Indie game developer

Dallas, TX
Joined August 2026
Made a 3 minute breakdown of vector math for graphics programming. Live OpenGL render underneath, so you can see what each operation does to the geometry instead of just reading the formula. Built the demos in Java/LWJGL. #opengl #gamedev #lwjgl #3dgraphics
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Drawing one triangle in OpenGL takes ~30 lines. Almost none of it is the triangle. It's moving 3 points from CPU to GPU. Here's what every line actually does. youtube.com/shorts/Gon_ugqyE…
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