철권계/카즈야애호계 18⬆

Joined September 2024
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192. #hwoarang #tekken // today's my birthday! 🥳
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부기님 그림 퍼옴 능지가 안느껴지는 고슴도치다
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random trio doodle good night #TEKKEN8 #JinKazama #LingXiaoyu #Hwoarang
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내 사심으로 그리는거지만... 카즈야 다음으로 또 만든다면 누가 제일 보고싶으시조
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8 votes • Final results
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내안의 화 약간옛날사람이라 요즘애들은 별걸다하네 하고 신조어도 안씀 어른인척 선그음
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脅威となり得る存在 #一準
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lord have mercy
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화 진옷입으면 오버핏됨 화 허리너비 골반만함 화 딴딴하고 진 스팸임 이게날너무행복하게함
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母に習って #鉄拳8
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wip
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reupload 🦐🌻♦️#TEKKEN8
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화랑 탄수화물제때안넣어주면 점점짜증이늘다가 폭발함 그러다 샤오가 입에간식 물려주면 나도내가배가고푼지몰랏어 됨 옆에서 진 성가신데귀엽다는듯이웃기 시전
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GET READY FOR THE NEXT BATTLE!​ @TEKKEN 8 Legends are ready to dominate the track!​ Watch the trailer now: gmlft.co/asphalt-tekken8-tra…
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I found a slightly clearer analog photo of the artwork from this post, so I decided to scan it. If you zoom in, you can see the technique I was using back then. I cut out pieces of adhesive vinyl (what we'd call Cricut vinyl today) and layered them on top of each other to create the finished artwork. Now that I've got presbyopia, I seriously doubt I could pull this off anymore. LOL. Just imagining having to do all that hair detail again sounds like absolute hell. You can also clearly see that every single letter was cut by hand. I even applied screentone (the kind used in manga) over the title logo to create a gradient effect. Looking back, I can't believe how much unnecessary work I put into this. I'm pretty sure I could've at least printed the lettering with the printers we had back then. Oh, and one more interesting detail: at the time I made this, during the location test (an arcade revenue test conducted while the game is still in development), Nina didn't have that yellow sash around her waist yet.
Wow, this is from over 30 years ago… Where did you find it? You can see the clock from Japanese TV in the top-left corner, so this must have been recorded when it appeared on some television program. By the way, this wasn’t a normal drawing. Back then I’d gotten bored with conventional art materials, and I became obsessed with making artwork using what we call “cutting sheets” in Japan—basically the kind of single-color adhesive vinyl you might think of as Cricut vinyl overseas. I would cut each piece by hand with a design knife, layer the pieces on top of one another, and separate the colors that way, almost like making an animation cel. I used that technique for all kinds of character art and concept art. And it wasn’t just the characters. Every letter and logo on this piece was also cut out freehand with a design knife and assembled by hand. I used to say, “Not using a ruler gives it more character.” In retrospect, I probably should have used a ruler. One thing I liked about the technique was that the material was very resistant to UV and didn’t really deteriorate even after several years. The downside was that finishing a single piece took an incredible amount of time. Areas with lots of tonal variation—especially things like gradients in the hair—were absolute hell to make. And the board itself was huge. It was B0 size: 1030 × 1456 mm, or about 40.5 × 57.3 inches. So you needed a pretty large workspace just to make one. After it was finished, it was displayed at an arcade during a location test—basically one of those pre-release, guerrilla-style tests where we would put the game into an arcade and see how much revenue it generated. I later heard that, in the end, a Japanese fan who desperately wanted the piece was allowed to take it home.
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KAZUYA AND JUN!!👀👀👀👀
​✦ 𝐄𝐯𝐞𝐫𝐲𝐭𝐡𝐢𝐧𝐠 ✦
@everything_lnzOct 14
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