Nathan retweeted
AI was supposed to make us work less
I've never been this tired in my life
most days I have up to 10 agents running at the same time. one fixing a bug, one writing pages, one refactoring something I already forgot I asked for, 3 other I have no idea what they are doing but i suppose i ask it?
and I jump from conversation to conversation all day
compared to 5 years ago, I probably context switch 100x more
by the end of the day my brain is fried. completely toasted. nothing left, not even for the people I love
I call it the fried brain effect
thought it was just me but almost every founder I talk to lately says the exact same thing
we got superpowers, and somehow the pressure only went up. if you can ship 10x more, you feel like you have to ship 10x more. every single day
I don't have a solution
honestly I have no idea where this goes from here
anyone else feeling this?
Nathan retweeted
You should be able to use smarter models in your agent.
You should be able to use cheaper models in your agent.
You should be able to use local models in your agent.
You should be able to use a different model for every job.
You should be able to switch models in the middle of a conversation.
You should be able to choose what data your agent has.
You should be able to choose what it remembers and what it forgets.
You should be able to choose what computer your agent runs on.
You should be able to run it on a machine that never touches the internet.
You should be able to run it while your laptop is closed.
You should be able to reach it from the apps you already use.
You should be able to choose how your agent thinks.
You should be able to read the prompt it runs on.
You should be able to see every tool it has, and turn off the ones you don't want.
You should be able to teach it something once and never explain it again.
You should be able to know what it did, and when, and why.
You should be able to export your agent.
You should be able to read the code.
You should be able to change the code.
Your agent should be yours.
Nathan retweeted
On devait vendre la formation 980€, mais le peuple a mis son gilet jaune 😂
J’ai mis 6 ans d’XP en presta de services + des dizaines de milliers d’euros dépensés en coaching dedans
Après ce document, vous aurez tout pour réussir.
RT + like pour le recevoir en DM
(Tu dois être abonné pour que je puisse te contacter)
Nathan retweeted
PlayStation thought the game was called physical and had to back out
As confirmed earlier through our official channels, in mid-June of this year, we unexpectedly received notice from PlayStation Studios that they would cancel the PHYSINT project. PHYSINT is an important project both to me personally and to KOJIMA PRODUCTIONS. Determined to keep the project alive, we have spent the last three months searching tirelessly for a new partner. In the course of seeking advice and pursuing negotiations with people across many fields, we found in XBOX a partner with whom we share a common vision for the future, and we have decided to team up with them once again. Please rest assured that development of PHYSINT, our genre-defining action-espionage title, is ongoing and will continue moving forward.
Nathan retweeted
Soit il troll, soit il farm, soit il est ignorant.
Les 3 sont pas exclusifs.
James est le mec plus simple à vérifier en terme de social proof mdr.
Parler de SCAM car il a fait une campagne de RP c'est plus tiré par les cheveux que le petit chaperon rouge qui voit pas que sa grand-mère est un loup 😂
Bro découvre le business du RP.
Nathan retweeted
Employee: 2k, 2k, 2k, 2k, 2k
Freelancer: 800, 3k, 0, 6k, 1k, 4k
Founder: 0, 0, 0, 0, 0, 0, 300k
Open Source Maintainer: 0, 0, 0, 0, "thanks bro"
Nathan retweeted
Pre-orders for Grand Theft Auto VI will officially begin on June 25 on digital storefronts and at other select retailers.
Check out the official cover art, also available as downloadable artwork at rockstargames.com/VI
































