
Upcoming 1v6 Juggernaut multiplayer game. Account ran by @gavmac64 among other management. (Contact: wheatlyneatly on disc)
Joined October 2025
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SCRIPTSLAYERS retweeted
Replying to @scriptslayers
@scriptslayers put up a FANTASTIC fight!
With our battle getting 15 votes off of 200!
Go check out their game too! They have some amazing stuff so far!
#fnaf #asym #roblox #gamedev #robloxstudio #springtrap
Replying to @scriptslayers
@scriptslayers Pheedy Render
Probably my best work in terms of transparent background renders
Updated Minish design
Designed by @2Rustygate_
(Still looking for feedback)
#scriptslayers #asym #roblox #robloxdev #minish
Dignity and Minish's finalized designs
Both made by @2Rustygate_
Feedback heavily appreciated.
#roblox #robloxdev #asym #scriptslayers #minish #dignity
Updated Sorcus and MoarDoor designs
Created by @2Rustygate_
Feedback heavily appreciated.
#roblox #robloxdev #asym #scriptslayers #robloxadmins
Replying to @scriptslayers @2Rustygate_
Old design sheets as reference
Current progress on Lich and MoarDoor's redesigns.
Feedback is heavily appreciated.
Art by @2Rustygate_
#roblox #robloxasym #asym #scriptslayers
So uhhhh….
I may or may not be voicing in this too.
….Specifically MoarDoor. 🥲
MoarDoor re-texturing
Textured by @Guhgluhoo
Every character will be receiving a redesign, but these are the texture quality you can expect for future slayers. (even then, this texturing is a little old, so put your expectations higher.)
#roblox #robloxdev #asym #scriptslayers
MoarDoor re-texturing
Textured by @Guhgluhoo
Every character will be receiving a redesign, but these are the texture quality you can expect for future slayers. (even then, this texturing is a little old, so put your expectations higher.)
#roblox #robloxdev #asym #scriptslayers
Replying to @scriptslayers @OneOfManyOvens
Each character will get their own unique animation for when they pick up their gun and then turn around to prepare to rappel down. Some characters will not use the rappel and will instead freefall down. (4)
Replying to @scriptslayers @OneOfManyOvens
This entrance will close behind them once every slayer enters the facility. If they don't enter the facility in time, they'll simply get teleported inside the facility. (3)
Replying to @scriptslayers @OneOfManyOvens
-while the ships aperture hatch opens, which they will then be rappeled down to an entrance of the facility. The entrance of the facility would take the appearance of a small, gated security checkpoint with a direct entrance inside. (2)
Replying to @scriptslayers @OneOfManyOvens
Slayers would spawn in the dropship, each having a specific spot for where certain classes go (so characters from _ class can all be animated on the same spot, without complications.) They get 10-15 seconds of talking to eachother. (1)




















