@tn86Labi
iAccount based inTaiwan
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✨️Love to dev vfx shader in unity. 🧩Made UberParticleShader plugin. (https://nitter.cf/t.co/ot3mwfK2kl)
Taiwan
Joined August 2024
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Teeinn retweeted
When I was 3yrs old, I got in trouble for trying to play with the family fish tank. Now, 100+ yrs later @threejs toys and experiments let me relive that fun. (3k lines of code, and I'm still adding things to the "sandbox".) 💦
Fiiiinally found the time to push through the finish line and plan to release the Stylized Sky addon next Monday (7th)! You've been a lot asking for a release, it helped me push through the last bits and here it is! 🥳
Preset showcase to make you wait a bit more 🎨
Teeinn retweeted
One of the modules in Motion Graphics in Houdini is entirely focused on curves.
In this project, we’ll build a complete T-shirt reveal commercial from scratch, using curves to drive a wide range of procedural effects and animation.
Curves are an essential part of motion graphics, so we'll explore different ways to manipulate and animate them: making them grow, adding randomness and curliness, clumping and splitting them, growing geometry along them, creating groups, and using attributes to control how everything behaves.
Most of these effects are driven procedurally, directly at the geometry level, without relying on simulations.
This is also where attributes become especially important. By learning how to create and manipulate attributes, you'll gain much more control over how your curves grow, move, deform, and interact.
By the end of the module, you'll have a set of curve-based workflows and attribute techniques that you can adapt and build upon in your own projects.
Coming August 26.
Teeinn retweeted
Finally finished my snow, which doesn't just push triangles into the ground. Also made a big video about it.
youtu.be/pfaewyfFrKM
I think it's still missing some parallax, so there's definitely room to grow.
#unity #gamedev #graphics
Teeinn retweeted
ブラウザで作成したエフェクトメッシュを使って、Unityで落雷エフェクトを作成してみました。
▼Effect Mesh Generator(無料Webツール) big615big615.github.io/Effec…
#Unity #VFX #gamedev