Knows too much, so op needs nerf
#phreakszn
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They listened to my prayers 😭🥺
Patch 14.2!
Ranked
- We're making some changes to reduce how lenient tier boundary demotions are. While we think making a tier boundary is a big milestone, we also need to be demoting people more honestly to ensure the ranked system functions properly
- We're also continuing to investigate some players with negative LP gains. The vast majority of these are coming from the above, where people are not being demoted properly, so their visible rank is higher than their current level of play
- We're also chasing down a few cases of some Diamond1/Masters players having some negative LP gains for a short amount of time, but these only seem to be affecting a small number of accounts in large regions
Overall:
- After reviewing all the patch data, game time is stable and higher than 13.24 (mainly due to increasing the backdoor damage reduction and buffing towers)
- Snowballing is lower than 13.24, however, burst is up (especially from AP), which is a bit counter-intuitive. We suspect because people are getting burst pretty quickly, it's easy to build leads, but harder to end and easier to throw
- We're looking at moderate burst reductions as a result
- Objectives have landed in a mostly decent spot; chain ganking bot vs fighting for grubs seems to be carrying real tradeoffs that teams are engaging in
- Rift Herald usability is the main thing on our mind as something worth following up on here
AP:
- Our strategy with AP items was to increase the overall AP values that players are getting (it was unsatisfying to be 180AP at 3 items) and reduce base damages (on AP champs that have problematic tank builds) and reduce ratios (on everyone else) over time on AP champions to compensate for this, especially on the outliers. This will lead to some short term instability, but long term will be better for the AP system and champions overall
- Players had also been asking for reductions in haste (game it too URF) and HP (I don't want this stat) on AP items, which also contributes to increasing burst as champions are both dealing and receiving more damage. Our goal once the system is tuned is to end up with both less burst and less AH coming from the item system
Stat Shards:
- I'm sure @RiotPhreak will have some notes on this in the rundown as this is one of the passion projects he's been trying to do for months 😅, but Season Start is the only reasonable time to do it
- The main goal of this change is to make choices more satisfying and intuitive. While we're losing some interest in choosing armor/MR against opponents, we hope to gain more intuitive choices like early vs scaling or movespeed/tenacity vs durability. These changes are also intended to combat some of the increased burst in the game
- They were intended to go out in 14.1 to counteract some of the burst increases, but had a small delay and were desynced a patch as a result
Items:
- Double support item (and quadra support item) are being nerfed. We're being pretty heavy handed here
- Even after the buff, Stridebreaker is struggling to find its place, as is Horizon Focus when Stormsurge is so much better
- Stormsurge is receiving a substantial nerf and we think it's the root cause of a lot of the increased burst
- Bloodsong also appears to be the best of the support items
- Finally, Frozen Heart and Riftmaker are a bit too efficient
Buffs:
- Almost all of the champions in the list had a core item that they had a great synergy with either removed or reworked (or in Gwen's case, overnerfed)
- Everfrost, Sunderer, Tri Force, AH for Hwei, Karthus Liandrys, etc.
Nerfs:
- The nerfs in this list are for champions who have incredible synergies with the new items
- Sundered Jax, Liandrys DoT champs, Fizz Stormsurge, etc.
Thanks for playing the new season, we're hopefully close to getting it stable and hope you're all having a blast!!
This guy helped me improve all the way to grandmaster in just around 2-3 years. I've never seen someone with such good predictive ability towards the patterns of the game, its like he wills the plays that he says will happen into existence. Any team would be lucky to have him!
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Serpent retweeted
2x Coaching Sessions Giveaway!
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Also doing a coaching stream on wednesday (1/2)













