Audio Director | @Marathonthegame @Bungie Assassin main | Don't trust Rook I've got the bleeps, the sweeps, and the creeps.

Seattle, WA
Joined February 2023
This might be the most classy looking piece of kit and I can’t wait to mangle the shit out of sounds with it. 🤘🏻
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Need. “Attenuate the suck knob.”
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Hey everyone, Del here. Thanks to everyone who replied to our post last week! One of the things we heard was that spawn rushing and lobby clearing was making extraction sessions play out like a BR. We want there to be more survival cat and mouse to keep the tension high and make sure stealth is a viable strategy so every run is a unique story. We’ve also heard concerns about death spirals and gear loss. To that end, here's a few areas we’re working through thanks to your continued feedback: ➡️ Perimeter is getting a big update in Symbiosis and one of the goals we had was to create more places to explore and give players more options to escape and evade other crews. ➡️To mitigate Cryo Spawn rushes, we're exploring changing the Level 2 doors that connect spawn rooms to Level 3. And that guaranteed Security Monitor in Revival? We're going to change that and make it random. This will be shipping with Symbiosis. ➡️On the audio side of things, we're reducing the audible range for dinner bells, like exfil and locked rooms, by about 50% of its current range (so the audio is mostly contained to its local POI). We're also looking into limiting Key Room audio to only Gold rooms so stealth players have a better chance to get some proper loot. These changes are still being aligned on with our audio and design team, so some of this may yet change. ➡️In Symbiosis your friendly neighborhood Rook is getting some updates as well. Rook will keep whatever is in their default 4x2 inventory after death. Items in Rook's gear slots (weapons, shields, cores, implants) will still be lost on death. Rook also won't be able to carry a backpack that expands inventory beyond the default 4x2 slots but they will have a Faction upgrade that increases their inventory to 4x4. The goal with Rook is to give players an option for a lower-pressure way to collect credits, materials, and gear for future runs even if the other Runners in the zone are trying to take everyone's shoes. That's some of the things we're working on for Symbiosis to address some of the feedback we've heard. Let us know what you think about these changes and what else is working and not working about the game! Thanks for your feedback, we're thrilled to continue building Marathon together and we'll have more Symbiosis updates as we get closer to December.
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Pulsar 23 -> Cali 76 -> Boss Metal Zone -> Belle Epoch = 🤘🏻🔥😱
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Finally got to meet Ryan irl and give him a big hug. @son_lux put on a great show. mmeadows was the opener and damn their vocalist was fantastic.
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Shoutout to @Skarrow9, @tacotimmer, and many other amazing folks on Discord who rallied to help me source gameplay footage for Marathon's audio award submission reel. The team works so incredibly hard and this community continues to be so incredible. So thankful! 🤘🏃‍♀️🤞
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Where did I put the dinner bell fader again?
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I don't have the first clue what this means and don't you dare explain it to me. I just want to live in this moment. Because in here, we're all dancing through Jennifer Hudson's Spirit Tunnel.
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Thrilled that @MarathonTheGame was nominated for Best Audio Design and Best Multiplayer Game. Voting is open now. 🤘🏻
The nominees for the Golden Joystick Awards 2026 have been announced. Voting is live now: gamesradar.visitlink.me/xrfH…
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Shoutout to Bobby Moen @ViciousSound and Sam Marshall at Spider Farm Productions for the audio tag team on this. This kind of ad and our audio logs are a constant source of joy for me and an awesome opportunity to showcase some great sound content. 🤘
FILE TYPE: Archived Recording PERIOD: Present Day SPEAKERS: ONI [ID: ONI] TOPIC: Runner Ad SUMMARY: A CyberAcme advertisement to become a Runner.
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Yo. @Wendys album art, album title, and vibe is so on point. 🤘🏻
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RUNNAH! Let's go. 🤘
Today, we’re sharing more about the future of Bungie, including our plans for Destiny, Marathon, and how we’re changing the way we work. Read more on Bungie.net: bung.ie/bungiefuture
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Glimpse into Marathon Audio team conversations. Me: “You know that scene in Hackers when…” (Redacted): “What’s Hackers? Is that that movie with Sandra Bullock?” Me:“…” (crushing realization that movie is 30 years old now)
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Cough. 👇
As someone who’s worked on both Destiny and Marathon, I can confirm that the “leak” about us merging the two IPs is fake. They share a lot of the same Bungie DNA, but like siblings they’re also their own independent entities. Please don’t believe everything you read online. 💚
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Didn't wanna leave y'all empty handed, so we'd like to share some sweet treats for your ears. Just a taste of what we're cookin'. 🤘 @MarathonTheGame
We’re making changes to Marathon’s update plans and how we deliver new content. We’re moving away from a strict seasonal schedule to give the team more flexibility to build, test, and improve features before release. Our focus is on delivering bigger, more meaningful updates, expanding how you can play, and continuing to grow the world of Tau Ceti IV. Read the full update: bung.ie/4gUtkpm
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In case it wasn't clear, more music from Ryan Lott is on the way. 🤘
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