Worked on Ori and the Will of the Wisps https://xitter.cf/t.co/PxtRBH8ihq Worked on Jetpack Squad Now working alone on a new project FPV stuff and other crap. F*ck war.

Novi Sad
Joined February 2012
Huge thanks to the whole team, for letting me work with these beautiful levels and graphics. I want to clarify - by environmental physics i mean the rigidbody dynamics, there's a lot of moving and destructible stuff on the level that i didn't make. Here's some more of my systems:
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Having so much fun with DOPENESS system. Here's some props made with current workflow. No texturing, no baking, completely non-destructive. Performance seems good so far, but not sure if it's gonna backfire at some point. #screenshotsaturday Dope On / Dope Off
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Thanks!
Intrusion Guy @vapgames this is one of my favorite games ever
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I love these, thank you! Great action dynamic!
Custom grid by me for intrusion 2
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Aleksei Abramenko retweeted
Replying to @jsn_acro @vapgames
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Disappeared for a while - dealing with immigration and bureaucracy. Got self shadowing on this pseudo-volumetric smoke working. It was frustrating but very educational, learned how shadow mapping works. #madewithunity #screenshotsaturday
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I'm tempted to call it "DOPENESS" system. Decals Occlusion Pointiness Edges n Seams System... #madewithunity #gamedev #solodev
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Not quite #screenshotsaturday Finally figured out realtime POINTINESS SHADER! No texture baking or raytracing, just a whole bunch of precomputed vertex values and crazy shader math. Works instantly on any mesh. Pointiness -> edge highlight + wear + occlusion and even bevel!🤓
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Whaaat? this is awesome! Thanks
Replying to @vapgames
@vapgames The best shooter with physics!!
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Aleksei Abramenko retweeted
Replying to @vapgames
@vapgames The best shooter with physics!!
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Gamescom trailer is 100k something something, so here's a lazy video of messing around with new abilities. Always wanted to have grab and kick in intrusion. #screenshotsaturday #gamescom2024 #indiedev
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Wood cutting EAS attachment is not a weapon. Please do not use for metal or bone. //Lots of gameplay systems, SFX pass - sound ON #screenshotsaturday #indiedev
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Crazy how @Data01 is making Cortex Command tech in 3d, while I'm making Intrusion 3d tech.
🌞Today's big summer announcements🌞 1. First playable test in Virtual Matter™️ on your phone 2. CortexCommand.com 3D proto being built in PUBLIC 🕹️👀 venturebeat.com/games/atomon…
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Made a birthday present for my girlfriend. Yes, there's a DB9 connector. She liked it.
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Yes, mini mech. Had too much fun tuning the physics model, and then modelling it inside out. Fully procedural, physics based. #madewithunity #screenshotsaturday #gamedev #mech
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