I'm building a new way to call tools in your AI Agents.
It shifts tool calls to unix-like pipelines and drastically cuts down on the number of tool calls. Instead of multiple API calls it's 1.
In my tests 61% fewer tool calls and 64% less tokens.
github.com/Banyango/pipe-fun…
I think coding is dead. However, I don't think that understanding your code will ever be.
I built a claude skill that stops you from offloading _all_ your thinking to AI.
Forces to keep the structure in your head but also adds the speed of AI coding.
github.com/Banyango/scalpel
Kyle retweeted
Holy smokes my #BigTowerTinySquare games have won a couple of Mathy Awards 🏆🏆
Big FLAPPY Tower won for BEST PLATFORMER and Big NEON Tower won for BEST VISUALS 👀
@TheRealCoolmath do you guys send me the laminated times tables by mail or what?
Kyle retweeted
Atrio: The Dark Wild is Launching on Steam Early Access on
Aug 10, 2021.
What an amazing 3.5 years its been and we can't wait for you to play :)
Wishlist on Steam: cutt.ly/AtrioSteamLink
Full Res Video: youtu.be/hkWWveQ_zso
Kyle retweeted
...and it's LIVE! Can you make it to the top of the BIG NEON TOWER and rescue your Pineapple? store.steampowered.com/app/7…
Kyle retweeted
Do you like the 90s? Do you like tough platformers? Do you HATE questions? Great, then Big NEON Tower VS Tiny Square might just be for you!
Unlocking in ~3 hours on Steam: store.steampowered.com/app/7…
#gaming #indiegames
Kyle retweeted
My latest Big Tower Tiny Square game is hitting Steam in less than a week! If tough, giant, one-level platformers with a neon aesthetic and some schtick thrown in is your gaming niche, you should check it out! #games #indiegames
Kyle retweeted
Latest Sorcerers. More coming. #gamedev #conceptart
Released a game tonight that I made back in 2018 but never released.
Give Up Sports
banyango.itch.io/give-up-spo…
Been a while Twitter.... I did a thing
banyango.bandcamp.com/album/…
Soundtrack to Shooty Booty Looty
Game by @EvilObjective
Music by me
Kyle retweeted
Hey I just launched my latest game BOOTY LOOTY! It's an arcade/time-management game that works on desktop or mobile. Music by @savethejets and tileset by @_PixelFrog. Play it here: evilobjective.itch.io/booty-…
#html5 #webgames
Kyle retweeted
latest Steam update includes a whole new Teleport Station, as well as some significant Rail Bot changes: steamcommunity.com/games/990… #gamedev
Kyle retweeted
Applying random transformations to other people's code, S01E06.
Now it generates explanations of a white curve in terms of blue curves, and sometimes the other way around.
Previous episodes: github.com/mxgmn/Blog/blob/m…
Kyle retweeted
Shapes is NOW AVAILABLE on the Asset Store!! 🎉
a real-time vector graphics library for Unity 💗
📜More info! ❱ acegikmo.com/shapes
💖Get Shapes! ❱ u3d.as/1W37
#madewithunity #unity3d
Kyle retweeted
Vlog #5 - Remaking Our Main Character youtu.be/oC386i5UBWY

















