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A guitar riff I originally wrote for a past band that never got recorded—it’s lived in my head ever since— and now it’s the song my characters are tracking in the book Magical Manhattan with the backdrop of the FBI accusing Murder of being an immortal serial killer... 🪓🎧 “Time to Hunt” by Accessories to Murder
#metalcore #sxmoctane #octanecore #booktok welcome to #SpookySeason I think it’s for fans of @iceninekills and #ThePrettyWild
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Accessories to Murder retweeted
.@STARZ is running my WHERE THE SCARY THINGS ARE from @Lionsgate @LionsgateHorror as part of their "Spooky Movies" menu! Give it a look!
Accessories to Murder: Time to Hunt youtu.be/U-MJoaptdR0?is=1PhF… via @YouTube
Been waiting years to get a recording of this song. Now my old guitar song has new life in a literary way!
There’s just something about a woman in a suit. 😍 (Thats my actual guitar—one of them, anyway…)
#NewProfilePic Reigning Queen of NYC.
youtu.be/eKZAE8esGYM?is=CDtz…
#NewProfilePic Reigning Queen of NYC.
youtu.be/eKZAE8esGYM?is=CDtz…
And away we go!
Ready for your next mission?
Our second #Amalagaverse adventure kicks off tomorrow at 12:01 ET!
Make sure to follow and turn on notifications so you don't miss out.
FAQ below...
"Tick-tock goes the clock... time to hunt, time to shock." ⏳🔥
The brand new gothic metal anthem "Time to Hunt" is officially TRENDING on SoundCloud! Huge thank you to everyone who has been streaming, commenting, and blasting this loud.
If you haven't stepped into the shadows yet, tap the link below to stream it now. 🕸️👇
🔗 on.soundcloud.com/bJO47eDEmb…
#AccessoriesToMurder #TimeToHunt #GothicMetal #SymphonicMetal #NewMusic #SoundCloudTrending
#AccessoriesToMurder #TimeToHunt #GothicMetal #SymphonicMetal #NewMusic #SoundCloudTrending
Ha. Could have told you. I spent a few weeks trying to turn my book, Her Name Is Murder into “Your Name Is Murder: a ‘Pick Your Poison’ adventure.”
Coming up with ways to kill everybody was the fun part. But then there’s the less fun outcomes and each choice is like writing a whole new story. That said, I am enjoying amalgaverse. But if you bailed out I wouldn’t think less of you. 😆
The Ghost Ship - Mission Debrief
Thoughts? I have a few.
This adventure turned out to be a lot more fun, and a lot more work, than I’d originally envisioned.
I figured I’d done all the heavy lifting in prep, writing ten missions, loosely structuring them like the sci-fi shows of old: five solid acts of action, adventure, humor, twists, and turns. Two to three days on each and I assumed the actual adventure would be comparatively easy to navigate, maybe requiring some minimal massaging here and there.
How wrong I was.
As the mission unfolded, the writing of each installment would take me about an hour a day, depending on how the previous vote had fallen. The accompanying visuals, on the other hand, would take anywhere from one to three hours, again depending on what I elected to visualize, and, every so often, I ended up biting off more than I could chew.
Up front, I am not one of those creatives who avoid A.I. I think that, realistically, it’s something that will grow to become a part of our every day lives, so harnessing it now, especially as a creator, is the way to go. That said, I limited my A.I. visualizations to mostly original elements, drawing the line at animating actual actors.
As for the adventure itself, early on someone mentioned the fact that all paths would ultimately lead to the same story destination. This was incorrect, outside of the fact that the away team’s ultimate destination was the bridge where they could establish control, seal, and repressurize sections. The door in - beaming, EVA, or jumper-to-the-bay - would ultimately present its own challenges in the retreat back to the Enterprise.
The first big decision point in the mission was the choice between investigating the life sign or investigating the depleting containment chamber. You chose the latter, which introduced Maia the android and directed the narrative one way. Had you chosen the life sign, the away team would have encountered Rhea, the “surviving crew member”, and the story would have unfolded very differently. Hell, it was more than likely that Rhea would have convinced you not to awaken Maia who would have been non-factor in that version.
Similarly, another big decision point was choosing what to do with the wounded Rhea. Had she been beamed aboard the Enterprise, then the adventure’s fifth act would have unfolded in a very different manner as well.
A smaller but no less crucial decision point was the sealed compartment beyond the hull breech. Originally, there were two choices: take a walk on the ship’s hull or find another way around. The C4 was a last-minute addition I figured the majority wouldn’t choose, but this was one of maybe a half dozen times my prediction proved inaccurate. Had you chosen to EVA around the impasse, Daniel would have had to contend with a micrometeoroid that would have compromised his suit and almost killed him, if not for Jack’s timely intervention. This would have presented a challenge in accessing the jumper, in a scenario where you were unable to seal and repressurize the bay.
A couple of pleasant surprises. The spider drones were envisioned as nothing more than background, but given the way the action unfolded with Maia, they presented a wonderful payoff at the top of our fifth act, saving Jack and Daniel from the scavengers and confirming Maia’s loyalty in a cool twist. It’s always incredibly satisfying when an unexpected narrative element clicks into place that late in the game.
The other surprise was Maia. As I said, there was a version of this adventure where she remained in her containment field. But in this version, she grew into her character and allowed for a very different ending. Originally, she was supposed to go down with the ship in a bittersweet close but, as the away team retreated to the bay, an opportunity presented itself in good old Rodney using her own base programming and logic against her. Echoes of Kirk’s confrontation with Nomad in The Changeling.
Overall, a creatively fulfilling experiment. The high point was, of course, writing dialogue for all of these wonderful characters. It’s been far too long.
So, what were your thoughts on this first mission? Let me know in the comments.
Meanwhile, don’t forget to turn on notifications. Our next mission beings Monday, October 19th at 12:01 p.m.!
#Amalgaverse
I think I was there—
I appreciate you sharing that testimony from an author.
I find spelling errors in 95% of published books without looking for them.
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I am taking proofreading reservations.
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I offer a no-obligation
sample of proofreading.
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