
Father of 4 and a indiedev. Developer of @dragonevogame, @folklandsgame and 1/3 of @bromanticGames
Bergen
Joined January 2010
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Simen Skogheim retweeted
If you love classic settlement builders we've got a treat for you ✨
#retro #retrogaming #screenshotsaturday
Simen Skogheim retweeted
Folklands - Devlog #13 - Announcing a rewrite and more updates - with plenty of visuals to share.
@folklandsgame
indiedb.com/games/folklands/…
Simen Skogheim retweeted
One of the things we want to do with the game is make it feel alive by adding weather effects, trees and grass and fields swaying in the wind, beach waves, etc. Not all the way there yet, but it's getting better!
#indiegamedev #godot #godotengine #retrogaming #screenshotsaturday
Simen Skogheim retweeted
Check this out ✨
Updated the #godot debug / log plugin to include being able to watch variables. Will add more functionality later, but for now it's a super way to quickly look up objects in the log or godot inspector panel.
#indiegamedev #indietech #godotengine #devtools @godotengine
Simen Skogheim retweeted
📢 This months devlog is out with concept art, renders, screenshots and more, as well as breaking the "news" about the move to @godotengine
Check it out!
#godot #godotengine #retrogame #retrogaming
store.steampowered.com/news/…
Simen Skogheim retweeted
How many other #gamedev or #indiegamedev people on here have pets? Here's a picture of our cat Miss, doing what she likes best, resting on my keyboard. No wonder the game takes ages to finish making. Also, I'm not responsible for the mouse hunting minigame.
#godot #indie
Simen Skogheim retweeted
Our concept artist is on 🔥 again, look at these amazing buildings!
Can't wait to get them in the game ✨
#indiegamedev #concept #art #sketch
Simen Skogheim retweeted
Don't forget to add your #godot games to this list if you're in #SteamNextFest this fall!
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Simen Skogheim retweeted
Show off your strategy game 👇👇
Do you love strategy #indiegames ? Help us build a thread of great strategy games #madewithgodot ✨ Post your own or share your favorite #godot game!
We'll start! Check out this by @Arkbits_Team
xitter.cf/Arkbits_Team/status/18…
@godotengine @TheStrategyInf1 @civfanatics @turnbasedlovers
Simen Skogheim retweeted
When there's a parse error on line 455, and you just want the game to build
#godot #gamedev #indiegamedev
Simen Skogheim retweeted
And look at the cute bag they came in!
Thanks @Makeship @godotengine
Simen Skogheim retweeted
Of course it started hammering at my code as soon as it arrived!
#godot #indiegamedev
Simen Skogheim retweeted
In Folklands, you can customize your world as you want, and the randomized worlds are never the same! Unless you want to, of course, because you can re-use seeds ✨
#gamedev #indiegame
Simen Skogheim retweeted
Not gonna lie, properly implemented culling makes a huge difference in game performance!
#gamedev #indiegame
Simen Skogheim retweeted
Well, as soon as this comes out, I won't be getting what anyone would traditionally call "sleep" anymore. Damn. This is every game I ever played as a child, more or less.
Build a sprawling settlement in this game inspired by the classics we all love 🥰
🪵 Extract, refine and transport resources
🛖 Meet ever-changing needs of your folks
🪙 Trade and play with others
🛠️ Mod support
Try the demo or wishlist on Steam now!
store.steampowered.com/app/2…
Simen Skogheim retweeted
Does anyone know of any stream teams out there that would take this little bean 🥺
I'm happy and kinda fun, I like my indie games, and I want to get involved with a proper stream team community 🥰
Simen Skogheim retweeted
oh yeah it's happening @godotengine
















