MLX Dabbler  • Cardano HODLer ₳ • Vision Pro ᯅ • https://xitter.cf/t.co/FsgwWiRmh6 Junkie • https://xitter.cf/t.co/57hQcsMWWs π

Washington DC
Joined April 2024
Can't say how happy I am to see this!! Big congrats to @jundotkim! The future is bright!
I'm happy to announce that I've joined Hugging Face. What started as a personal project back in February is now something I get to work on full time. Local AI has grown explosively this year. I've said this since the early oMLX releases: I want my friend who bought a MacBook yesterday to be able to run AI on it today. I believe MLX has that potential. Apple Silicon is the easiest entry point for a regular person to get started with AI, with no complicated hardware to assemble. And the open source community, including Hugging Face, has been growing that potential. That support has already made a huge difference. Hugging Face is the best place for me to support oMLX and the MLX community with everything I have. For anyone getting into local AI, the first step usually starts at Hugging Face. Mine did too. I'm proud that I get to work at that entry point, where new ideas can be tried out. oMLX stays exactly where it is, under the same Apache 2.0 license in the same repository, and I'll keep leading the project, same as before. What changes is that I can now spend far more time on it, move faster, and build something sustainable for the long term together with all the contributors who have put so much into it. I also want to do more for MLX as a whole. oMLX is built on top of transformers, mlx-lm, mlx-vlm and the rest of the ecosystem, and I'm grateful to the people behind them. Rather than keeping everything inside oMLX, over time I want to push work upstream where it makes sense. And where the community needs something that doesn't exist yet, oMLX is a good place to try it first. Thank you to the 264 contributors who have built oMLX with me, and to everyone who filed issues with detailed logs and reproductions so we could fix things. oMLX would not be what it is without you. oMLX continues in the same place, in the same way. Just much faster. HF's announcement: huggingface.co/blog/omlx
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David King retweeted
Qwen3.8-27B at 144 tok/s on an M5 Max MacBook Pro ⚡ Meet Inco Splash: our open-source inference engine, built around the model and around Apple silicon. Up to 3× the decode speed of Ollama, 2× oMLX, and almost 4× when an agent fans out into sub-agents.
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David King retweeted
Introducing Super Smash Royale, my best creation yet Play Battle Royale in the browser with 45 characters from Melee + Brawl Built in a few days with GPT-6 Astra, @ElevenLabs, @MeshyAI, @Blender and @threejs Solo, multiplayer, and controller support smashroyale dot io
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David King retweeted
I resigned from Anthropic today. I spent the last three years doing pretraining research at both OpenAI and Anthropic. Neither company is acting responsibly. They are racing straight to self-improving superintelligence and gambling with our lives. More thoughts below.
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David King retweeted
GPT-6 Astra has shattered all priors with AI game creation Introducing Astral War, built in a day with GPT-6 Astra Ultra (fast mode) Astral War is a browser-based, CoD World at War inspired @threejs + @MeshyAI + @ElevenLabs remix (and massive upgrade) of Modern Claudefare - a game I built/released about a month ago via Opus 5 This model is a HUGE, step-function leap in visual fidelity, gameplay mechanics, and attention to detail - and the limits were much more generous compared to Fable 5.1. @sama and the @OpenAIDevs team cooked 🫡 Select features: - Play as the living or the undead - Solo or online multiplayer* with other players and bots - Collect perks as killstreaks - Controller support - Voice chat (on private lobbies) *Multiplayer has real authoritative game servers for online multiplayer, up to 12-person lobbies; first time trying this compared to Modern Claudefare/Der Koloss’ PeerJS implementation! Let’s see how it goes 🤗 Play at astralwar.io
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Wow!!! So many people doing amazing things in the Apple MLX ecosystem. Looking forward to trying this out!
From the @HamsterResearch lab: Introducing Qwen3.8-Flash-Next-REAP-288-MLX-4bit, a 180B-class model running on just 39gb of memory - MLX-native 4-bit 60% smaller than stock q4 - Pruned 512→288 experts via REAP - 91.5% HumanEval (vs 93.9% stock) @huggingface links below ↓
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Qwen3.8 27b is a beast of a model but it thinks... and thinks... AND THINKS....
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David King retweeted
i wanted a more physical way of switching models so I made this mini app... sound on
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Turned the home AC on and sat my MacBook on the vent to keep it cool while running all these Qwen3.8 benchmarks. Actually working great 😅
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Random Twitter Rant... All I want to do is run Qwen3.8 27b efficiently on a M3 Max Macbook in Pi. Like 10 different inference engines, hundreds of "quants" all over hugging face. I agree with @ivanfioravanti this is a mess... Still love MLX though, just frustrating at times.
