
Head Coach for @TurtleTacticsR6 | UCF Alum
Orlando, Florida
Joined November 2014
- Tweets4.3K
- Following949
- Followers360
- Likes30.1K
roy "yxr" retweeted
"I'm just gonna call him Arch, because if you take away the last name you have a below average quarterback... Arch Manning isn't playing like a Manning." 😬
@DHx34
#CFBPostgame
roy "yxr" retweeted
Florida oscillates between 'National Title Contender' and 'Would Have A Battle With Rutgers' on a weekly basis seemingly at random
Mfs complaining that GTA 6 Ultimate edition costs $99.99 when CFB and Madden 27’s equivalent editions cost $120….
🚨 GTA 6 WILL COST $80 - OFFICIAL
Rockstar just confirmed it. Grand Theft Auto VI launches November 19 at $79.99, with the Ultimate Edition at $99.99. Pre-orders open June 25 at midnight local time.
- The standard edition is $79.99 on PS5 and Xbox Series X|S.
- The Ultimate Edition is $99.99 and threads exclusive content across every chapter of Jason and Lucia's story.
- There is no disc - the physical version is just a download code in a box.
- There is no Collector's Edition - only two tiers exist.
Nintendo opened the door to $80 games. Rockstar just kicked it down for everyone.
1
1
1,886
LFT - long term teams
-passionate and vocal
-prev teams: monke, turtle tactics, phantom troupe
- t1/t2 scrim exp
-made previous xgs, top 8 in multiple element quals, other leagues as well
-can play any role but shields
-dm for vods and questions
Vouches, Rts appreciated ty
roy "yxr" retweeted
Well, that escalated quickly.
There’s been a wave of claims by cheaters about Vanguard “bricking” their PCs, so let’s clear that up: Vanguard does not damage hardware or disable your devices.
The photo we posted is a picture of cheat hardware devices that are sold explicitly for cheating in VALORANT (not normal PCs or PC components). Through our latest updates, Vanguard now makes those devices worthless for VAL, but does not in any way brick PCs or PC components or PC software.
Our latest update enforces standard platform security features, like the Input-Output Memory Management Unit (IOMMU), on accounts identified as using Direct Memory Access (DMA) cheating devices. These protections are already part of modern systems and when enabled, they block DMA cheat devices (such as those shown in the photo) from accessing memory in downstream applications, like our games.
If a cheat setup continues attempting to cheat after those protections are enabled, the system may generate hardware faults or instability. This is expected behavior under IOMMU when attempts are made to read protected memory.
Disabling IOMMU allows the cheat device to function again, but IOMMU will still be required to play our games. This means the cheat device won’t work with our games, but your PC isn’t “bricked.” We would not, and cannot, impact your PC’s functionality in any other fashion.
This functionality only applies to systems attempting to use DMA cheat devices, and players who are not using DMA-based cheat setups are not affected.
We’ll keep investing in anti-cheat to protect competitive integrity, and we’ll keep being as transparent as possible about how those systems work.
roy "yxr" retweeted
Just finished unpacking and look what I found at the bottom of my suitcase 👀
💙Like
♻️Retweet
➡️Follow
Winner will be chosen at the end of the week!
You know, while it is generally difficult for Chinese citizens to obtain an American visa, we might also need to consider that asking players to obtain said visas with only 2-3 week notice (upon qualifying), is a bit far fetched.
🇨🇳 @WolvesEsports confirm players' American visas have been denied and, as a consequence, won't be able to take part in the BLAST R6 Major Salt Lake City.
siege.gg/news/wolves-esports…
1
22
4,871
.@TurtleTacticsr6 have made the decision to move on from Max.
We are looking for an entry
- Pref. open availability, at least 5/7 with availability to dbl block.
- Growth mindset, desire to improve and reach T1.
- Good mental and calm comms.
Please DM for more information.
roy "yxr" retweeted
For those curious, here's the win% for Attackers given man count for each side
Using this to measure player impact is tricky, though.
Clutching a 1v2 on attack would give you a swing of 89% win probability (.11 -> 1.0), while opening a round into a 5v3 only gets you 38% (.46 -> .84)
Replying to @fettR6S
I don't think that really matters. It's more so when you get the kills (1vX, 5v2), etc.



























