ULTIMA ONLINE, STAR WARS GALAXIES, @PlayableWorlds. THEORY OF FUN, POSTMORTEMS, SUNDAY POEMS. AFTER THE FLOOD. @raphkoster@mastodon.gamedev.place

San Diego CA
Joined February 2009
Raph Koster retweeted
Day one fixes, upcoming weekend updates, and a thank you note from Raph! 💫 Check out what’s already gone live and what we’re working on next as Early Access continues. Read it here: store.steampowered.com/news/…
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Raph Koster retweeted
I played Stars Reach yesterday, an Early Access Sandbox MMO featuring civilization building/mayors/jobs and more. It's plenty janky being in EA, but I've had a blast so far. It's also made by @raphkoster who brought us Ultima Online and Star Wars Galaxies, so that's a bonus too
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NEW: I was enthralled by Stars Reach, an MMO with simulated, malleable worlds "If you tunnel through this rock, it could cave in on you, because there is over a dozen kinds of soil with different pH” “The forests propagate. The forests burn down" Etc. gamefile.news/p/stars-reach-…
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Raph Koster retweeted
OK, @PlayStarsReach is insanely good
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Last week for @80Level, we published an exclusive interview with Cliff Bleszinski. Today, we've got a deep dive into sandbox game design with MMO pioneer Raph Koster. For those who don't know, Koster was lead designer on Ultima Online and creative director on Star Wars Galaxies!
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Raph Koster retweeted
🚨NEW DOC ALERT🕹️ The History & Evolution of Massively Multiplayer Games We talk to @raphkoster about the history of group play, how MUDs became MMOs and the evolution of online worlds. WATCH HERE: youtube.com/watch?v=kHu709a0…
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Raph Koster retweeted
[EARLY ACCESS] The History & Evolution of Massively Multiplayer Games For Early Access Patrons (our 2nd most popular tier) is our second video with @raphkoster about the history of play, and the evolution of MMOs. Support /noclip and give it a watch: patreon.com/noclip/posts/ear…
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Raph Koster retweeted
Hands-On Preview: Stars Reach Represents The Dream MMOs Have Promised For Decades, And I Can't Contain My Excitement mmorpg.com/previews/hands-on…
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Raph Koster retweeted
Clearing my remaining SGF stuff, I had a fantastic conversation with Raph Koster, creator of Ultima Online and Star Wars Galaxies - about his new game Stars Reach. We talk about the state of MMOs, the legacy of Galaxies, and the potential of sandbox MMOs consolecreatures.com/raph-ko…
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Raph Koster retweeted
[noclip EARLY ACCESS] How the Jedi Took Down Star Wars Galaxies We speak to iconic game designer Raph Koster about the design of Star Wars Galaxies and the “Jedi Problem” that contributed to the MMO’s downfall. patreon.com/posts/158281056?…
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Raph Koster retweeted
JustaMirage has once again impressed the dev team with his construction of a helicopter.
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Holiday 🎄 Fireside Chat 🔥with Raph Join us for a delightfully festive and exciting Holiday Fireside Chat, with Carneros, Frommy, Leric, and our special guest, Raph! youtu.be/827I344-VXY
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Today we reveal our Stars Reach development roadmap. More than a timeline, this is a full-featured living document. Click on individual cards for more information. Watch as cards move between categories as development progresses. We want your feedback. starsreach.com/roadmap/
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Stars Reach’s latest patch adds Star Wars Galaxies-esque player cities to the alpha 🔗 massivelyop.com/2025/11/13/s… #StarsReach #StarWarsGalaxies #MMORPG @RaphKoster @playstarsreach
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In Stars Reach, every action or interaction with the planet affects its environment, fauna, flora, and players who play and live in it. But not everybody likes what you do… youtu.be/nq92JvBVmoM
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We are happy to announce a new Stars Reach Video Series that we are going to name Community Power. This first episode will feature the GUNC guild and what they've built on Akacala... but what is GUNC, who are they, when did everything start? youtu.be/nzIhxevUwAU
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Last chance to tour the amazing constructions on Akacala. Next week the new government system requires a full wipe to test.
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