Joe Johnson retweeted
Opinion on poe1 ground loot after reading the upcoming 3.29.1 patch notes:
This game is and has been completely infested with tile loot that gets constantly buffed, see the buff to abyss chests instead of monsters in the upcoming patch. On the other hand, you need to go to ridicolous lengths to even start seeing returns on ground loot from monsters.
The current league mechanic shows this perfectly, as you can stack "cannot drop equipment" (absurdly rare and absurdly powerful mod) with up to 8 other multipliers (stack rares/magic monsters, pantheon, fracture, possessed, wisps) + border modifiers and still only collect "decent" returns. You will basically never see this mod btw, and the rest is extremely underwhelming for how much work goes into it.
Meanwhile you get showered in Scarabs from Strongboxes and chests which are 90% of your profit.
If you look at the implicit and border modifiers of charts, you'll notice that they designed the Allflame mechanic as if ground loot "is a thing", which it hardly is.
When you do a map in poe1 and only kill "normal monsters", you expect nothing in return. That's a problem. While having different issues, PoE2 has a winning formula on ground loot and should be considered as a blueprint for how non-tile loot is approached in poe1.
I'll be honest, this is the worst endgame has felt in a very long time for me. I've tried multiple max juiced strats today and they're just all terrible. 200% more currency/200% more quant and you leave the map with 10 chaos.
Only hope right now is a buff in the next week, removing mirage and not addressing the poor state of loot was a massive mistake.
In comparison poe2 loot feels phenomenal and made the game really enjoyable in 0.5, poe1 is so far off the mark right now.
Joe Johnson retweeted
Final splits of group "week" for Mirage league.
4608 divines: 8 mirrors @ 450 div each = 3600 div + 1008 div
Even split for 6 mappers and 2 traders
1 mirror + 126 div per person
Total time played: 84 hours
Real farming playtime after full atlas setup and landing on the breach strat very quickly: 57 hours (this includes all afk / downtime, not offline time)
576 div per player over 57 hours is 10.1 div per hour. This however includes what we made on mirror appreciation. We bought our 10 mirrors at an avg of 267.5 divines, so we made 1825 divines on mirror prices increasing. This is almost 40% of our profit. Without taking that into account, a person in the party made 6.1 div per hour. As a comparrison, the top solo strats are currently in the range of 15-20 div per hour.
Fun stuff:
- We found a pair of (altar)duped Magebloods
- We found a pair of (altar)duped Hinekora's Locks
- We looted 41 T0 uniques (the rarest items in the game) 5 of which duped so a total of 36 drop events. 4 of those were belts, 2 each
- We found 4 Hinekora's Locks (3 drop events) and ~55 Sacred Orbs
Breach is really the only rewarding ground loot based strategy we found. We tested a few others, nothing came close. The currency buffs were definitely felt, but it was indeed a band aid fix, the rest of ground loot is in a very sad state. We were just carrying out full inventories of gumball currencies, with the occasional good unique drop.
It was good to hear Mark and Octavian acknowledge the ground loot issues in the Q&A, so I'm sure improvements are being considered. I hope divination cards are in that mix as well in some way.
Difficulty / reward scaling stuff is cool. It encourages stronger characters, better planning & gameplay, and it can scale in a party. There are 30+ solo strategies, there is usually only 1 or 2 group ones.
I'm not saying they should be equal, but having a scarab that could slot into multiple strategies with the difficulty / reward scaling aspect could encourage more experimentation and viable strats. I'm no game designer tho, just throwing out ideas :D
Thanks for watching, gonna chill today and push my schedule forward for EU streams and solo stuff coming up.♥️
Joe Johnson retweeted
Gonna go live a lil bit and do a talk with spicysushi and @Snap_OW wont be live super long today lots of stuff to do!
I can't remember a better Q&A coming from @ZiggyDStarcraft
What a fantastic job, thanks for collating such great questions from the community.
youtu.be/PqJoIAWYqak?si=fSiH…
My first long form high-edited video
Probably skipping Phrecia this time around:
Rolling idols are a bit annoying, the group comp is pretty much the same so nothing interesting for us there, and the farming meta is a bit stale without a bigger overhaul the scarabs.
Will be taking a break before the league in march
Joe Johnson retweeted
Loot is boring.
This requires a bigger post but poe1 loot is honestly in a really boring state. When most of your loot is coming from tiles, the excitement is taken away.
Average player sees more divines from kingsmarch than the ground. The entire loot system needs a rework.
youtu.be/0n0aB_PBSkA?si=E7_p…
After listening to this interview, Mark really is the GOAT
Joe Johnson retweeted
24 HOURS LEFT UNTIL POE 2 0.3 LAUNCH. I THINK THIS IS GOING TO BE THE BEST POE 2 LEAGUE OF ALL TIME
Joe Johnson retweeted
the day omg becomes cringe is the day i kms that shit is permaburned into my vernacular
I have had a fantastic time doing the new @LastEpoch season with the boys, new update has been awesome and I hope they keep continuing to build it into a fantastic arpg
Joe Johnson retweeted
World first Uber Aberroth down!
Setup was 2 Paladins 1 Spellblade and 1 Void Knight. Took about 2 hours of attempts (and ~32 hours of gearing). Gonna be exciting to watch solo kills especially on Hardcore!
Huge shoutout to @Snap_OW who coached us on the fight and dodged SO MANY BALLS it's incredible.
We got some gear to improve and we're going back tomorrow because this boss drops some crazy good items! :D













