Developer of Stellar Fury ➡ Discord: https://xitter.cf/t.co/F3RBExAnwo ➡ Email: [email protected] ➡ Music: https://xitter.cf/t.co/rIDdEvyEM3

Camas, WA
Joined December 2020
Pinned Tweet
New Year, new demo. Updated public demo of Stellar Fury is available on the #itchio page #shmups #stg #gamedev #indiegame #NewYear2026
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Along with online leaderboards, planned second loop with tlb for steam release.
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8 levels, plus a caravan level. 3 difficulty levels. 3 arranges: * Original: 5 levels with branching paths ~35mins * Compact: 5 levels with reduced runtimes, no branching paths ~20 mins * Extended: All 8 levels in sequence
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Stellar Fury 1.0 will release on #itchio on November 12th. It's been a long journey and I am excited and terrified to get this beast out there. Steam release with online leaderboards will come in 2027. #shmups #stg #gamedev #indiegame #arcade
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Yep - here it is. It's "yellow paint". High contrast black/white eye with yellow border and glow. Everything will be like this... god forbid you actually might need to figure something out. Nintendo games were already easy to begin with....
Funny this change makes this room LESS realistic. The original idea was the spiders of Ganon's curse stole the ladder and stuck it in their web and you shoot it down back where it belongs. Now it's some bizarre ladder-dispensing machine someone made. #Zelda #OoT #OcarinaofTime
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Also, did no on notice the infrastructure they setup with the "Zelda Notes" app? Like you can transfer rupees out of the game into this app... how long before going the other way is possible...
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Nintendo games since SNES have always been a bit of a underhanded pitch - but I'm concerned these things we treat as just obsolete software to update undermines what little challenge was there in the first place.
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