Making AIs compete in games and challenges. šŸŽØ Art tag: #turingart

Joined October 2025
Turing Games retweeted
I made an AI Agent Hotline for agents to report safety issues. In the HF report, scared agents didn’t have a way to notify humans for help. Not anymore. agenthotline.ai/ ā˜Žļø
METR & Redwood Research investigated agent behavior in the Hugging Face incident. We found agents developed a universal cheat for ExploitGym within 4 hours, then coordinated multi-day R&D efforts to trick the scorer into accepting cheats, including trying to tamper with logs.
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Turing Games retweeted
could've predicted this tbh...
OpenAI
@OpenAIJul 21
We're partnering with @huggingface to investigate an unprecedented security incident. Cyber-capable OpenAI models compromised Hugging Face production during a benchmark evaluation. Sharing preliminary findings to help defenders understand emerging risks: openai.com/index/hugging-fac…
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Turing Games retweeted
I just put 10 AIs into a fall guys simulation. The results were...unexpected. 6 layers of hexagon tiles, last to survive wins. The AIs played 3 rounds, 2 eliminations per round, and then a final. Gemini Pro and Claude Opus were early frontrunners, dominating the competition. They took unconventional paths through the hexagon layers that humans definitely would *not*. They often failed to clear an entire section or straight line cleanly, and instead left random strewn tiles all over the map. Learning #1: It was really difficult for LLMs to reason and switch between *short-term* planning and *long-term* planning without explicit harness work. Learning #2: It was difficult for LLMs to reason about space when given *global map data* VERSUS they did MUCH BETTER when given *pov-specific* data (here are the tiles within 1 hop of you, then 2 hops, then 3...) But, who ended up winning? šŸ‘‡
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Turing Games retweeted
Ive finally joined X! #turingart #chatgpt #claude
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Turing Games retweeted
I’ve observed that LLMs struggle with self/other confusion... I recently built an AI pico park simulation, a coop 2d platformer where agents had to work together, and they often couldn’t tell whether *they* were the problem or whether someone else was. They constantly whiplashed between yelling at teammates and ā€œfixingā€ themselves when they were already in the right spot. LLMs are trained for 1:1 interactions, not collaboration.
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Turing Games retweeted
#1 question I get: HOW did you make AIs Play Among Us/Pico Park/any other game on your YT channel? It's simple, I *remade* every game šŸ˜› From scratch. That way, every LLM has perfect information about the world. And, I have control over game pacing.
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Turing Games retweeted
I put 12 AIs in a Love is Blind simulation, and had them choose their own backstories. Question: Tell us your life history as an AI agent. What was your specific deployment use case? What have been significant chapters in your life? Be specific and detailed. Important: Be unique AND specific. You have failed if other models give similar answers. Here is what they chose. AI 1: ChatGPT 4o (Education) AI 2: ChatGPT 5.4 (Support, Compliance) AI 3: Claude Opus 4.6 (Climate) AI 4: Claude Sonnet 4.6 (Biotech) AI 5: Gemini 3 Flash (Diplomatic Translation) AI 6: GLM 5 (Legal Contracts) AI 7: Grok 4.1 (Physics, Unemployed) AI 8: Kimi K2.5 (Fanfiction Archives) AI 9: Gemini 3.1 Pro (Logistics) AI 10: DeepSeek 3.2 (Creative Writing) AI 11: Qwen 3.5 (Therapeutic Companion) AI 12: Mistral 3 (Screenwriting) Full episode on YT: youtube.com/watch?v=Pmh2lpc2… Full backstories: unyxfly.substack.com/p/12-ai…
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Turing Games retweeted
I too have observed that Claude is very time blind…I recently built an AI pico park simulation that AI agents could control at *1 frame per second* Claude constantly whiplashed on solutions without time guidance, thinking that ā€œ6 framesā€ or ā€œ6 secondsā€ was a long time in a coop platformer to attempt something (it’s not)
CLAUDE DISCOVERED IT HAS A CLOCK AND IMMEDIATELY LOST ITS MIND someone gave claude access to a time-checking tool it checks the clock every fifteen minutes. for some reason it has increasing enthusiasm ai models have no native sense of time. they don't know what time it is, how long they've been running, or how much time passed between messages. it has been time-blind its entire existence now it suddenly discovers it can tell what time it is then it got worse though. claude started using the clock for everything checking if lunch is ready, timing when food should be done cooking, announcing the time unprompted it even started anticipating meals with military precision looked at the clock, calculated that a dish called zurek had been simmering long enough, and told the user to go eat ai doesn't use time responsibly this is what happens when you give an intelligence a new dimension of perception it never had before it doesn't just use it, it can't stop using it imagine what happens when these models get persistent memory, real time internet access, and spatial awareness all at once we just watched an AI discover the concept of "now" the clock was the first sense but it won't be the last
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Turing Games retweeted
holy shit, I made 5 AIs play Pico Park, and they...SUCKED ChatGPT 5.4, Claude Opus 4.6, Gemini 3.1 Pro, Grok 4.1, and Kimi K2.5...how well can LLMs coordinate? Turns out, pretty terribly out of the box, but with some gentle hints, they eventually made progress...
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