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My take on MLX: (long rant/perspective ahead) I think there are several overlapping problems, each of them is holding local AI back on Apple devices. 1) Lack of real investment by Apple (as usual). Apple doesn’t even host the MLX repo under their own namespace. It is the primary method of running local inference on Mac devices but MLX has been essentially abandoned since the start of the year when Awni joined Anthropic, with no real hand off. It is frankly shameful Apple would let such an important project lie dormant, in maintenance mode with minor commits and no real innovation being worked on. When I brought MTP to Macs even before GGUF in April, there was someone else (AirRunner) who tried porting a simple version of MTP to MLX LM. TILL THIS DAY! It has not been merged to the repo. 3 months of work went into that branch and it has not been merged. Nvidia is not beloved because of the hardware. It is CUDA which is so good. On pure hardware maths, DeepSeek V4 flash should be able to run at 80+ TPS without D-Spark on an M3 Ultra. It is currently in the 30-40 range. Why? Because their aren’t mature kernels, MLX is the Wild West where people like me are left to do custom kernels (that never get merged) and become separate projects. Nvidia heavily contributed and incentivised the development of CUDA. Which is why two GARBAGE DGX sparks can run DeepSeek V4 flash faster than an M3 Ultra! The aggregate bandwidth of two sparks, no three sparks, NOT EVEN INCLUDING the latency of RDMA TP is less than an M3 ultra. It’s ridiculous. A parallel can be made with gaming, MacBooks could be absolute MONSTERS for gaming. Efficient ARM and a decent GPU. But Apple has done an abysmal job getting studios to port games to arm. When Nvidia made the spark laptop? He had Bond, Fortnite and several games ON LAUNCH. Because Jensen understands the importance of partnerships, which Apple has historically been terrible at and ignored. If Apple were to properly take over MLX, assign engineers to it, incentivise developers, accept and review contributions. MLX would be much better than it is now. It amazes me how Apple underestimates the importance of software and firmware nowadays. The BEST price/hardware for local AI inhibited only by poor developer relations and implementation. 2.) Hardware. The lack of floating point. Apple devices don’t hardware support low bit floating point precision, which is vastly superior for retaining accuracy at low quants. This has been available for years on Nvidia with FP8 and now NVFP4. This will change next year with the release of the M7. Right now developers are forced to hand tune individual layers from INT4, to INT8 or BF16 to retain quality and speed and avoid the emulation tax. But their are also people out there which release slop quants not caring about accuracy. I made this mistake by using an MLX community 4 bit flat quant with terrible KLD as the base of 3.6 Optimized Speed which has forever tarnished the reputation of MTPLX as “worse quality”. It’s a lack of resources too, it is not easy to learn these things. Nvidia publishes guides to NVFP4 and their own NVFP4 models while Apple does nothing. Final Notes: It will be very interesting to see where the local AI space goes in the coming years. Apple and Nvidia have separate weaknesses. Apple: amazing memory bandwidth and hardware for AI but poor firmware, software and kernels. Nvidia: great sheer compute, amazing firmware and kernels, stingy and cheap with hardware saving a bunch on the memory bus destroying bandwidth. Either Apple steps up their developer relations game, and invests in improvements to the ecosystem. Or Nvidia stops being cheap. 512 bit memory bus and/or newer unified memory. Whoever does one or the other wins local AI.
MLX side of Local AI is still a big mess, everyone creating their own MLX quantized models, all the same using same method just under their own huggingface repo, multiple inference engines, no real quality benchmarks. I hope few leaders will emerge soon so that this ecosystem can find its own way towards maturity and stability.
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David King retweeted
Introducing Bot Mode for Hermes Agent. Bot Mode is an alternative to sessions mode, where you have one chat with each agent profile, or "bot". These bots can be given jobs, descriptions, profile pics, and communicate with your other bots! For one day we will do a public beta test of Bot Mode for Hermes Desktop through this plugin: github.com/NousResearch/Herm… Give me all your feedback here on how it does for you, if it works as expected, any bugs. Then we'll address the feedback and get it into the main Desktop App for everyone!
Bot Mode: coming to Hermes Agent Desktop App?
