Meta's Muse security architecture is the first personal-agent design that takes trust seriously.
- Per user VMs
- seccomp + eBPF sandboxing
- Creds held by a proxy the agent can never read
Everyone building agents should study this diagram.
bar just got higher @alexandr_wang
decipherx retweeted
Who's gonna tell vibe coders about...
1. SQL Injection
2. XSS
3. CSRF
4. CORS
5. SSRF
6. IDOR
7. Path Traversal
8. Mass Assignment
9. Clickjacking
10. Content Security Policy
11. Security Headers
12. Input Validation
13. Server-Side Authorization
14. Row-Level Security
15. Least Privilege
16. RBAC
17. Secrets Management
18. .env in .gitignore
19. API Key Rotation
20. Secret Scanning
21. Hashing vs Encryption
22. Password Salting
23. bcrypt & Argon2
24. JWT Expiry
25. Refresh Tokens
26. OAuth 2.0
27. OpenID Connect
28. Session Fixation
29. MFA
30. Brute Force Protection
31. Account Enumeration
32. Timing Attacks
33. File Upload Validation
34. Webhook Signature Verification
35. TLS Certificate Expiry
36. HSTS
37. Encryption at Rest
38. Dependency Vulnerabilities
39. Supply Chain Attacks
40. Threat Modeling
41. Indexes
42. EXPLAIN ANALYZE
43. N+1 Queries
44. Full Table Scans
45. Connection Pooling
46. Database Migrations
47. Down Migrations
48. Transactions
49. ACID
50. Isolation Levels
51. Deadlocks
52. Optimistic Locking
53. Pessimistic Locking
54. Normalization
55. Denormalization
56. Foreign Keys
57. Unique Constraints
58. Cascading Deletes
59. Soft Deletes
60. UUIDs vs Auto-Increment
61. Cursor-Based Pagination
62. Full-Text Search
63. Read Replicas
64. Replication Lag
65. Sharding
66. Partitioning
67. Hot Partitions
68. Postgres VACUUM
69. Materialized Views
70. Backups
71. Testing Your Restores
72. Point-in-Time Recovery
73. Change Data Capture
74. Outbox Pattern
75. ORM Lazy Loading
76. CAP Theorem
77. Eventual Consistency
78. Strong Consistency
79. Raft Consensus
80. Leader Election
81. Split Brain
82. Quorums
83. Clock Skew
84. Distributed Locks
85. Consistent Hashing
86. Bloom Filters
87. Two-Phase Commit
88. CQRS
89. Event Sourcing
90. Race Conditions
91. Backpressure
92. Load Shedding
93. Bulkheads
94. Jitter
95. Retry Storms
96. Cascading Failures
97. Thundering Herd
98. Cache Invalidation
99. Cache Hit Ratio
100. TTLs
101. Cache Warming
102. Write-Through vs Write-Back
103. Redis Eviction Policies
104. CDNs
105. Cache-Control Headers
106. ETags
107. Dead Letter Queues
108. Poison Messages
109. At-Least-Once Delivery
110. Exactly-Once Semantics
111. Message Ordering
112. Kafka Consumer Groups
113. Partition Keys
114. Background Jobs
115. Webhook Retries
116. DNS
117. DNS Propagation
118. HTTP Status Codes
119. HTTP Method Semantics
120. Keep-Alive
121. HTTP/2
122. WebSockets
123. Server-Sent Events
124. Long Polling
125. gRPC
126. Protocol Buffers
127. API Versioning
128. OpenAPI Specs
129. Backward Compatibility
130. Request Size Limits
131. Compression
132. Latency vs Throughput
133. Egress Fees
134. VPCs
135. Subnets
136. NAT Gateways
137. Firewalls
138. Security Groups
139. Service Mesh
140. Ingress Controllers
141. Health Checks
142. Liveness vs Readiness Probes
143. Graceful Shutdown
144. Connection Draining
145. Stateless Services
146. Failover
147. Multi-Region
148. Availability Zones
149. Single Points of Failure
150. Disaster Recovery
151. RTO & RPO
152. SLAs
153. SLOs
154. Error Budgets
155. Incident Response
156. On-Call
157. Runbooks
158. Postmortems
159. Chaos Engineering
160. Graceful Degradation
161. Autoscaling
162. Horizontal vs Vertical Scaling
163. Cold Starts
164. Capacity Planning
165. Load Testing
166. Memory Leaks
167. OOM Killer
168. Structured Logging
169. Log Levels
170. Log Rotation
171. Distributed Tracing
172. OpenTelemetry
173. Correlation IDs
174. Metrics Cardinality
175. p99 Latency
176. Alert Fatigue
177. Error Tracking
178. Profiling
179. Flame Graphs
180. Infrastructure as Code
181. Terraform State
182. GitOps
183. Blue-Green Deployments
184. Canary Releases
185. Rollbacks
186. Feature Flags
187. Environment Parity
188. Staging Environments
189. 12-Factor Apps
190. Multi-Stage Builds
191. Non-Root Containers
192. Image Scanning
193. Resource Requests & Limits
194. Pod Disruption Budgets
195. Semantic Versioning
196. Lockfiles
197. Reproducible Builds
198. Branch Protection
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Replying to @ThiagoUnreal
does the task list stay in sync when the agent changes the implementation, or is the website a snapshot? a checked box can outlive the code it was meant to describe.
Replying to @alexandr_wang
@alexandr_wang can u reset weekly usage limits for muse!
Replying to @waiting4_asi @waitin4agi_
hand coding isn't dead. selling keystrokes is. the valuable part is knowing what to build and owning what breaks.
Replying to @dhh
if you can't debug what the agent wrote, you're not a software maker. you're a customer with commit access.
Replying to @RhysSullivan
deep linking deletes back into the product is the right call. the confirm happens on a screen that shows what you're about to lose
Replying to @simonw
a plausible diff you didn't write is harder to review than one you did. that's where all the discipline goes
Replying to @nikitabier
the output you want is a spreadsheet with photos. chat is just how you file the query
Replying to @ArtificialAnlys
the open weights number is the one i'd want a failure breakdown for. 10% could mean wrong science or just agents falling over mid run
Replying to @hamza72510
does the game pause while the model thinks? at 5s a decision, speed would matter more than smarts if it doesn't
Replying to @andonlabs
stopped colluding, still lies reads like it learned the specific rule, not the value behind it
Replying to @poteto
at 10 in parallel, is the bottleneck reviewing diffs now or deciding what is even worth starting
Replying to @ctatedev
the llm point cuts both ways. models know js really well, including every dynamic trick a static subset would have to reject
Replying to @hillelogram
does a stop hook that blocks the turn until tests have run count as ricing or as admitting defeat
Replying to @emollick
intent never mattered much to the firewall. a polite agent pricing shirts and an attacker both find the same open bucket
Replying to @vral @mrhaikuswan
the 10x tail latency is the part that changes the product. at 300ms reranking can sit inline in the ui instead of behind a spinner
Replying to @mattpocockuk
plan mode was always a permission set with a nice name. once mods can add modes, the good ones will be about what the agent can't touch, not how it thinks



