Robert Silverton (@robsilv) header
Robert Silverton (@robsilv) profile picture

Head of Product Design @N4LNZ

Auckland, NZ
Joined January 2009
Photo by Robert Silverton (@robsilv)Photo by Robert Silverton (@robsilv)
I spend a lot of time as Head of #ProductDesign trying to think of the simplest way to communicate the #product #design #process to cross-functional teams. So rather than draw a diagram, I thought I'd try a comic strip. Let me know what you think! medium.com/@robsilverton/pro…
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The worst kind of technical debt is perfectly architected software that nobody wants
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Robert Silverton retweeted
.@edsilv doing a lightning talk on the UV and 3D support at the #IIIF conference in #NYC
Replying to @digirati_uk
@digirati_uk's Universal Viewer now also supports 3D thanks to @edsilv #IIIF
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"autoplay next" on @YouTube is the info equivalent of being upgraded to a supersize meal. No thanks America, can I just have what I ordered.
RIP @tonyvolpe, can't believe you're no longer with us. You leave a legend-shaped hole in our lives
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Looking for an awesome Lead Web Dev to join our ambitious & quickly growing start up! linkedin.com/pulse/lead-web-… – at New Zealand
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Game development is hard due to the nature of the problems, web development is hard due to the shortcomings of various technologies
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Robert Silverton retweeted
Very pleased to announce that we've just open sourced the entire Cadet stack! More info here: robertsilverton.com/2014/07/… xitter.cf/CadetEditor/status/487…
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just upgraded my Graph3D.js project to @typescriptlang and moved time into the 4th dimension... :-) robsilv.github.io/graph3d_ts…
So it turns out this @FlambeGames engine game I'm making runs consistently faster in #WebGL than in #Stage3D. Go #HTML5
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Robert Silverton retweeted
OpenFL, with NEW HTML5 support! Check out "Flash AND HTML5, Unicorns Exist!" openfl.org/blog/2014/03/18/f… #haxe #flash #html5 #games #gamedev
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Saw "NO NEED FOR CAPS LOCK" in a comment thread the other day; a person had been offended by imagining another person shouting.
is massively impressed with the @FlambeGames engine!
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Robert Silverton retweeted
A project I've been working on to port @shiffman's natureofcode.com @processingjs examples to @typescriptlang: github.com/edsilv/processing…
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