
🇦🇷 swe 20ye+, angel investor, photographer, digital nomad, prev @scale_ai, building https://xitter.cf/t.co/zZXXP9sXcv
San Francisco, CA
Joined May 2010
- Tweets9.1K
- Following2.3K
- Followers2.7K
- Likes17.7K
Pinned Tweet
I made an open-source photo editor and RAW developer that runs fully in the browser. Built on vgpu.sh
👉🏻 openlight.app
Rodrigo Belfiore retweeted
Software Factory
Softwar Factor
Softwa Facto
Softw Fact
Soft Fac
Sof Fa
So F
SF
Shit
Rodrigo Belfiore retweeted
Mmm no exactamente.
Si gracias a la IA estás sacando más proyectos y sigues trabajando la misma jornada tú sigues trabajando las misma horas, siendo más productivo.
Ese extra de productividad sí hará que tu jefe pueda vender más en un periodo corto de tiempo, pero ese boost de productividad que no sólo experimentará él sino el resto del mercado y competencia, hará que el precio del bien baje (a más oferta en un mercado con más competencia, el precio baja), haciendo que sus márgenes se acaben reajustando vendiendo ese bien/servicio más barato.
Tu trabajarás las mismas horas. Tu jefe acabará reajustando sus márgenes. Y tú podrás acceder a bienes y servicios mucho más baratos en el mercado.
-
Por otro lado, la bajada de costes en la producción que te ofrece la IA también te permite emanciparte de tu jefe y emprender por tu lado en proyectos que antes para ti serían inviables por sus costes, abriéndote otras oportunidades económicas donde puedas capturar -temporalmente- ese valor que dices "te robarán"
Rodrigo Belfiore retweeted
npm fucked up our release.
Normally I’d be mad, but honestly I’m kind of excited. I needed a new project.
Time to fuck up npm 😈
Rodrigo Belfiore retweeted
Puentes starts this Sunday.
We're flying 15 of the best young engineers from Latin America to SF.
They’re among the most talented in their countries, and they want to be here to compete with the best.
Our goal at @antigravitysf is to help them stay.
Meet the engineers 👇
Using the @t3dotcodes iOS app to request a change to the app itself, watching the update install, then continuing the same thread on the new version, is the closest I've felt to AI improving itself.
Asked Sol and Opus to implement the same feature. Then I asked both to compare it with the other one. Both said "the other is better" 🤔
Something like this
OpenLight now speaks WebMCP 🔌
Drop a photo into ChatGPT or Claude and ask for any edit on openlight.app. It uses the editor's own tools and the editing still runs on your GPU.
OpenLight now speaks WebMCP 🔌
Drop a photo into ChatGPT or Claude and ask for any edit on openlight.app. It uses the editor's own tools and the editing still runs on your GPU.
I made an open-source photo editor and RAW developer that runs fully in the browser. Built on vgpu.sh
👉🏻 openlight.app
I use Portless not to avoid dealing with ports, but to avoid dealing with tunnels.
I run it on port 80 in my dev VM, where I work across many projects, keep a single SSH tunnel from localhost:80 → VM:80, and every project.localhost just works locally 🙌🏻
by far most underrated vercel project right now
github.com/vercel-labs/portl…
Rodrigo Belfiore retweeted
Introducing Ato, your grandparent’s next computer.
Over the past year, more than 2,500 older adults around the globe have used Ato in their daily lives through our beta program, and today we're taking our next step.
Ato helps seniors stay independent on their own terms. It gives families a simple way to stay close and the peace of mind that comes from knowing how they’re doing, without cameras or tracking.
The new Ato lives in the home, becomes part of their routine, and keeps families connected, all through a simple realtime voice interface.
Millions of families are trying to help someone they love stay independent while coordinating care across relatives, caregivers, and healthcare providers. We’re building Ato into the coordination layer that brings all of them together.
I migrated my eclipse app to vgpu.sh
- GPU render time went from ~2ms to ~1ms
- 9% less app code
- Removed Three.js and R3F deps
github.com/roprgm/eclipse
We built vgpu.sh to ship shaders on vercel.com. Now it's open source.
▪︎ Minimal agent-first WebGPU library
▪︎ Run in the browser or headless Node.js
▪︎ Render in CPU sandboxes and CI tests
▪︎ Create reusable .wgsl modules

























