed anger, as though pulling herself back. The final "okay." drops to the lowest volume of all, almost pure breath, a request rather than a statement.
Dialogue: { (American English): "Okay, don't ask me anything. Because if you ask I'm not going to tell you, and I've told two people tonight, and it's starting to feel like a story. And I don't want it to be a story, okay."}
End state: her mouth closes, lips pressed together, gaze lowered, one slow blink, eyes wet but no tears falling.
[Performance] Volume descends from loud to soft across the whole take; the last word is the quietest. Stress falls on the words anything, not, two, and story. Breaths occur mid-sentence rather than at punctuation. No crying, no tears, no exaggerated trembling or choked-up performance.
[Consistency] Across both stages the counter layout, steam density, rainfall, and neon color are identical; stays closed on the counter throughout; in Stage 2 her head position and shot scale never change.
[Style Anchor] 1990s Hong Kong cinema texture, 35mm color negative, long-lens compression, shallow depth of field, warm tungsten against cold red and blue neon outside the window for two-color contrast, reflections on wet glass, volumetric steam, pronounced grain, sunken shadows.
[Prohibited] No Chinese characters, letters, legible text, menu boards, signage, packaging text, subtitles, or watermarks on any surface anywhere in frame. No camera rotation, arcing moves, zoom, slow motion, or lens flare. No additional people. All dialogue in American English pronunciation only; no Mandarin audio.
Everyone thinks the considerate thing to do is ask when someone seems to be hurting.
Not always.
Asking is for you.
You get to feel like you helped,
and the discomfort moves off you and onto them.
So he does the one thing she requested: nothing.
#dreaminacpp @dreamina_ai
Red Rainbow Episode 3 - "Miracle Mo"
Being the most famous person on the planet comes with a cost.
Made in @invideoOfficial Agent Two
A @PhantomX_ai Original
Everyone thinks the considerate thing to do is ask when someone seems to be hurting.
Not always.
Asking is for you.
You get to feel like you helped,
and the discomfort moves off you and onto them.
So he does the one thing she requested: nothing.
#dreaminacpp @dreamina_ai

















