Creator of Hackers Dreams and Kaizo Veteran. Working on @InpulseGame, a musical rocketjumping platformer where the pitch of your notes determines your moveset

Joined August 2015
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anon (Shelljump) retweeted
Inpulse➡️Demo Out Now!@inpulsegame7h
A big mappack update will be dropping later this week! Here are some of the levels that have been made in the editor so far [Credits to Thirdwall and Aria|Menagerie for their levels] #nextfest #leveleditor
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I will be playing my good friend Jordan's game Tethergeist for the first(ish) time tonight! Join me on twitch here to check it out!: twitch.tv/hi________________…
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Thanks for the awesome shoutout from the awesome people at @TetherGeist! If you like inpulse, you absolutely should try Tethergeist as well! super nice people with a fun and spicy platformer that will appeal to the kaizo crowd! youtu.be/C3hHgy9us70?si=z69X…
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DEMO OUT NOW!!! store.steampowered.com/app/2… After many, many, many years of effort, I'm happy to finally show you all the game 80+ levels, plus the level editor. Thank you to the many, many people who have helped me along the way with this.
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I spent the day fighting box2D so that fast moving variable gravity trampolines behave like they do in real life #screenshotsaturday
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anon (Shelljump) retweeted
Inpulse➡️Demo Out Now!@inpulsegameSep 29
Big things are coming (ahead of schedule), so stay tuned for daily updates! #kaizo #inpulse #indiegames
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One level idea, two versions. Left (Easy), Right (Hard)
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I am slowly recreating every hackers dreams level in the inpulse editor. Here is 1f9 room 1
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1f9 easy mode (top half is upside down, bottom half is rightside up. halfway through it switches)
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mario 64 vertical speed conservation but as a platformer and the gravity changes and lasers are vaguely involved.
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Made three more levels last night for the community map pack! We are still looking for more people to test the editor out and add some levels to the game! Join us here! discord.gg/YYEBWxez39
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For my kaizo friends! I am opening up the beta test discord for the Inpulse Level Editor. We are doing a community map pack that will ship with the game, with the goal of getting as much kaizo representaion in there as possible. Its significantly less complicated than lunar magic, but very powerful. If you've made smw levels before, its similar to making a 1 screen level. Here is the discord link for those interested, I am sending out demo keys which come with the editor and a full ingame tutorial discord.gg/kuUpJWYMD
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Thanks to everyone who came out to the Indie Showcase today in Salt Lake! Glad you all enjoyed the game
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Actual meter of a song in the game.
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ghost notes remote-activate your movement when hit. pitch and color determine how you fly through the air. #screenshotsaturday
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obscure music theory fact of the day: Take any scale with 7 notes in it and reverse the interval sequence. The scale you get is a mode of the original if and only if one of the other modes is a palindrome. This works in arbitrary equal-tempered tuning systems, but the number of notes in the scale must be odd (e.g. half-whole diminished is a counterexample but has 8 notes in it)
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anon (Shelljump) retweeted
Inpulse➡️Demo Out Now!@inpulsegameMay 5
In music theory, the 5th scale degree is known as the dominant. It plays a crucial role in establishing tonality. In Inpulse, the 5th scale degree is known as the laser and plays a crucial role in making you ZOOM REALLY REALLY FAST.
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A lot has happened since we last posted...
Inpulse➡️Demo Out Now!@inpulsegameMay 2
what if there was a platformer where you played music to move? what if the notes you played determined your moveset?
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