Volodymyr Gruev (@vgruev) header
Volodymyr Gruev (@vgruev) profile picture

Digital designer🍜 fighting at @ooze_design

Porto
Joined May 2011
Photo by Volodymyr Gruev (@vgruev)Photo by Volodymyr Gruev (@vgruev)Photo by Volodymyr Gruev (@vgruev)Photo by Volodymyr Gruev (@vgruev)Photo by Volodymyr Gruev (@vgruev)Photo by Volodymyr Gruev (@vgruev)Photo by Volodymyr Gruev (@vgruev)Photo by Volodymyr Gruev (@vgruev)Photo by Volodymyr Gruev (@vgruev)Photo by Volodymyr Gruev (@vgruev)
Exploring AI-native design workflows. A fast concept exploring how design processes are shifting with AI tools. Vibed demo: site-lemon-kappa-33.vercel.a…
14
965
big UI elements, fewer details, more focus
3
1
47
1,162
nice, @ultramock in action
2
1
34
1,040
Soft 3D glass forms, smooth like polished stones, turning simple category cards into part of the brand’s visual signature.
11
2
1
110
4,112
The visual mood behind the product.
22
13
1
451
14,950
wait → execute detect → act ready → move
1
52
2,721
Spent ~15–20 minutes prompting, fed an AI model a random 3D object + a set of matcaps, and got a fully interactive scene with mouse interaction.
 Zero knowledge of Three.js
 Demo: skull-rose.vercel.app/
 Feels small right now, but this kind of shift is going to change what design work looks like.
4
1
16
1,198
Prompt I gave to ChatGPT was roughly this: “Create a prompt for Claude Code: I want to build a simple interactive 3D scene with a fixed 1200×1200px transparent canvas, where a 3D model I provide is centered and occupies around 30% of the space, uses matcap materials, subtly follows the mouse movement, switches between multiple matcaps on click, and on click performs a smooth elastic jump with a slight bounce and a full backward flip, always returning to its original centered position, with adjustable parameters for mouse follow speed, model size, jump distance, jump duration, matcap transition, and a configurable array of matcap textures.”
1
574
Dropped that into Claude Code → it generated the full scene: - Three.js setup - model loading - matcap materials - mouse interaction No manual coding. Then, just iterated with prompts in Claude Code. Basically directing behavior, not building it.
2
452
Quick breakdown how I did it: - had a 3D model (.glb) + a few matcaps (just images for lighting, I used Cosmo Labs set) - described the scene in ChatGPT (canvas, position, interaction) - got a clean prompt
1
491