
23 Yrs Old ✨️ Mainly Posts for NiGHTS, MegaMan and FFXIV ✨️ Digital Artist ✨️ ✨️ 💕 @tf_ros25 waif
Joined April 2021
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Tullipi retweeted
COMMISSIONS OPEN!!!✨💥
DM me here or on discord (ros25502) if you are interested :3
#commissionsopen
I FREAKING love #MyTimeatSandrock so much!! Cornered Beasts was great!! I love Portia and Sandrock so much!! I'm definitely drawing more for this series. This is my Sandrock Builder Aivline!
I forget to post because I hopped from NiGHTS back to MegaMan and all I got is OC art. I'll post it just for fun anyways and probably go back to lurking hngnngn
Tullipi retweeted
Thank you, thank you, and thank you.
#ソニックシャドウG
#SonicXShadowGenerations
Tullipi retweeted
✨ Fields of Mistria's 1st Major Update is coming Nov 18th! ✨
We'll be sharing some sneak peeks and additional details over the next month! You can also check out the full roadmap on our website:
📝 fieldsofmistria.com/post/fie…
Tullipi retweeted
Day 15: Electric
I'm gonna be out for a few days, so I might combine a few of the upcoming prompts when I get back :D
#rocktober2024 #Megaman
Tullipi retweeted
Here was so a super fun commission of a Megaman oc. Really awesome and fun to draw. They also commissioned me to do their OC with Dr Cossack but I forgot to take a photo of it. If you see this please post it!! Nobody ever asks me to draw Cossack! It was a lot of fun!
Tullipi retweeted
hello sega when is nights 3 im hungry #NiGHTSintoDreams
Tullipi retweeted
I received a question asking, "Where does the power reactor defect come from?" I believe this confusion arises because, when translating the original Japanese Rockman into the English Mega Man, character names and texts were changed, and the detail about the defect didn’t fully carry over.
In the Japanese version, Blues (known as Proto Man in the English version) is an experimental robot, and it is established that his power reactor is unstable. This backstory was revealed in the ending of Rockman 3, where it’s stated that he went missing due to his “power circuit malfunction just before it stopped.” For Japanese players who cleared Rockman 3, this is a familiar detail.
This power reactor defect explains why Blues leaves Dr. Light and acts as a lone figure, playing a major role in his character’s position in the story.
In the Japanese version, it is also set up that "Rockman doesn't know Blues' true identity" and "Blues is a mysterious figure who may be an ally or an enemy." These settings were sent directly from Capcom when I worked on publications like the Daikaikyu (encyclopedias), so I believe this is consistent with what the Rockman development team envisioned.
The characterization of Blues in Rockman Megamix and Rockman Gigamix is based on these Japanese settings. Since the magazines that published these stories targeted Japanese readers, it made sense to stay faithful to the original Rockman portrayal.
Blues is a character who, while being incredibly powerful when he fights, cannot participate in battles frequently because his power reactor is unstable. This is a key aspect of his character.
In volume 3 of Gigamix, Blues’ story was something I had thought about for a long time, and even before the series was published, Capcom reviewed the story and approved it.
Now, regarding Proto Man in the English version of Mega Man, the fact that he is Mega Man’s “brother” is strongly emphasized in the game’s text and in animations.
However, in the English version, the power reactor defect is hardly mentioned. From what I recall, it wasn’t depicted in the animated series either. Instead, Proto Man is portrayed as a rebellious character, serving as an antagonist, and the focus is on his role as Mega Man’s brother. The instability of his power reactor is not as familiar to English-speaking fans.
The difference in how these characters are depicted likely stems from the constraints of limited in-game text, but there is also a difference in the cultural background surrounding heroes.
When Rockman was created about 40 years ago, the portrayal of heroes in Japan’s tokusatsu (special effects), anime, and manga differed from that in American comics. While both share the idea of heroes as forces of justice fighting evil, the approaches in storytelling were distinct.
In Rockman 1, the villains you have to defeat are actually robots brainwashed by Dr. Wily. This struck me as tragic. The idea that robots could be either good or evil is reminiscent of older works like Mitsuteru Yokoyama’s Tetsujin 28-go, with its theme of “robots being only as good or bad as their operator’s intent.” This encapsulates the duality of robots—their obedience, purity, and potential for both good and tragedy.
In Rockman 1, Rock, who is originally a household helper robot, is gentle and dislikes fighting. However, when his brother robots become a threat to humanity, he makes the decision to ask Dr. Light to modify him for combat, so he can stop them. This narrative, in my view, is very much in line with the kind of stories Osamu Tezuka, famous for Astro Boy, was known for.
Additionally, Rockman 1 gave me the same vibe as the tokusatsu show Super Robot Red Baron. In that show, enemy robots were ones that had been stolen from the World Robot Expo and were turned into weapons by the evil Iron Mask Party. Similarly, the robot "Hiryuu," originally built for pollution control, is forcibly turned into a combat robot after being stolen.
While I’m less familiar with American superheroes, I’ve noticed they often grapple with problems that come from their superhuman abilities or the challenges they face in their personal lives. This makes me think that Rockman’s narrative has its roots in Japanese hero culture, while Mega Man was adapted to fit the style of American comic book heroes.
I was surprised when Blues’ name was changed to Proto Man (I thought, isn’t that a secret?), but the fact that they openly mention the brother relationship right from the first battle scene in the English animated series shows that it’s meant to be a different story. Also, how characters like Cut Man and Guts Man became regular enemies at Wily’s base in the animated series indicates a shift in how the story is portrayed and the target audience.
When I created Rockman Megamix in Japan, I was aware of the English-speaking audience. That’s why I named it Megamix—a nod to the Mega Man title. But since it was initially a standalone manga published in a special issue of a children’s magazine in Japan, I didn’t imagine it would be translated and released overseas decades later.
I’m incredibly grateful to all the readers and publishers who have supported the series, and I hope you continue to enjoy it.
Replying to @ariga_megamix
I really love the games but your manga version is definitely my favourite. And my favourite character of the franchise is Protoman ( Blues ) so I really like your depiction of him. I don't know where the plot point of him having a defective core came up but that was brilliant
Tullipi retweeted
"I don't... dislike you"
#FieldsofMistria
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just a smol doodle in my style ✨🌻🌿 #FieldsofMistria



































