Teaching the art and science of character rigging. Online professional tech-art training in #games and #film in #Maya3d #Max #MotionBuilder #Blender #b3d

Austin
Joined July 2008
Rigging Dojo retweeted
Rig cartoony faces directly in Unreal Engine 5.8 with Face Rigging: 🧑‍🎨Artist-friendly sculpting tools for blendshapes 🦓Zebra sample with ready-to-animate rigs Get into using Face Rigging with Chris Pagoria, here!: youtu.be/NysFumZcmcQ?si=uQWN…
3
20
3
233
21,643
Rigging Dojo retweeted
Today is the day! Blender 5.3 has entered Beta. What’s next? 🔸 Download 5.3 Beta and test if your files work correctly. 🔸 Report bugs and help make this release stable for everyone. 🔸 Be first to try features the community will be talking about soon. ⬇️ Download: builder.blender.org/download… #b3d
39
253
25
2,234
94,280
Rigging Dojo retweeted
Muscle-by-muscle smile demo for 3D artists. I used FACS naming conventions, so if you need to translate the names into ARKit terms: melindaozel.com/ARKit-to-FAC… Also, this is exaggerated for demo purposes. Experiment with different shape combos for best results! #arkit #FACS #3dart
5
76
2
808
17,984
🎁 New Free feature quality Blender rigs available on P2design-academy! p2design-academy.com #animation #rigging #blender #p2design
3
69
1
607
16,196
🔥👹The wait is over!👹🔥 My new Blender Advanced Rigify Course is now live! Discover it in my presentation video : youtube.com/watch?v=VfjWP-2L… For its launch, I'm running store-wide sale until September the 30th with 20% OFF all my courses with the code : ARC26 #Blender #rigging #animation #P2design
5
39
2
336
11,121
A brief preview of a little animation using Clay Pencil as part of the Blender Lab project, to see the potential viability of including this tool in Blender "out of the box" in the future. More on the Clay Pencil talk at the Blender Conf #Blender #GreasePencil #Claypencil
Un pequeño avance de una pequeña animación hecha claypencil dentro del proyecto del blender lab para ver la posible viabilidad de incluir esta herrameienta dentro de Blender por defecto en un futuro. #Blender #B3D #ClayPencil #GreasePencil #2D #2danimation
2
33
211
8,069
Behind-the-scenes timelapse from the upcoming #RBFNodes tutorial for #Blender. Shoulder + arm shapes built with SHAPES, driven by RBF Nodes. Not perfect, but a good look at the limits. Made for those who like to know how it's done. youtu.be/Fv38cClDRo4 #b3d #Rigging #rigtip
1
8
1
73
12,505
📣 #SmoothWeights for #Blender has been updated! Version 3.4, ready for you! Major improvements and important fixes for the brush's handling and display. Highly recommended update. Thanks for the great feedback! Better for everyone, thanks to you. #b3d braverabbit.gumroad.com/l/cu…
18
1
160
9,550
I’ve been working on a small #Blender tool called BoneGuide. It’s for one of those very familiar rigging annoyances: creating a bone chain that is actually planar, properly oriented and easy to adjust. Standard tools often fail, so I made my own. #b3d #rigtip Teaser below 👇
9
39
4
271
15,290
Rigging Dojo retweeted
It happens
17
219
8
3,448
68,041
🔥 My new short movie promoting my upcoming course is now streaming on my Youtube channel! 👉 youtu.be/0YEP4XuE2BQ?si=V5yw… #Blender #animation #rigging #p2design
15
96
633
15,681
It's Open Doors week at Blender Studio! For one week, all things OVERGROWN are free. The content gallery is now open to anyone curious about how this project is coming together. Read the announcement: studio.blender.org/blog/over… #b3d #OpenMovie #BlenderStudio
1
35
2
170
16,334
I never understood how someone can skin without any Range-Of-Motion animation (ROM). I see so many skinning attempts, no animation even at the horizon. Makes skinning hard and time consuming. It could be so much fun! Here's an example only using #SmoothWeights #b3d #rigtip #3d
2
8
138
7,278
Rigging Dojo retweeted
🚨 FACS Cram Session final days are approaching 🚨 Procrastinators! Keep these dates handy: 🗓️ Standard Reg. ends ➡️ Aug. 7th 🗓️ Last Chance Reg. ends ➡️ Aug. 21st All details here: melindaozel.com/services/lec… #FACS #animation
1
4
520
Rigging Dojo retweeted
Join us as Max Rose takes us through a two-part webinar exploring the latest animation tools and workflows in H22 – from core techniques to more flexible character animation. Part One | The Basics July 30 | 9 AM PDT | 12 PM EDT | 6 PM CEST Learn the fundamentals of animation in Houdini. We'll start by covering the animation catalog, and how to work with ragdoll and constraints. We'll then move on to the new animation tools in Houdini 22 for adding secondary motion, creating set driven keys, animation clips, and assembling the final animation in the Motion Mixer. Along the way, we'll be using the Harry and Jack in the Box rigs, which can be found on our content library. Part Two | Leveling Up August 6 | 9 AM PDT | 12 PM EDT | 6 PM CEST After covering the basics, we'll move on to the new retargeting workflows in Houdini 22. You'll learn how to rapidly retarget a character to motion capture animations, and how to combine multiple retargeted animations in the Motion Mixer. Finally, we'll make a snake climb a tree by combining procedural and traditional animation techniques, utilizing Houdini's powerful modeling tools. Max Rose is a 3D animator and technical artist known for blending strong character performance with deep procedural and rigging expertise. His work spans advanced KineFX and APEX-based systems, along with forward-thinking explorations into AI-assisted animation workflows. As Senior Character UX Specialist at SideFX, Max is helping to shape the future of character tools in Houdini, making complex systems feel intuitive and artist-friendly. Whether you're a beginner or a seasoned professional, this webinar series is for you. Feel free to attend either session, or both! Register here: sidefx.co/2026-illume-max-an…
2
8
72
4,024
Rigging Dojo retweeted
Learn how to rig and animate a character in Houdini using APEX and the AutoRig Builder. Alexander Gabrielli walks you through a practical, artist-friendly workflow, guiding you from rigging and animation to final rendering while making Houdini's animation tools easier to understand and use. sidefx.com/tutorials/rig-ani…
12
65
3,779
Rigging Dojo retweeted
If you know... you KNOW what this means ;) We are at @siggraph this year, @OzoneStoryTech has a booth, and we are doing deep dive private demos of Ozone Studio (2.0)... you want to see more, check us out! @chasescooper @riggingdojo @gulch_gear @TradeWinsEquity @pixelfondue
1
5
1
8
840
Fresh off the GNM launch (github.com/google/GNM), here’s a closer look at what you can do with it! GNM is fully open-source, meaning that you can build right on top of it. Here I’m using normalized vertex groups in Blender to mask different regions while randomizing identities. And if you want to go beyond realism you can always push these settings further to create stylized characters.
9
103
8
916
92,203