
Any pronouns welcome! || ルル♪ || Pokemon VGC (0-4 worlds 2025, 24th 2026) || Splatoon || 浙江人 || Surviving in the US || 😘@yilu1217
Joined October 2011
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I wanted to immigrate to Bluesky as my social media platform to post content in English years(?) ago, but I didn't because I didn't find a good new profile pic for it... But please drop a follow if you are interested (I'll follow all back
スノル retweeted
An update from us regarding bots on the PS! ladder:
There is now a toggleable option to opt out of matching against bots!
Visit this thread for more information: spo.ink/bots
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We would like to share an important announcement concerning our creator, Jun Maeda.
For details, please refer to the attachments.
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Pokemon bots are all anyone is talking about in the last week. Fun fact: I studied chess bots as part of my CS PhD program. So in today's video, I explain the details of these bots work and how I expect them to change VGC moving forward. The link is below! Check it out 👇👇
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Hi y'all!
As many of you know, i'm currently in grad school for game design at NYU. For one of my midterms, I wanna write about Pokemon Champions bringing new players into VGC.
If Champions was how you started playing VGC, could you tell me about it below?
RTs appreciated!
The most beautiful moment in my life is when I saw THAT happened in zero escape 999 on my NDS.
And I like to revisit that feeling every so often
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I don't really care whether you are pro or against AI in VGC. However, I can see a world where every opponent will simulate the next round matchup in their phones 5 min before the match starts.
if something like this happens, it would be a lot cooler if we go back to CTS!
I have been literally crying after reading this.. He is so funny and heartwarming in such a tragic situation and I can feel that resilience from his words... Really wish all the best 🙏🙏
I thought some of you might have a few questions, so I've put together a little Q&A.
Q: Wait, so Uchi isn't with Too Kyo Games anymore?
A: I'm still part of Too Kyo Games, thanks to the kindness of its members. It's a bit like branching out on my own while staying connected to the Too Kyo family. I guess... I just wanted to build something under my own banner, so I decided to start an independent company.
Q: So, you and Kodaka didn't have a falling-out?
A: I may have fallen in love with him, but we'd never have a falling-out. We're still so close that we even have pajama parties at each other's houses, sipping strawberry milk boba together...
Q: What was the game that got canceled?
A: I'm really sorry, but I can't reveal that here... I'll let you use your imagination, but if Uchi fans had heard the title, they might have danced like crazy with nosebleeds for three days and three nights straight.
Q: Why was the game canceled?
A: I apologize, but I can't go into the details of that either. But on a more serious note, I think it's fair to say that major changes in the game development landscape may have played a part. And what brought about those changes? Needless to say... AI (artificial intelligence).
Advances in AI have made it possible for people to create games at a much lower cost. To stay competitive, mid-sized game developers like us need to find ways to cut costs. However, these days, using AI to make games is generally frowned upon, isn't it...? Unfortunately, under these circumstances, we're fighting a losing battle.
It's often assumed that using AI could cause creators to lose their jobs. But the opposite can also be true. In other words, "not using AI" could also cause creators to lose their jobs. If using AI had been an option, perhaps the project wouldn't have been canceled. Of course, humans would have handled all the creative work, leaving only the tedious tasks to AI. That way, we might have been able to cut development time, not staff.
Oh, and just to be clear, that doesn't mean the budget was the direct cause of the cancellation. I'm just saying that if we'd been able to cut costs further, things might have turned out differently.
Q: There are still so many things I'd like to ask...
A: Hopefully, I'll get another chance to talk about them. I'm always happy to make myself available for interviews with the press. If you have any further questions, please feel free to reach out through the "CONTACT" form on our official website: crashkeys.com/
P.S. To all the fans out there: Thank you so much for all your lovely messages! I've received an overwhelming number of them, and I'm going to read every single one! I sincerely appreciate all your kindness!
スノル retweeted
I thought some of you might have a few questions, so I've put together a little Q&A.
Q: Wait, so Uchi isn't with Too Kyo Games anymore?
A: I'm still part of Too Kyo Games, thanks to the kindness of its members. It's a bit like branching out on my own while staying connected to the Too Kyo family. I guess... I just wanted to build something under my own banner, so I decided to start an independent company.
Q: So, you and Kodaka didn't have a falling-out?
A: I may have fallen in love with him, but we'd never have a falling-out. We're still so close that we even have pajama parties at each other's houses, sipping strawberry milk boba together...
Q: What was the game that got canceled?
A: I'm really sorry, but I can't reveal that here... I'll let you use your imagination, but if Uchi fans had heard the title, they might have danced like crazy with nosebleeds for three days and three nights straight.
Q: Why was the game canceled?
A: I apologize, but I can't go into the details of that either. But on a more serious note, I think it's fair to say that major changes in the game development landscape may have played a part. And what brought about those changes? Needless to say... AI (artificial intelligence).
Advances in AI have made it possible for people to create games at a much lower cost. To stay competitive, mid-sized game developers like us need to find ways to cut costs. However, these days, using AI to make games is generally frowned upon, isn't it...? Unfortunately, under these circumstances, we're fighting a losing battle.
It's often assumed that using AI could cause creators to lose their jobs. But the opposite can also be true. In other words, "not using AI" could also cause creators to lose their jobs. If using AI had been an option, perhaps the project wouldn't have been canceled. Of course, humans would have handled all the creative work, leaving only the tedious tasks to AI. That way, we might have been able to cut development time, not staff.
Oh, and just to be clear, that doesn't mean the budget was the direct cause of the cancellation. I'm just saying that if we'd been able to cut costs further, things might have turned out differently.
Q: There are still so many things I'd like to ask...
