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๐Our story-driven puzzle game is now LIVE!
๐๐๐๐๐๐๐๐๐ ๐๐๐: hog.red/ProjectReMind-X ๐งฉ
We are extremely close to make your try the game in just a few weeks! Be sure to subscribe to save your exclusive spot!
Halo everyone! We showed Project Remind at @tokyo_game_show and @gamescom and got massive support from you lovely people โฅ๏ธ.
Game's going along nicely and we are almost ready to release our CLOSED BETA, Go and grab a spot!
steamcommunity.com/games/391โฆ
Early WIP of the fabricator #vfx in Project ReMind.
Do you have some initial thoughts and suggestions?
#UnrealEngine #gamedev
If you want to solve puzzles in surreal environments, then wishlist "Project Remind" NOW!
#ScreenshotSaturday
Red Hog Studio retweeted
Hello dear Unreal Engine people!
As usual, you fix some, you break some. Latest Rider build 2025.1.4 has faulty RiderLink that won't build on UE older than 5.6...
If you update Rider - update UnrealLink plugin from marketplace as well, it contains fixes for that. Cheera
๐ ๐ฒ๐ฒ๐ ๐ผ๐๐ฟ ๐๐ข๐ข & ๐๐ฒ๐๐ฒ๐น ๐๐ฒ๐๐ถ๐ด๐ป๐ฒ๐ฟ: ๐ ๐ฎ๐ฟ๐ถ๐ฎ๐ป๐ด๐ฒ๐น๐ฎ ๐๐ผ๐ป๐ถ๐ด๐ฟ๐ผ!
From education to level design, she builds more than worlds, she shapes futures.
Stick around to see the rest of our crew!
#Gaming #LevelDesigner
We are proud to use Unreal Engine for our games, it really does empower our team to create our new upcoming puzzle game! Soon we will share more details!
#IndieGameDev #gamedev
Unreal Engine 5's feature set enabled small indie team Chump Squad(@direGoldfish) to design and deliver their uniquely themed puzzle experience๐งฉ
The game began development on UE4, but the transition to UE5 took the team less than a week of effort.
Find out how the satirical sci-fi puzzler came together and why the themes of AI, surveillance and game testing were important to the game's narrative:
epic.gm/dev-interviews-lab-rโฆ
Between one break and another our 3D artist accidentally gave life to...
This wooden box! ๐ชต๐ฆ
Was it necessary? Nope.
Was it fun? Absolutely!
Now itโs your turn!
Drop your latest (random) creation below ๐๐
#3Dmodeling #Blender
โ๐ง๐ต๐ฒ ๐จ๐ป๐ฑ๐ฒ๐ฟ๐๐ผ๐ฟ๐น๐ฑโ ๐๐ถ๐ผ๐บ๐ฒ ๐ฐ/๐ฐ ๐ผ๐ณ ๐ง๐ต๐ฒ ๐๐ผ๐ด ๐ฅ๐๐ป! ๐
๐น๏ธ Code: ๐ณ๐ต๐ฑ๐ฎ-๐ฑ๐ฑ๐ณ๐ฑ-๐ฎ๐ต๐ฏ๐ด
(๐๐ถ๐ป๐ธ ๐ถ๐ป ๐๐ต๐ฒ ๐ณ๐ถ๐ฟ๐๐ ๐ฐ๐ผ๐บ๐บ๐ฒ๐ป๐ ๐)
Will you survive... or surrender?
#CreatedInFortnite #deathrun
โก๏ธ ๐ฃ๐น๐ฎ๐ ๐ต๐ฒ๐ฟ๐ฒ: fortnite.com/@redhog/7952-55โฆ โฌ
๏ธ
A conceptual experiment inspired by #CityOfBrass, utilizing @unrealengine.
Design by Mariangela Lonigro
#EnvironmentDesign #UnrealEngineย #gaming
โ๐ง๐ต๐ฒ ๐๐ฒ๐๐ฒ๐ฟ๐โ ๐๐ถ๐ผ๐บ๐ฒ ๐ฏ/๐ฐ ๐ผ๐ณ ๐ง๐ต๐ฒ ๐๐ผ๐ด ๐ฅ๐๐ป! ๐๏ธ
๐น๏ธ Code: ๐ณ๐ต๐ฑ๐ฎ-๐ฑ๐ฑ๐ณ๐ฑ-๐ฎ๐ต๐ฏ๐ด
(๐๐ถ๐ป๐ธ ๐ถ๐ป ๐๐ต๐ฒ ๐ณ๐ถ๐ฟ๐๐ ๐ฐ๐ผ๐บ๐บ๐ฒ๐ป๐ ๐)
Share your tries and donโt forget to tag us! ๐
#CreatedInFortnite #deathrun
From blockout to final result: lots of care goes into each step
#3DModellingย #Blender
๐๐ฒ๐๐ฒ๐น๐ผ๐ฝ๐ฒ๐ฟ: โJust gonna do a quick test...โ
๐๐ผ๐บ๐ฝ๐๐๐ฒ๐ฟ: โLol, Iโm going to compile for the next century!โ
#GameDevLife #GameDev
๐๐ ๐ฎ๐น๐น ๐๐๐ฎ๐ฟ๐๐ฒ๐ฑ ๐๐ถ๐๐ต ๐ฎ ๐๐ธ๐ฒ๐๐ฐ๐ต ๐ฎ๐ป๐ฑ ๐ฎ ๐๐ฝ๐ฎ๐ฟ๐ธ ๐ผ๐ณ ๐ถ๐บ๐ฎ๐ด๐ถ๐ป๐ฎ๐๐ถ๐ผ๐ป
From that first draw on paper, Hoggy embodies the playful, creative soul of Red Hog Studio.
#3Dmodeling #gaming #unrealengine #blender
๐ฆ๐ฎ๐ ๐ต๐ฒ๐น๐น๐ผ ๐๐ผ ๐๐ผ๐ด๐ด๐, ๐ผ๐๐ฟ ๐จ๐ข๐ค๐ก ๐๐ฒ๐ฎ๐บ๐บ๐ฎ๐๐ฒ! ๐ทโจ
Every great studio needs a legendary mascotte, and Hoggy is ours! โค๏ธ
Do you want a character as unique as him?
Dm us!
#3Dmodeling #gamesindustry #gaming








