VectorWare retweeted
VectorWare is the most ambitious GPU project that I know of - this is how we will cross the performance frontier and overcome the GPU limitations of today.
VectorWare retweeted
.@vectorware is coming!!!!
Introducing CUDA Rust!
CUDA Rust lets you write GPU kernels natively in Rust, not just launch them from it.
Two paths: cuda-oxide for SIMT kernels compiled to PTX, and cutile-rs for Tile-based programming on stable Rust. Both can catch aliasing errors at compile time.
Technical blog: nvda.ws/4hm1bHS
Excited to be working with the NVIDIA team on Rust and GPUs! More VectorWare info coming soon.
Introducing CUDA Rust!
CUDA Rust lets you write GPU kernels natively in Rust, not just launch them from it.
Two paths: cuda-oxide for SIMT kernels compiled to PTX, and cutile-rs for Tile-based programming on stable Rust. Both can catch aliasing errors at compile time.
Technical blog: nvda.ws/4hm1bHS
We are excited to announce that we can successfully use Rust's portable SIMD on the GPU. This has never been done before.
vectorware.com/blog/simd-on-…
Supporting Rust's `core::simd` enables existing Rust code to work on the GPU and makes GPU programming more ergonomic.
We are excited to announce that we can successfully use Rust's std::thread on the GPU. This has never been done before.
vectorware.com/blog/threads-…
Supporting Rust's std::thread enables existing Rust code to work on the GPU and makes GPU programming more ergonomic.
We are excited to announce that we can successfully use Rust's async/await on the GPU. This has never been done before.
vectorware.com/blog/async-aw…
Supporting Rust's async/await (and futures) enables existing Rust code to work on the GPU and makes GPU programming more ergonomic.
We are excited to announce that we can successfully use Rust's standard library from the GPU. This has never been done before.
vectorware.com/blog/rust-std…
Supporting Rust's standard library enables existing Rust code to work on the GPU and makes GPU programming feel normal.
VectorWare retweeted
I did an interview with the @rust_foundation about Rust on the GPU (with a brief mention of my new company @vectorware ):
youtube.com/watch?v=monOq_uH…
We're honored to be one of The Information's 50 most promising startups:
theinformation.com/projects/…
Hello world! We are building the first GPU-native software company. Today we are sharing the thesis, people, and partners behind it.
vectorware.com/blog/announci…








