Join us this Thursday, June 8th as we showcase our integration with @singular4live cloud-based live graphics and @DolbyIO (@MillicastRTC) real-time streaming platform with #webrtc
youtube.com/watch?v=QPRGxUCo…
Ryan Jespersen retweeted
Our 🙏 to @murillo for the shoutout to the @gstreamer community at the @krankygeek Fall 2022 today.
It's been great to have a live feedback loop while writing the WHIP and WHEP elements!
Ryan Jespersen retweeted
What is the future of broadcasting with #WebRTC? Find out by tuning into this week's episode of WebRTC Live. @dan_jenkins joins host @ArinSime. webrtc.ventures/webrtc-live/
Ryan Jespersen retweeted
ICYMI: Tune into this Web Summit replay ⏯ featuring @MarieHuwe from Dolby.io and @tgreene from @PubNub about the future of immersive virtual experiences.
bit.ly/3tnLOFf
Ryan Jespersen retweeted
Monitor SRT in browser:
[srt-whip-gw](1) => [whip-whep](2) => [webrtc-whep-player](3)
(1) github.com/Eyevinn/srt-whip-…
(2) github.com/Eyevinn/whip-whep
(3) github.com/Eyevinn/webrtc-pl…
Ryan Jespersen retweeted
We're proud to be a Diamond Sponsor at @StreamingMedia West. 🏝 Meet our team and experience our real-time streaming technology. Tune into our keynote with @ryan_jespersen and innovation session with David Hassoun. Register with our exclusive code VIPDOL: bit.ly/3DtNz8h
At the @Realtime_Conf this week I will speak on "Immersive, Interactive & Social Streaming Experiences" and explore everything from Web 3.0 to Open Metaverse, from Virtual Production to Broadcast:
realtimecommunity.app.swapca…
#webrtc #metaverse #broadcast #xr
Ryan Jespersen retweeted
Our newest version of OBS WebRTC 1.4.0 released:
- Updated to OBS 28.0.3
- Updated libwebrtc to m104
- Native support of Mac silicon
- Support of NewTek NDI version 5 (plugin obs-ndi)
github.com/CoSMoSoftware/OBS…
Ryan Jespersen retweeted
Replying to @WebSummit
@WebSummit starts tomorrow! 🇵🇹 For a limited time, we'll be giving away two months of free unlimited usage of our platform to attendees. ⭐️ Learn more about our exclusive offer, meet with @ryan_jespersen, and attend our panel with @MarieHuwe and @tgreene: bit.ly/3sRLRIV
Our friends at @redpillvr are launching a #metaverse DJ residency with @pauloakenfold on Nov 4th. RSVP at redpillvr.com/rsvp/
Ryan Jespersen retweeted
Replying to @WebSummit
@WebSummit is right around the corner! ⛰ Meet @ryan_jespersen and Marie in Lisbon and explore our technology. Tune into our panel, "The Future of Immersive Virtual Experiences," featuring Marie Huwe, SVP of @DolbyIO and Todd Greene, Co-founder at @PubNub. dolby.io/websummit
Ryan Jespersen retweeted
Learn more about Immersive, Interactive, & Social: A New Generation of Streaming Experiences from #StreamingWest Keynote speaker Ryan Jespersen, @ryan_jespersen, @dolbyio. Register now to join us this November 15-16 in Huntington Beach, CA! streamingmedia.com/conferenc…
SF bound for @demuxed. Since I presented 1 year ago:
#WHIP is everywhere
@murillo developed #WHEP with Bytedance
@MillicastRTC is part of Dolby.io.
And "Yup, #WebRTC still sucks". @dan_jenkins will tell us why at #Demuxed2022 this year.
youtu.be/Bn63DE6VhOE
Ryan Jespersen retweeted
We welcome you to meet Dolby.io in the Big Apple 🍎 at NAB New York! 🗽
🥂 RSVP for our Cocktail Hour (PW: dolbyio@nabny): bit.ly/3EoqLZZ
🤝 Book a meeting: bit.ly/3RJ8GZp
📍 Visit our booth: 1728, Level 3, Javits Center: bit.ly/3RJ8GIT
Ryan Jespersen retweeted
Replying to @ryan_jespersen
@ryan_jespersen outlines some of the Metaverse development work that @DolbyIO has embarked upon in the company's debut on the Content Everywhere Stage @IBCShow #IBC2022 #ContentEverywhere
"The Building Blocks of the Metaverse" is a short introduction to 3D game engines, real-time streaming and spatial audio that enable interactive experiences & virtual worlds to be rendered in the cloud using the browser for playback with #WebRTC.
youtu.be/LAKzfxA6Qbg

















