OpenSource development for Game Developers https://xitter.cf/t.co/B1bufYQ5aK

Roma
Joined July 2009
LuaMachine LuaU (luau.org/) experimental support is available in the luau branch: github.com/rdeioris/LuaMachi… #UnrealEngine
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🔥 We just shipped a full end-to-end character animation platform 🔥 Here's the full rundown: AI Auto-Rig your character meshes. Text-Generate new characters from your brain with our @LumaLabsAI Genie integration. Store your characters for easy access. Apply 1,000+ animations from our library to your characters. Upload and visualize your own motion data from any motion capture source Use your MoCap data on any character in any 3D program All on HEAT heat.tech More below 👇
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🔥AI AUTO RIGGING ON HEAT….soon 🔥
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ShaderToy shaders in Unreal Engine with Compushady: youtu.be/Y8PP_-6oisg @UnrealEngine
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GameBoy postprocessing effect with Compushady: youtube.com/watch?v=E2L5MC3e… @UnrealEngine
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The HEAT plug-in for Daz Studio is finally here! 🔥 Apply 1000+ fluid animations to your @daz3d models. No prior animation experience necessary. Head over to the Daz Marketplace to get started daz3d.com/march-madness-2024
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Our first official HEAT Tutorial for @UnrealEngine is live! Special thanks to our friend @matt_aspland for the deep dive into the HEAT platform & our UE5 plug-in. youtube.com/watch?v=hW7FBGoi…
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Join us on March 12th for @MovellaEnt's MCC Conference! 🔥 We're excited to show off our new and improved platform and tools, as well as some other bleeding-edge developments we've been working on 👀 Register below 👇 movella.com/resources/live-s…
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Two years in the making! Tiny team, big vision. 🔥Massive Heat Update coming soon includes: SELL YOUR ANIMATIONS/mocap data for cash, CREATE COLLECTION AND PACKS, and 3D viewport UI updates for all the plugins 🔌
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Can't wait to try out the Beta, HEAT looks absolutely fantastic and I'd definitely recommend checking it out if you haven't already!
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#uwsgi 2.0.22 is out and available for #python on #pypi with a bunch of fixes, a new graceful-harakiri functionality to let workers flush any eventual buffer before getting shut down (e.g. metrics, tracing)and recent ruby support. Full changelog here uwsgi-docs.readthedocs.io/en…
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We are about to drop Beta and we cannot wait to talk about it! Come join us this Monday as we talk with @monaverse about our BIG BIG PLANS! 7/31 3PM ET
███MONA MONDAYS 7/31 3PM ET Discussing motion data tools for filmmaking in digital environments with @HEAT__TECH with a special field trip into the Monaverse xitter.cf/i/spaces/1kvJpmvLDmkxE
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HEAT is the first motion database to be directly integrated with @UnrealEngine Metahumans! 🔥 Load HEAT directly within Unreal 5.2, then drag & drop animated characters directly into your scene.
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Small team, big dream. Each day we're a step closer to bringing our vision to life! 🔥 Load the HEAT app directly in @UnrealEngine, and drag & drop your collected movements right into your scene. A few retargeting tweaks & we'll be good to go! Think Quixel for Motion Data 🤝
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🔥 Here's a first look at HEAT's Avatar Studio 🔥 Drag & drop your Mixamo-rigged avatar into our portal and apply any animation from our extensive library directly to it. We're plugging away on enabling support for any avatar type 👀 Game devs, animators, & 3D artists, sign up for Beta via link in bio.
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1/ 🚨 ALERT!! 🚨 It’s time to say hello to the future of animation! 🔽 Introducing HEAT: Transforming hours of tedious animation work into mere minutes, making character animation a breeze 🌬️
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Platform sneak peak! Think Mixamo meets Shutterstock meets Quixel. Sign up for the HEAT Beta: heat.tech/
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Yesterday, to celebrate #python 3.11 release and avoid getting submerged by issues 😅, we released #uwsgi 2.0.21. Check the changelog here uwsgi-docs.readthedocs.io/en… and get it from pypi!
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