A: Hopefully, I'll get another chance to talk about them. I'm always happy to make myself available for interviews with the press. If you have any further questions, please feel free to reach out through the "CONTACT" form on our official website: crashkeys.com/
P.S. To all the fans out there: Thank you so much for all your lovely messages! I've received an overwhelming number of them, and I'm going to read every single one! I sincerely appreciate all your kindness!
My all-time favorite game director is asking for help....
Hi everyone, how's it going? Honestly, I'm not doing well at all... Why, you ask...? Because the game our whole team had poured our hearts and souls into for about a year and a half was suddenly canceled...!! I mean, I lost my job overnight. Talk about a bolt from the blue...
So I decided to make an announcement now. To see if anyone might be interested in working with us or investing in our projects. And here's the announcement.
Actually, I started a company back in March of last year. It's a game studio specializing in video game design, direction, and narrative writing. (And... just between us, it's also a secret organization dedicated to protecting world peace.)
The name is... "CRASH KEYS"!!
crashkeys.com/
My original plan was to reveal CRASH KEYS when we announced our new game. That was supposed to happen next year... in 2027. But then came that whole "bolt from the blue" incident... So I ended up having to move things up and go public with it today instead.
With that in mind, I would like to humbly ask you all for a favor... Please give us some work!! At this rate, our company might literally CRASH into a million pieces. My team and I may be forced to survive on nothing but cicada shells collected from a run-down park. So please, help us!! You're our only hope!!
For work requests, investment proposals, words of encouragement, or invitations to Law of Attraction seminars, we would be very grateful if you could contact us using the "CONTACT" form on our official website: crashkeys.com/
Any support you could offer would mean the world to us. We sincerely look forward to hearing from you!
スノル retweeted
Hi everyone, how's it going? Honestly, I'm not doing well at all... Why, you ask...? Because the game our whole team had poured our hearts and souls into for about a year and a half was suddenly canceled...!! I mean, I lost my job overnight. Talk about a bolt from the blue...
So I decided to make an announcement now. To see if anyone might be interested in working with us or investing in our projects. And here's the announcement.
Actually, I started a company back in March of last year. It's a game studio specializing in video game design, direction, and narrative writing. (And... just between us, it's also a secret organization dedicated to protecting world peace.)
The name is... "CRASH KEYS"!!
crashkeys.com/
My original plan was to reveal CRASH KEYS when we announced our new game. That was supposed to happen next year... in 2027. But then came that whole "bolt from the blue" incident... So I ended up having to move things up and go public with it today instead.
With that in mind, I would like to humbly ask you all for a favor... Please give us some work!! At this rate, our company might literally CRASH into a million pieces. My team and I may be forced to survive on nothing but cicada shells collected from a run-down park. So please, help us!! You're our only hope!!
For work requests, investment proposals, words of encouragement, or invitations to Law of Attraction seminars, we would be very grateful if you could contact us using the "CONTACT" form on our official website: crashkeys.com/
Any support you could offer would mean the world to us. We sincerely look forward to hearing from you!
スノル retweeted
T16 Louisville after 11-1 Swiss
Need to play better next time in top cut.
Thanks @Paul_Chua_ @zgrzgrzgr46 for good prep and discussion.
A week ago I was considering not going to this event cuz of no team and prep time, luckily I trusted sylveon and pex one more time.
スノル retweeted
Okay that was actually a really enjoyable experience. Only $50 for a custom-made thumbnail. This is my first time working with an artist.
Working on the article changes today. Dont wanna give myself a strict timeline to avoid making rushed decisions.
I didn’t realize how far my voice reached.
Going forward:
- All AI-produced “art”will be removed and replaced. Currently I have 2 human-made art assets I can build around.
- Claude-voice is bing reworked. I think it’s best to just go through it once and rewrite some sections in my own words. This article was designed by me and needs my attention in the overall flow. I went in with the assumption that *writing is solved by AI so there’s no point in refining that skill*. This is wrong, I can still communicate my voice with words and I should not lose my voice to an AI.
- I am still trying to figure out exactly where my stance lies on AI-usage specifically relating to art going forward. Accessibility and scalability were the biggest use-case before. I’ve had a lot of artists reach out and discuss in DMs how it affects their industry. As a creative myself, I am starting to understand that half of the coin. I am not one to change my views off of social pressure. I will always speak my shit even if I am wrong. That’s what you get with bsmiffy. But when I am wrong, I need to learn why and how I was wrong. From there, I can do better going forward. Sending hate does nothing to change the opinion and only bitters the heart. The people who got through to me were those who reached out in DMs seeking real conversation. I will need more time to really solidify my values exactly on this issue and will make a future statement.
Replying to @vgccorner
Update: found an artist. Thank you for those of you who reached out.
Will delete the QRT with AI-generated art and will add the new thumbnail when the artist is able to finish.
スノル retweeted
グローバルチャレンジ1位!
詳しい内容は@pokeu_tan さんが記事を公開する予定なので良かったら読んでください。強い構築でした!
My unpopular take on this is that it's fine to do whatever it takes to win, even if it's just stalling and hoping your opponent somehow disconnects. Won't feel offended at all since it's meant to be a competitive game?
Sigh. I played too badly in Baltimore especially considering this was where I got my first stream match and first big finish. Finished 5-3 245th this time. I have no excuse and people are just playing better. Can already imagine a tough season waiting for me😭😭 Team is here btw
Oh the paste.. pokepast.es/2ed4943b3afafed1 (synchronize isn't a team sheet error🫠)







































