
learning:::tech:::wizardry core at @sanrokstudio . @darkfarms1 frens
Bandung
Joined July 2009
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spirouzi retweeted
The fun part: shaders.
Take any image and try Risograph, Dither, ASCII, Etching, CRT, Glitch, Pixel Sort and more (14 in total). Stack them in layers, add motion, add text, and export as JPEG, PNG or MP4.
this is the editage that was mentioned on my post before. you can opt-in for beta testing by replying there!
spirouzi retweeted
Someone stole my work using Claude but forgot colors are quite a defining feature of my work. I found the git repository.
Read the full story on my Substack, including instructions on how to properly steal my work 🔗⤵️
spirouzi retweeted
Play ROGUEMEK: Demo Version now!
Semi-competitive, turn-based roguelike in the spirit of the old text-mode games, using my original, hand-drawn DOS pixel tiles.
mektxt.com/
new style in mid-semester break 🥳
We've finally finished with SANROK's rebrand and website! Now sanrok.studio/ defines the true nature of the studio as creatives who are not only focused on design related things, but also art, dev, and builds.
Excited to show what's in it ↓
spirouzi retweeted
Unpopular opinion: if you work in tech, you cannot complain that computers take work from humans. That is the whole purpose of the job.
The level of hypocrisy among software engineers is staggering.
spirouzi retweeted
STOP ASKING YOUR WIFE "HOW WAS YOUR DAY"
she will say "fine" every single time
replace it with this instead:
“analyze your day and find the top 3 largest inefficiencies, then create proactive agentic workflows that will fix them. make no mistakes”

















