Multiplayer: the debugging agent for developers.
We connect your favorite coding agent to prod to fix application bugs automatically.
Run us locally and eliminate PR slop.
Andrew’s comparison across five major tools highlights just how tough the debugging problem really is.
... and why end-to-end context is becoming essential for modern engineering teams. 🙌
Most tools tell you that something broke
Only a few show you "why"
@trymultiplayer is the only tool that offers full-stack data and cross-team collaboration out of the box
See how it compares with LogRocket, Sentry, Datadog and FullStory
Read: medium.com/javascript-in-pla…
Great talks show you what’s possible. Great demos show you what’s practical.
If you didn’t catch Faris’ talk at ZurichJS, take this as your invitation to try Multiplayer on your next bug.
“Ambiguous screenshots”. It says it all, doesn’t it?
@farisaziz12 is describing the nightmare that of debugging vague support tickets, with blurry photos, no reproduction steps, and endless back and forth.
Every engineer has their own “it worked on my machine” story.
We can't wait to hear Faris' journey at @zurichjs with the app he built when the pandemic hit to "WOD With Me" (work out of the day)...
and how full-stack session recordings can make debugging way less painful! 😆
How to bring your live system into your AI IDE
📅 Tomorrow, Wed, Oct 22 @ 6 PM
📍 MongoDB HQ – New York
Join us next week for a live demo night to see how teams at @StainlessAPI @apollographql @MongoDB @getsentry are turning MCPs from concept to production! RSVP, Oct 22 in NYC. luma.com/joouzfzw
Multiplayer is live on Product Hunt 🚀 Here’s how you can support us:
1️⃣ DON’T UPVOTE (yes, you’ve read it right)
2️⃣ COMMENT with your feedback
Upvotes? Nah. Feedback? Yes.
Read all about tracking uptime, latency, error rates and defining meaningful SLIs and SLOs here:
multiplayer.app/api-architec…
Distributed debugging just got even easier.
With our extension, you can:
🪲 Capture bugs with full frontend + backend context 🌐 Debug staging or production without adding a widget 🤝 Let PMs, QA, or support teams share deep session replays effortlessly
In distributed systems, the hard part isn’t spotting a bug.
It’s understanding it. Reproducing it. Sharing context. Testing fixes without breaking more things.
🧠 That's why it's helpful when the bug itself writes the test script!
Catch the full recording of “Unlocking AI: Auto-Documentation & Debugging for Distributed Systems”👇
Real talk on:
• Where AI shines (and fails)
• Why traditional debugging breaks
• How to actually fix documentation
🎥 Watch here → youtu.be/8HlYK91H_xY
Architects know the pain of outdated diagrams and invisible dependencies all too well.
This session is all about real-time system understanding—no more flying blind.
See you there! 👀
What’s worse: no #documentation, or the wrong documentation?
Honestly, I’m not sure anymore.
I’ve been on projects where the docs looked great with clear diagrams, service boundaries, responsibilities... all neat and tidy.
The only problem? They went outdated in months after the releases of few microservices.
Things had changed, no one had updated the docs, and trying to debug the system felt like searching for clues in a story that no longer made sense.
It made me wonder — how are we supposed to keep documentation up to date when systems change so fast?
Lately, I’ve been looking into how AI could help. Auto-documenting systems, surfacing what changed, even helping with debugging.
That’s why this webinar stood out to me. It’s on Tuesday, May 20th 2025 @ 7:00PM BST
👉 Registration link: trymultiplayer.link/omYpnOK
The webinar dives into how #AI could help make sense of today’s distributed systems:
– Keeping documentation useful
– Automating the boring stuff
– Making debugging less of a guessing game
I’m definitely intrigued by the possibilities.
Anyone here tried @trymultiplayer ?
Would love to hear what you think!
#softwarearchitecture #architects #web #codeasarchitecture #genai #microservices #EDA #distributedsystems
🔐 Multiplayer is now SOC 2 Type I compliant.
You can now design, debug, and document your distributed systems with confidence, knowing our internal controls meet industry security standards.
Built for scale. Ready for enterprise.
In a distributed system, debugging isn’t about finding one root cause.
It’s about piecing together 10 partial causes scattered across services you forgot even existed.
Architecture diagrams that never get updated aren't documentation—they're fiction.
Your system changes in real time. Teams move fast, deploy often, and evolve constantly. So why are we still relying on static diagrams that go stale the moment they’re drawn?