Game Director: Project Sirius (mysterious new Witcher thing), prev: Drake Hollow, The Flame in the Flood, BioShock Infinite

Boston
Joined October 2009
It's time!!! Let's play some BATTLE TRAIN!!! #indiegamedev #newgame #indiestudio
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We've got a couple roles open at @molassesflood Lead Narrative Designer, Sr Level Designer I can't say much about the project, but it's set in The Witcher universe, and features multiplayer. Details here: themolassesflood.com/
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Wow I haven't "X'ed" in ages. Feels weird. Don't like it.
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Instabuy
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Prodeus: The Elder Veil - Reveal Trailer (DLC)
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Forrest Dowling retweeted
Gear up, Agents! It’s time for the Cyberpunk 2077: Phantom Liberty Launch Trailer! Get ready to play — and try not to get played. 😏 #Cyberpunk2077 #PhantomLiberty
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We have some exciting news: Afterburner Studios is GROWING! 🚀 We've signed a publishing deal and have openings for our second, more ambitious, AA title: - Senior 3D Character Artist & Animator - Senior 3D Environment Artist - Senior Level Designer - Technical Artist (1/2)
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If you have an itch that games like Factorio & Satisfactory scratch, take a look at Techtonica, just released in early access. I’ve followed the dev of this thing from the start & the team has really put everything they’ve got into making it great.
It's time to get to work, Groundbreaker. #Techtonica has officially launched. 🚀🏭 Steam⤵️ store.steampowered.com/app/1… Also available on Xbox Game Pass.
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Forrest Dowling retweeted
It's time to get to work, Groundbreaker. #Techtonica has officially launched. 🚀🏭 Steam⤵️ store.steampowered.com/app/1… Also available on Xbox Game Pass.
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🚀Protodroid DeLTA is OUT NOW🚀 A new 3D adventure set in a Solarpunk world & inspired by Megaman X Steam: bit.ly/3W5hmwZ PS4: bit.ly/45wLUfn Switch: bit.ly/3WOvwmR XBOX: bit.ly/3MY1tFC
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Forrest Dowling retweeted
Bad news: I was laid off from The Molasses Flood last Thursday. Good news: I am available to join a new team! If you’re looking for an AI programmer experienced in C++ & Unreal, let me know! LinkedIn: linkedin.com/in/kaeladev Website: kaela.dev/
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I'm sad to say I was laid off from The Molasses Flood. I'm starting to look for new opportunities now. If you know of a friendly and fun studio that is working on a stylized game and needs an environment artist, please let me know! eleanore_falck.artstation.co… linkedin.com/in/e-falck/
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Yesterday was my last day at The Molasses Flood, due to layoffs. I had been working with some of the best people on a multiplayer Witcher title that I was so proud of. If anyone needs a Senior World Builder or Env Artist, please let me know. artstation.com/gforgannon
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Forrest Dowling retweeted
Yesterday I was laid off from Molasses Flood. It's not as fun to update the bio this time. I enjoyed the work I'd been doing until my last day and would love to keep doing that. If anyone has any leads on a narrative and/or tech design position I'd be happy to take a look.
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The Vile has taken over & your arm feels...different. Ah, but don't worry — it'll probably be fine! 🏚️Explore rich dynamic environments on a 2.5D plane 🎭Fight the Vile's horrors with your odd new powers ☠️Save the town before it's too late store.steampowered.com/app/2…
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Hey folks, The Flame in the Flood soundtrack is getting a vinyl reprint for the first time since 2016, and preorders are open now! Available in black or swamp green: pgpamerch.com/chuckragan/
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Happy birthday to The Flame in the Flood! 7 years old today, and a big step on what has been a constantly surprising journey. I definitely would not have guessed that we’d be making a new Witcher if you asked me back then.
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