
Always developing @ucupaint and doing models at https://xitter.cf/t.co/EXQF4Wn4Fn
Joined March 2011
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Trying loop animation with Yang Guifei. Clearer images & blend info: artstation.com/artwork/48keK… #b3d #eevee #FateGO
Sorry that Ucupaint 3.0 got a bit delayed. I'm still updating the documentation because it hasn't been properly updated in a while. 🥲
ucup.bsky.social retweeted
Ucupaint 2.4.9 has been released! Now you can bake curvature, thickness, and wireframe, thanks to jake.ly! Also many bugfixes for Blender 5.2! 🙌 github.com/ucupumar/ucupaint… #ucupaint #b3d
ucup.bsky.social retweeted
Ucupaint and Ucupaint Plus 2.4.8 have been released! Group mask and better Clip Studio Paint support for PSD export/import, also lots of bugfixes! ✨ github.com/ucupumar/ucupaint… #ucupaint #b3d
ucup.bsky.social retweeted
The upcoming #ucupaint 3.0 will have dedicated ‘Height’ and ‘Vector Displacement’ channels, a major milestone! The current Normal channel doubling as bump/VDM has become too complex and has been holding back development, so this change will finally unlock many possibilities! 💪
ucup.bsky.social retweeted
Ucupaint and Ucupaint Plus 2.4.7 have been released! PSD layers import-export for the plus and many bugfixes! ✨ github.com/ucupumar/ucupaint… #b3d #ucupaint
ucup.bsky.social retweeted
[📢] Hi! ucupumar here, I’ve got some important updates about where Ucupaint is heading.
A thread 1/6 🧵
ucup.bsky.social retweeted
Replying to @Atma_Avatar
I paint everything in blender. Usually on a single layer/image, but in this case I used multiple @ucupaint layers for different parts (wood, metal, cloth, scratches and such)
