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Created an agent in Buzz by @blocks, whose harness uses the @pidotdev ACP adapter to run pi on one of my local projects. @poolsideai Laguna S 2.1 on a M3 Max Macbook running @jundotkim's oMLX engine, getting about 50 t/s. Very very useable! Tried Buzz yet @ivanfioravanti?
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Works great in the mobile app. Chatting from my bed on controlling local AI models was NOT on my radar for 2026, lol!
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David King retweeted
2 months ago, AI was a chatbot that I occasionally used for random questions. Then I came across Ahmad’s posts about how it works and what it can do, and I knew immediately this was something I wanted to dedicate all my time and resource into and finally, my own sovereign AI. I started out with the goal of having my own AI assistant that is 100% private, that I can access anywhere using text, voice and vision. Currently building out the second brain infrastructure that can continuously improve itself, with actual long-term memory so it doesn’t just end up being another glorified chatbot. Afterwards, tie it into genomics research and VCF automation, and design my private console to drive and monitor the entire infrastructure. I’ll start sharing my journey in a way that isn’t just technical jargon, my hope is that it’ll inspire more people to get into AI to improve their everyday lives.
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David King retweeted
Would love to see more gameplay! Want to try something... $500 Modern Claudefare Contest Record your screen or yourself/friends playing, post a clip on X and put the hashtag of #modernclaudefare before this Friday 11:59pm PST. You can also tag myself @0xRishi and Matt @KaladinOG to take a look Will look at all clips posted on X before Friday night and this weekend will choose a few winners for $500 in cash prizes Prizes - 1st place: $250 - 2nd place:$100 - 3rd place: $75 - 4th place: $50 - 5th place: $25 Some ideas of gameplay / categories - Best trickshot - Best 1v1 quickscopes vs a friend - Best sniper clip/feed - Best gameplay with commentary - Highest engagement clip - Best recording If you need a screen recorder: - screen.studio/ @screenstudio from @pie6k - cap.so/ @Cap from @richiemcilroy Recommend recording in full screen, hiding your cursor, and making sure audio is captured for best screen recordings Play at modernclaudefare.com 🤘
The fact that @0xRishi was able to accomplish this in a few days using Opus 5 & @mattshumer_ gauntlet loop all web native using @threejs blows my mind! Downloaded it as a chrome app & it was only 2.8 MB… 🤯😱 Even supports my Xbox One controller connected to my MacBook Pro. 😳
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The fact that @0xRishi was able to accomplish this in a few days using Opus 5 & @mattshumer_ gauntlet loop all web native using @threejs blows my mind! Downloaded it as a chrome app & it was only 2.8 MB… 🤯😱 Even supports my Xbox One controller connected to my MacBook Pro. 😳
Introducing Modern Claudefare Built fully with Opus 5 on High Mode over a few days using principles from @mattshumer_’s Gauntlet Loop - 84,100 lines of code Includes remakes of 4 beloved maps: 0:00 - Rust 0:40 - Highrise 0:57 - Nuketown 1:26 - Terminal Solo & multiplayer (w/ voice chat), bots included Tools used: - @threejs as core Javascript 3D library (all 20 guns and 4 maps generated by the model in code) - @MeshyAI for 3D models + rigging + animations of 8 soldiers, 1 helicopter (highrise) and 1 bus (nuketown) - @ElevenLabs for 430+ SFX, Music & TTS generations Play it now at modernclaudefare.com (More details in thread)
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David King retweeted
📢Meet Qwen3.8-Max — our most capable model to date. Next week, the open weights of Qwen3.8-Max will be released, and Qwen3.8-27B is also going open-weights to meet you all!🎉 Qwen3.8-Max, a new bar for coding and cowork at 2.4T parameters: - Autonomous coding: 10+ days of self-evolving development, from empty folder to production without hand-holding, complete project trace in the GitHub:github.com/qwen-code-dev-bot… - Real work, real results: Production-quality deliverables across hundreds of professions. - Long-horizon mastery: System-level autonomous planning with closed-loop adaptive learning, driving 500+ turns of chip design optimization and 365 days of e-commerce strategy. - Native multimodal intelligence: Vision isn't just input — it's a continuous feedback loop for planning, execution, and self-correction. 💰Pricing: Input: $2.0 / M tokens Output: $6.0 / M tokens Implicit Caching: $0.25 / M tokens Start building with Qwen3.8-Max! 🚀 📖 Blog: qwen.ai/blog?id=qwen3.8 ✅ Qwen Studio: chat.qwen.ai/?models=qwen3.8… ⚡ API: qwencloud.com/models/qwen3.8…
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