Senior Designer at @FlixInteractive - working on @SeaOfThieves!

Manchester, England
Joined March 2020
Hi Everyone! Version 0.14 of the PROJECT CICADA is now available to download! Battle in space with 5 available ship hulls to outfit and command. Download: samfarring.itch.io/project-c… More Info: samfarrington.carbonmade.com… #UE4 #madeinunreal #gamedev #indiedev #scifi #UnrealEngine
Version 0.2 of PROJECT CICADA adds a bunch of new ships to fight against each other as well as a fresh futuristic new UI to control that battle with! More Info: samfarrington.carbonmade.com… #screenshotsaturday #UE4 #gamedev #indiedev #scifi #gamesdesign #programming
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Hi Everyone! The new version of Project Cicada is available now! This adds the Corvette Hull Class, a fast and nimble ship along with other changes. Download the Latest Version: samfarring.itch.io/project-c… More Info: samfarrington.carbonmade.com… #madeinunreal #UE4 #indiedev #gamedev
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WIP! This is the new power data display for the next version of Project Cicada. The aim is for this display to show off all important information about the power flow within agents. Next step is to add all fittings to the display! #ue4 #madeinunreal #indiegamedev #gamedev
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I've just released the first version of my new project, The Cicada Project, on my website! A new strategy-sim where you outfit and take command of smart AI agents to battle in space. samfarrington.carbonmade.com… #UE4 #madeinunreal #gamedev #indiedev #scifi youtube.com/watch?v=eHyAsAKO…
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Been working on my terrain generation and I've improved the algorithm to generate tiles more realistically but still will continue to work on it. I have also started to play with random biomes created from the formation of tiles to create unique locations. #UE4 #indiedev
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After getting my degree in uni I thought I'd work on some fun mechanics that I have been planning in #UE4 I have started to work on a random terrain generator using hex tiles and after one day this is my progress so far! Many ideas to improve! #screenshotsaturday #indiedev
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Working on a new space sim project and have been playing with ship movement for the past few weeks. This is how ships currently navigate through obstacles with dynamic propulsion. Very early gameplay but I'm proud of how it works so far! #ue4 #gamedev #spacesim #indiedev #unreal
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My latest project, Mini Battles, is now available for anyone to download! Watch the trailer here: Mini Battles is a framework project for UE4 that pits AI against each other in different mini games. For more info: samfarrington.carbonmade.com… #ue4 #gamesdev #IndieGameDev
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