
Head of Product Design @N4LNZ
Auckland, NZ
Joined January 2009
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I spend a lot of time as Head of #ProductDesign trying to think of the simplest way to communicate the #product #design #process to cross-functional teams. So rather than draw a diagram, I thought I'd try a comic strip. Let me know what you think!
medium.com/@robsilverton/pro…
Robert Silverton retweeted
Replying to @digirati_uk
"autoplay next" on @YouTube is the info equivalent of being upgraded to a supersize meal. No thanks America, can I just have what I ordered.
RIP @tonyvolpe, can't believe you're no longer with us. You leave a legend-shaped hole in our lives
Robert Silverton retweeted
Mythical Loss - Tony Volpe RIP... tmblr.co/ZMUGUj1tvTNf-
Looking for an awesome Lead Web Dev to join our ambitious & quickly growing start up! linkedin.com/pulse/lead-web-… – at New Zealand
Game development is hard due to the nature of the problems, web development is hard due to the shortcomings of various technologies
Robert Silverton retweeted
Very pleased to announce that we've just open sourced the entire Cadet stack! More info here: robertsilverton.com/2014/07/… xitter.cf/CadetEditor/status/487…
just upgraded my Graph3D.js project to @typescriptlang and moved time into the 4th dimension... :-) robsilv.github.io/graph3d_ts…
teaching myself @typescriptlang in @VisualStudio by porting the #threeJS examples: github.com/robsilv/ThreeTSEx…. Awesome tool & language! :-)
So it turns out this @FlambeGames engine game I'm making runs consistently faster in #WebGL than in #Stage3D. Go #HTML5
A good beginner's guide to Haxe & OpenFL: fortressofdoors.com/2014/03/…
Saw "NO NEED FOR CAPS LOCK" in a comment thread the other day; a person had been offended by imagining another person shouting.
Robert Silverton retweeted
A project I've been working on to port @shiffman's natureofcode.com @processingjs examples to @typescriptlang: github.com/edsilv/processing…









