Occasionally insightful smart-ass and Resident Project Weasel at @airbornstudios.

Berlin
Joined April 2009
Been quite a while since I had done a #timelapse, so I'm a bit rusty. 10:40pm - 1:40am on New Year's Eve. The wonderful Mr. @IanDorsch permitted me to use one of his tunes again. #berlin #NewYearsEve #fireworks YT: youtu.be/JoP87DmF5t0 1/2
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Julian (spunior.bsky.social) retweeted
--> bsky.app/profile/spunior.bsk… <-- So yeah, hadn't really 'announced' it, but I will largely cease to be active over here. Was on my way out anyway, but the fact that this platform has been pushing random notification pings for tweets from...
Seems to be the time for the bi-annual reminder that there are also alternative platforms on which you can ignore my infrequent and insubstantial posts. 🤜🤛
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Julian (spunior.bsky.social) retweeted
Hey there! We're up and running over at the other place now. Humble beginnings once again. In case you missed our recent portfolio updates. 😊1/2
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--> bsky.app/profile/spunior.bsk… <-- So yeah, hadn't really 'announced' it, but I will largely cease to be active over here. Was on my way out anyway, but the fact that this platform has been pushing random notification pings for tweets from...
Seems to be the time for the bi-annual reminder that there are also alternative platforms on which you can ignore my infrequent and insubstantial posts. 🤜🤛
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... this gentleman or Elmo himself--and only these--to me and the company account despite us neither following or interacting with either just sweetens the deal. Just a symptom of larger issues.
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It's time to cause more chaos; Mother has allowed us another playtest! 📅 When? Friday 22nd of November to Monday 25th of November 🎯 Where? On Steam ▶ store.steampowered.com/app/1…
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Julian (spunior.bsky.social) retweeted
Heads up editors: You have a bit more than a week to figure how you’re going to cover the 20 year anniversary of EA Spouse. Don’t drop the ball Some context: padandpixel.com/ea_spouse
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Julian (spunior.bsky.social) retweeted
Join us at the #PLAY24 Festival in Hamburg with support for travel and accommodation - Register until tomorrow:
🚀 Last Call! Register to Play it forward by Oct 31 to join us for FREE at PLAY in Hamburg! 🚀 📅 Nov 13 🍽️ Free meals & event 💸 Travel & accommodation support available 🎡 +40 exhibits at PLAY Festival Register here: playfestival.de/en/program/p…
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I suppose the Le Mans race has received government subsidies in the past, so surely, at some point, someone involved in the process must have gone: "If life gives you Le Mans, you make Le Mans aid." Thank you, thank you. Anyone? Any takers?
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Julian (spunior.bsky.social) retweeted
Seems to be the time for the bi-annual reminder that there are also alternative platforms on which you can ignore my infrequent and insubstantial posts. 🤜🤛
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Seems to be the time for the bi-annual reminder that there are also alternative platforms on which you can ignore my infrequent and insubstantial posts. 🤜🤛
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Tried to hunt down C/2023 A3 for a few days, but either I didn't have a good view or the weather didn't allow for it until yesterday. Elusive son of a gun in the Berlin sky due to the usual light pollution. #comet #komet #c2023a3 #berlin #nightsky flic.kr/p/2qnZUuW
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Julian (spunior.bsky.social) retweeted
Dieser Tage ist #Doom2 30 Jahre alt geworden. Was crazy ist, da ich mich noch genau daran erinnere, wie ich mir das gekauft habe, was ja erst ein Jahr her ist oder vielleicht zwei! Ahem. Jedenfalls habe ich für @heiseonline über dieses Spiel geschrieben: heise.de/hintergrund/30-Jahr…
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Julian (spunior.bsky.social) retweeted
Well, a new thing to try out! And then dutifully wishlist. 😊 (We joined the @playSUPERVIVE crew not too long ago for some skin concept, 3D character & 3D env action.)
💥IT'S TIME FOR SUPERVIVE💥 Download and play @ store.steampowered.com/app/1…
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Julian (spunior.bsky.social) retweeted
After 4 years of development our Multiplayer demo is finally out! It's our first multiplayer game and it gave us a LOT of headaches during the development, so I really hope you all like the result. See you on the mountains! #IndieGameDev #gamedevs #indiegames
We just launched the FULL demo of our game: ⛷️⛷️ Added 2-8 online multiplayer (racing) ⛰️ A whole new mountain track to explore 🧑‍🔧 Improved physics ❄️ Still lets you ski down gorgeous mountain vistas 🏆 Fresh Leaderboards You can try it now on Steam! Link below #SteamNextFest
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Hey Twitter, last #screenshotsaturday before #SteamNextFest starts and we can't wait to carve with you all on the Lonely Mountains in the Multiplayer Mode! ⛷️⛷️⛷️⛷️⛷️⛷️⛷️⛷️ The singleplayer demo is already live and we would love to get your feedback: s.team/a/3238120
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Julian (spunior.bsky.social) retweeted
I'm so proud of what we achieved!! This is our first released title 🥳🥳
Soul Drifter is *out now* on Steam! 🏃 Atmospheric parkour 💥 Challenging courses 🐟 Surreal underwater landscapes Buy & try the demo on Steam: store.steampowered.com/app/2… 🔁 RTs greatly appreciated!
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Julian (spunior.bsky.social) retweeted
Soul Drifter is *out now* on Steam! 🏃 Atmospheric parkour 💥 Challenging courses 🐟 Surreal underwater landscapes Buy & try the demo on Steam: store.steampowered.com/app/2… 🔁 RTs greatly appreciated!
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Julian (spunior.bsky.social) retweeted
To the Stars just saw a new update bringing some bug fixing and a feature the community asked for! It’s currently sitting at 92% positive and 38 reviews, steam give the “very positive” label at 50 reviews. Can we make it happen? 🤔💫 store.steampowered.com/app/2…
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Julian (spunior.bsky.social) retweeted
We are aware there's a technical issue preventing some #IGF2025 submissions from being completed, and we hope to have it resolved soon. But don't fret! We've extended the IGF submissions deadline to OCTOBER 7. We'll keep you posted once things are back in working order.
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