satania 🦇 retweeted
EA's enemies being literate players, game devs and writers, voice actors and the country of Canada
satania 🦇 retweeted
Dragon Age fans don’t even make petitions anymore, they just look at you like this
satania 🦇 retweeted
To those of you claiming that "woke" killed Bioware, you don't know what the frak you are talking about. BioWare was a pioneer in LGBTQ+ inclusion within Western RPGs, evolving from early same-sex options in games like Baldur’s Gate II and Jade Empire, to fully written queer main characters, explicit romances, and transgender/non-binary representation across the Dragon Age and Mass Effect series.
For those of you who claim you've played their games, but we know you haven't actually done so, here's a timeline of LGBTQ+ at a glance from BioWare games.
Early Era (2000–2005): Star Wars: Knights of the Old Republic (2003) featured Juhani as an early, semi-hidden lesbian romance. Jade Empire (2005) included same-sex options but faced editorial pushback or censorship in some markets.
Mass Effect Trilogy (2007–2012): Mass Effect (2007) sparked media controversy over a brief alien-human romance with Liara (playable as female Shepard). Mass Effect 2 expanded options, and Mass Effect 3 (2012) offered full same-sex romances for male and female Shepard, including crewmate Samantha Traynor and Steve Cortez.
Dragon Age Series (2009–Present): Dragon Age: Origins (2009) allowed bisexual/same-sex flings with select companions. Dragon Age II (2011) made nearly all main party members bisexual/pansexual. Dragon Age: Inquisition (2014) introduced Dorian Pavus as the studio's first fully gay companion and Krem as a prominent transgender character.
Later Titles (Andromeda and The Veilguard): Mass Effect: Andromeda (2017) scaled back queer options at launch, whereas later projects and studio leadership continued emphasizing expansive identity options and diverse characters.
Beyond that....
Writing & Advocacy: Lead writers like David Gaider championed authentic queer storylines, making non-straight identities a core part of fantasy and sci-fi worldbuilding rather than a joke.
Industry Influence: BioWare's commitment helped normalize LGBTQ+ characters in mainstream AAA video games, though critics and fans have also debated past missteps, missed opportunities, or inconsistent handling of bisexual representation.
(a simple Google search gives you the above, and you can go deeper if you like).
I've been playing their games since the VERY beginning. Get out of my timeline you fake-ass LARPers.
satania 🦇 retweeted
I LOVE CLOUD GAMING PLEASE BUY BIOWARE @XBOX
I ALSO HATE DISCS PLEASE BUY BIOWARE @PlayStation
I LOVE TURN BASED COMBAT PLEASE BUY BIOWARE @larianstudios
I ACTUALLY JUST LOVE YOU WITHOUT MAKING LIES UP PLEASE BUY BIOWARE @CDPROJEKTRED
NOT YOU @Ubisoft
satania 🦇 retweeted
“there’s power in stories, though. that’s all history is: the best tales. the ones that last. might as well be mine.” -varric tethras
thank you for everything bioware thank you for dragon age and its stories and world and characters ♥️
satania 🦇 retweeted
Yes we will #DragonAge #Bioware




























