Because The Legend of Zelda is a video game first and foremost. Nintendo builds actual games around gameplay, creativity, and exploration, rather than trying to turn cinematic stories into video games. PlayStation games might look more realistic, but realism doesn’t automatically make something more visually impressive. There’s a difference between making a game look like a movie and creating a world that actually feels like a video game.
I’m both so proud and so frustrated that every time I go to a store looking for a physical copy of The Legend of Zelda: Ocarina of Time, it’s ALWAYS sold out.
On one hand, I love that one of the greatest games of all time (arguably THE greatest) is selling so well that I can’t find a single copy anywhere in my country.
But on the other hand, I JUST WANT MY COPY
SPOILERS FOR VISION QUEST
There’s something so poetic yet heartbreaking about Vision spending the entire season struggling to rediscover his emotions, only for the very first emotion he finally experiences to be grief.
I just heard that the Ocarina of Time remake will only have one save file, just like Fire Emblem: Fortune’s Weave.
I usually get behind everything Nintendo does, but what’s with this new obsession with limiting games to just one save file? It genuinely bums me out.
Considering that it’s a remake of a very old game, I think it’s unrealistic to expect it to achieve the same Metacritic score as the original Ocarina of Time, which scored a 99.
However, from what we’ve seen, the remake seems to retain everything that made the original so special, capturing that same atmosphere and feeling while improving the graphics, gameplay, and overall experience.
Do I expect it to score above 90? Absolutely. In fact, I believe that should be the standard for a remake of this caliber.
But do I expect it to match the original Ocarina of Time’s legendary 99? No, I think that’s highly unlikely, and expecting it to do so would be unrealistic.
I heard someone say that Hulk, Doctor Strange, Hela, Clea, and Wanda are all on Doctor Doom’s team, and I don’t think you guys understand just how INSANE that lineup would be.
Half of these characters would already be enough for Doom to succeed. Doom alone is an absolute disaster, but having all five of them by his side? That’s just ridiculous.
I genuinely believe that if Marvel stays true to its power scaling, NO ONE is defeating this team. And I mean NO ONE, especially not with the current roster of heroes we have in the MCU.
The only believable way I can see Doom losing is if his own team betrays him or switches sides. And when I say his team, I mean these five characters specifically.
Otherwise, I simply cannot see how anyone could realistically defeat them.
Just so you can understand and everyone else as well, NO ONE is bigger than Mario and NO ONE ever will
Jessica Lange, I salute you. Your performance and line delivery in AHS 13 were phenomenal. You somehow managed to shine in a season that was an absolute mess.
As much as I love American Horror Story, and as much as I enjoyed watching this season, I can’t deny how terrible the writing was.
The constant attempts to recreate iconic moments and lines from previous seasons felt forced, uninspired, and painfully obvious. Instead of creating something memorable, the writers seemed desperate to remind us of what made the show iconic in the first place.
The story had enormous potential, yet somehow wasted it on the most basic, unimaginative writing. It genuinely felt like the writers had no idea where the story was heading, almost as if they were writing each episode while it was airing.
And what they did with the returning characters was especially disappointing. Coven was an incredible season, and bringing those beloved characters back in such a messy, poorly executed way did them absolutely no justice.
A season full of potential, completely wasted. Entertaining to watch? Absolutely. Well-written? Not even remotely.
Nintendo fans are different, and that’s what I love about us.
While the gaming industry keeps chasing realism and cutting-edge graphics, Nintendo has never lost sight of what makes gaming special: creativity, charm, and fun.
We don’t love Nintendo because we’ll buy anything they make. We love the care they put into their characters and franchises, even the forgotten ones.
But what I love most is the community. A Mario fan will defend Metroid, even if they’ve barely played it. A Zelda fan will stand up for Pokémon, even if they’ve never touched it.
There’s a sense of loyalty that goes beyond individual franchises. We’re not just fans of certain games; we’re fans of Nintendo as a whole, and I think that’s something really special.





















