
old account got hacked - experimental art and game dev - working on #Tehom
Sydney
Joined August 2026
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I also created a Skyrim-style lockpicking system. Your limited picks bend and break. You also hear a ticking noise with each movement, and you can hear the unlock point if you become more skilled at lockpicking. #Tehom #gamedev #indiegame
Been testing different lockpicking minigames, which one do you prefer? Lock A, B, C or D? #Tehom #indiegame #gamedev
What do you guys think of this loot system that slowly reveals items in areas where you may be stealing or when there are enemies around, making it a bit harder to quickly loot dangerous areas? Annoying or good game friction? #Tehom #gamedev #indiegame
Peek at the Lake Town area I've been building for the last couple weeks for #Tehom. Made a bunch of modular house pieces that I can kitbash into different sized buildings. loosely inspired by the town in The Hobbit. #gamedev #indiegame
trys retweeted
Never getting tired of this view from our upcoming action combat creature collecting roguelike
My sketch books are pretty full of just level design mockups and ideas for #Tehom #gamedev #indiegame
A town built high up in the ancient redwood trees, in the north of Sheol. Lights are being a bit buggy but I'm going to keep adding a lot more detail to this area, along with some NPCs #Tehom #gamedev #indiegame
How long does it typically take to complete all the approval processes for a Steam page? I’ve been waiting about four days for them to confirm my identity and I’m sure the game page will take longer. Could someone shed some light?









