
Character Artist at @DayZ | Game Dev & Modding
Brasil
Joined August 2010
- Tweets790
- Following821
- Followers530
- Likes6.6K
Windstride retweeted
I've been waiting for years to finally play Valheim 1.0, just for this? The game fell apart and the world seed doesn't make sense. I am disappointed.
Windstride retweeted
Today we had the first ever stable playtest of our TLOU 2 Multiplayer mod, zero crashes and the entire match cycle works perfectly. From main menu to matchmaking to an actual match to scoreboard and back to lobby. Here's a few highlights!
#TheLastofUsOnline
Windstride retweeted
#DayZ | #TalentforDayZ
🔹Asmond Vanilla Clothing
🔹My second mod. Hope you enjoy it!
🔹Preview: ibb.co/album/4gCmtS
🔹Steam: tinyurl.com/AsmondClothing
Windstride retweeted
🤯Flexible Hand Rig Set Up in Blender‼️
👉Tendons by Chris Jones, an extremely flexible hand rig created using Blender.
#b3d #geometrynodes #proceduralart #3dart #blender質 #3d #3Danimation #geonodes #B3D #Blender #Blender3D
Windstride retweeted
Proof #256 that #gamedev is a lie:
(the level transition we used in Go Mecha Ball is literally just a horn-shaped mesh spinning or scaling.)
Windstride retweeted
Been studying 3rd person camera and discovered a neat trick from Zelda
Walls blocking camera is commonly solved by moving the viewpoint closer. However when the wall is moved away, Link's camera doesn't immediately jump to its original 3rd person position, instead only slowly recovers when there is user input.
Windstride retweeted
SOLITUDE
Desolate plains echo still,
Barren lands stretch endlessly,
Solitude stands firm.
Windstride retweeted
📢Survivors,
Let's talk update 1.29 Experimental.
Join us tomorrow for a livestream with @windstride
Watch us on Twitch or YouTube 👇
twitch.tv/dayz + youtube.com/@DayZDevTeam
Windstride retweeted
Some pics from last week's hike in the real life Chernarus :) Even found a s̶p̶a̶c̶e̶s̶h̶i̶p̶ V3S towards the end 😉

































































