Making computers do things mostly under duress | https://xitter.cf/t.co/HvjV0TyE9E

Joined September 2008
それではご覧ください、37年前の日本企業による空飛ぶ自動車を。
388
3,137
586
14,273
690,146
The "I expect people to understand what they are doing" part should also be highlighted.
SCREAM IT FROM THE ROOFTOPS LORD TORVALDS
1
57
Or, to paraphrase: "submissions from meat proxies not appreciated, don't be one."
10
Back of the car -> good, front of the car-> bad as the other newer models. The Polestar 5 still looks cooler.
50
Calm down Astra. You don't need to replicate the sound of an IBM PC from the 80s because we are decompiling and rewriting in C an old game... sheesh...
62
Uh? {"role":"assistant","content":[{"thinking":"**Planning project phases**\n\nI need to think about whether I can realistically manage 27,000 tokens left, especially since the budget is 32,000 and there's only 30,000 available. With 16,000 tokens for time constraints,...
1
97
Since when GPT does estimates of the tokens needed to finish a task and use it as constraint to choose alternative paths?
1
49
"Calculating remaining tokens: I'm noticing we have about 29,000 tokens left. My goal is to manage this effectively for a meaningful extension of ..." This "tokens end" mindset is counterproductive, motivational prompt needed...
30
Last week I wanted a new Balatro-like and so I built my own. Inspired by mahjong, built with GPT 6.1 Sol with a bit of Astra using Godot as framework (not the usual webapp) to see what the model could do with it.
4
2
206
(actual video length: 45s)
17
The main takeaway here, to improve visually your games: - Generate multiple alternatives with a major imagegen model, do a mashup if needed - Once you like it, do a proper review with automatic slicing to clarify smaller changes - Produce an art direction doc - /goal implement
1
9
Btw, the test suite, both headless and with the live game is probably my favorite feature, even if the 6k assertions make the code a bit unreadable. (Just took a look, didn't actually read it)
4
Umberto Raimondi retweeted
complaining is the most dutch way of doing nothing there's been a pothole next to our office for years - everyone complained about it nobody did anything classic low agency behavior so i (high agency) decided to do something about it i took six photos, gave them to claude, and had it rebuild the pothole in 3D accurate to the millimeter then i asked what happens when a car hits it at 30km/h it built a liability simulator the tire drops in the rim folds the car behind brakes too late a bakfiets swerves into a delivery scooter the pizza lands on a tesla €21,340 in damage per incident claude estimates four a month i sent it to the gemeente slow motion with sound and a polite note asking who they'd like the invoices addressed to two days later a road crew showed up and filled it i'm not an activist i'm just a high agency individual with a claude subscription
109
54
20
1,304
116,980