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we released DEAD PETALS BLISS on Windows as freeware, a frantic randomly generated twin-stick shmup i made with @hello_maybell. it's the result of months and months of non-stop work. i think we'll keep going with it but rn we need to take a breather! 🥲 bandaloo.itch.io/dead-petals…
bandaloo🏳️⚧️ retweeted
Beyond Good & Evil had the best method of gamepad text input all the way back in 2003 and I've never seen this design replicated anywhere else
bandaloo🏳️⚧️ retweeted
One of the bosses of my game. Please note that art and sound are still work in progress.
#gamedev
bandaloo🏳️⚧️ retweeted
Felix Roos built a modular synth. tlDAW achieved felixroos.github.io/tldaw/ (sound on, maybe)
bandaloo🏳️⚧️ retweeted
I am considering porting all our shaders to Slang. Please stop me if you have bad experiences about it.
bandaloo🏳️⚧️ retweeted
I'm pretty proud of what we achieved with N++, but on the whole my proudest game-development achievement might be that -- for a few years anyway -- N was the "kids play and share this with each other in the computer lab when they're supposed to be doing schoolwork" game. <3
bandaloo🏳️⚧️ retweeted
Lots of people were complaining about accidentally collecting guns, but I didn't want to add an extra "collect" button. So here is my solution: enemies drop orbs that you have to break to collect the gun. This way I hope that collecting guns is a more intentional action.
bandaloo🏳️⚧️ retweeted
"Donkey Kong Arcade illusion"
Horizontally aligned arcades appear to tilt alternately.
bandaloo🏳️⚧️ retweeted
Experimenting with a new feature for my game: spikes that come out of the ground, inspired by Super Mario 3D World.
bandaloo🏳️⚧️ retweeted
He claims he was tricked by doctors, but this isn’t a case of “transition regret.” His daughter hasn’t detransitioned. He’s upset that his child is a trans woman, which he considers emotionally tantamount to her being dead.
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