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my friend's game - just released today! Please wishlist or get a copy! Thanks!!
#indiedev #indiegame #indiegamedev #gamedev
Hi, I have unlocked the "Challenge Achiever" Achievement, My Goal is to raise $60 for TOGOSG61. Click on the Link to Support Me! togosg61.togoparts.com/user/…
OKOK it's me. I cycle to keep fit that's all. Joined this challenge for the fun of it. Hahaha
#screenshotsaturday ok ... shields a sci-fi game isn't complete without shields yeah? In the Foresight universe, shields are bubble-shaped so that they protect all components n emplacements. But turrets can fire OUT of it. #indiedev #indiegamedev #indiegame #gamedev #twitchtv
#screenshotsaturday OK, this is a preview on how playing as a turret feels like. It's a secondary gameplay when reinforcements aren't available.
Oh yeah the flak hit sphere is pretty big.
#indiegame #indiedev #indiegamedev #gamedev
No #screenshotsaturday this week. Working on completing the turret framework:
1) Barrels can be taken out individually
2) Each barrel recoils independently
3) Switching between turrets and UI display
#indiegame #indiedev #indiegamedev #gamedev
Chicago piano is ON THE MENU bois
#screenshotsaturday Surprised that the hover mechanic has so many uses - up to the pilot's imagination... maverick vs rooster in top gun, anakin's hangar shield destruction in episode 3 etc... #indiegame #indiedev #indiegamedev #gamedev #twitchtv
#screenshotsaturday! Added recoil camera shake (that doesn't affect distant objects) & hover controls; a 4th axis u can control ur fighter apart from pitch, yaw, roll. Now u can just face down and hover up to do an attack run
#indiegame #indiegamedev #indiedev #gamedev #twitchtv
#screenshotsaturday u can control a turret if u wish. But, ur AI wingmen will be idling. This is a passage of gameplay where the mothership is waiting for reinforcements. Firing at the right target makes a difference too. #indiegame #indiedev #indiegamedev #gamedev #twitchtv
#screenshotsaturday There're tiny systems built into the game that helps the player silently. Often, aiming at small turrets tend to be hard due to the fighter being too maneuverable; hence the FINESE aim mode. Watch and see!
#indiegame #indiedev #indiegamedev #gamedev #twitchtv
#screenshotsaturday the final song for the demo is complete! Song's called "Burst Fire"; something most players would likely use to focus firepower on the target briefly.
Back to the game itself!
#indiegame #indiedev #indiegamedev #gamedev #videogamemusic #twitchtv
#GamingTuesday #TuesdayVibes ok - here's an ACTUAL vid of me arranging the new battle song - twitch.tv/videos/2573279012
Used both "sushi" and "threading" approach. 1 to make detailed sections, the other to thread the entire song.
#indiegame #gamedev #indiedev #indiegamedev
#screenshotsaturday still working on the 2nd battle track. Rejected a few motifs already. Barrel roll is completed though. Need to bathe more to get more ideas lol #indiegame #indiedev #gamedev #indiegamedev #videogamemusic
#screenshotsaturday sneak preview - still being worked on... OST "Barrel Roll" probably another week or 2 before both tracks are done. Plays during dogfights.
#indiegame #indiegamedev #gamedev #indiedev #gamemusic #videogamemusic
#screenshotsaturday not much visuals this week. Working on music next week. Music mood manager is working already. But here're a few shots in 4k (sandbox build, no skybox) - wormhole is in 1080p though ... #indiedev #indiegame #indiegamedev #gamedev
#screenshotsaturday no vids this week but here's a pic of the music mood manager code snippet. While it sounds simple on the surface - no enemies, calm, hav enemies? battle. Sometimes it's a lot more complicated than that. #indiegame #indiedev #gamedev #indiegamedev
#showmeSunday bloopers from the clip yesterday - some issues with AI's obstacle detection but funny nonethless... lol
P.S. the wingmen were continuing their squad orders on the left. dunno y they didn't sense the frigate.
#indiedev #indiegamedev #indiegame #gamedev #twitchtv
#screenshotsaturday We, not me. Us, not I. Together we can defeat the enemy. Wingmen may be flown by AI, its importance cannot be underestimated. #indiedev #indiegame #indiegamedev #gamedev
I still die trying to take on too many, but it wasn't a one-sided fight.
#screenshotsaturday title of the video - "I tried my best" just watch n u'll understand. AI's BRUTAL af ... but really, if u had ur wingmen - things wouldn't be that bad. Next week will do one with wingmen helping out.
#indiedev #indiegamedev #indiegame #gamedev #twitchtv







