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Welcome to the Twitter home of Sector's Edge!
Discord: sectorsedge.com/discord
Steam: sectorsedge.com/wishlist
Twitch: twitch.tv/SectorsEdge
Instagram: instagram.com/SectorsEdge
Sector's Edge retweeted
📱NEW TIKTOK ALERT📱
A little throwback at my DB shenanigans in
@Vercidium 's
@sectorsedge
Can't wait to get back into this game. New updates look fantastic
tiktok.com/@reqxxxgaming/vid…
(Repost. forgot to add the video)
Sector's Edge retweeted
I heard my underwater flyby sounds for the first time today and I love how they turned out!
#indiegame #indiegamedev #gamedev
Ever faced bad hit reg in #fps games?
I'm working on a network system where the server can detect if mouse-down network packets are delayed, which is one part of the hit reg dilemma
1 / X
#screenshotsaturday #gamedev
Sector's Edge retweeted
"I have taken your feedback, and twisted it into something you didn't ask for"
- Most game dev studios, 2021
#screenshotsaturday #gamedev #indiegame
Do you like first person shooters?
Do you like hearing things?
I recently added audio ray-casting to Sector's Edge and the difference is incredible. Here's some footage from today's playtest:
youtu.be/CeZzvhdox8w
#screenshotsaturday #gamedev #indiegame
Sector's Edge retweeted
Don't be afraid to show and face your insecurities in life! We all have them, no matter how strong and successful somebody may seem we're all battling something daily.
Do you and own it!
-Real Talk
youtube.com/watch?v=jsAJwbjj…
Entities are now fully simulated on the client!
In this video I have 300 ping to the server - notice the smooth TOW missile movement and the C4 appearing instantly
#gamedev #indiedev #indiegame #indiegames
Sector's Edge retweeted
I love the sound that ricochet shrapnel makes when bouncing off stone surfaces
#gamedev #indiedevs #indiegame
Sector's Edge retweeted
There's nothing like an explosive shotty for destroying everything in sight...
#screenshotsaturday #gamedev #indiegames #pcgaming
Sector's Edge retweeted
Replying to @Vercidium @punch_deck
Also I had to sacrifice my soul to satan to get this to work. I'll post a full making-of video tomorrow
Sector's Edge retweeted
Rendering showcase time!
I've managed to render the scene at two different field-of-views (outside and inside the scope), while only needing to run postprocessing (lighting, bloom, SSAO) once.
Music composed by @punch_deck
#gamedev #opengl #indiedev











