
Digital designer🍜 fighting at @ooze_design
Porto
Joined May 2011
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Exploring AI-native design workflows. A fast concept exploring how design processes are shifting with AI tools. Vibed demo: site-lemon-kappa-33.vercel.a…
The strongest designers now ship systems, not screens.
Taste and judgment became the real differentiator.
stateofaidesign.com/
btw, it's clutch.security/ we cooked at @ooze_design
Soft 3D glass forms, smooth like polished stones, turning simple category cards into part of the brand’s visual signature.
Spent ~15–20 minutes prompting, fed an AI model a random 3D object + a set of matcaps, and got a fully interactive scene with mouse interaction.

Zero knowledge of Three.js

Demo: skull-rose.vercel.app/

Feels small right now, but this kind of shift is going to change what design work looks like.
Prompt I gave to ChatGPT was roughly this:
“Create a prompt for Claude Code: I want to build a simple interactive 3D scene with a fixed 1200×1200px transparent canvas, where a 3D model I provide is centered and occupies around 30% of the space, uses matcap materials, subtly follows the mouse movement, switches between multiple matcaps on click, and on click performs a smooth elastic jump with a slight bounce and a full backward flip, always returning to its original centered position, with adjustable parameters for mouse follow speed, model size, jump distance, jump duration, matcap transition, and a configurable array of matcap textures.”
Dropped that into Claude Code → it generated the full scene:
- Three.js setup
- model loading
- matcap materials
- mouse interaction
No manual coding.
Then, just iterated with prompts in Claude Code. Basically directing behavior, not building it.


