On https://xitter.cf/t.co/GRHNrTZIra Work @modl_ai. PhD in Game Feel Stuff. Part of @cphgc, formerly @glitchnap. Member of @knifeandbrush

Copenhagen, Denmark
Joined February 2011
I cannot recommend trying this game enough, I’ve played this many times throughout development and each time not only has it become better, it’s also become a bit of an obsession! I would find myself striving for self improvement until I reached the top of the leaderboards.
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Mads Johansen retweeted
Now approaching 2000 signatures and 1/3 of The Game Awards' Future Class from all three years. Keep signing, keep sharing.
The games industry's silence on the Palestinian genocide is disgusting, and this needs to change. To all gamedevs: Please read our letter to The Game Awards, sign it, and share it as much as you can. Palestinians need all the support we can give ✊🏽🇵🇸 📩forms.gle/oxnB1PKMxVuYUJUB6
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Mads Johansen retweeted
The games industry's silence on the Palestinian genocide is disgusting, and this needs to change. To all gamedevs: Please read our letter to The Game Awards, sign it, and share it as much as you can. Palestinians need all the support we can give ✊🏽🇵🇸 📩forms.gle/oxnB1PKMxVuYUJUB6
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Mads Johansen retweeted
We're over 1500 signatures now, from people all over the industry, including 33 members of TGA's Future Class. Signatures don't show up live, cause I have to manually update them to avoid hateful speech making its way in the letter.
The games industry's silence on the Palestinian genocide is disgusting, and this needs to change. To all gamedevs: Please read our letter to The Game Awards, sign it, and share it as much as you can. Palestinians need all the support we can give ✊🏽🇵🇸 📩forms.gle/oxnB1PKMxVuYUJUB6
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Over 1500 signatures in 24 hours! If you work in the games industry in any capacity, please show your support and sign the letter. Game dev, games media, streaming, academia-if you're involved with games in any way please join us!
We're over 1500 signatures now, from people all over the industry, including 33 members of TGA's Future Class. Signatures don't show up live, cause I have to manually update them to avoid hateful speech making its way in the letter.
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Mads Johansen retweeted
We are excited to share the first gameplay trailer of Miniatures! A mysterious game collection inspired by graphic novels and picture books 👁️ Stories: 🪛 Familiar 🦎 The Paludarium 🦋 Night Hunt 🐚 The Last Sand Castle #TrailerTuesday Wishlist here 💛 store.steampowered.com/app/2…
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I am anxiously waiting to see the reception of COCOON later this week 😬 It is a game that takes risks on so many levels🤞 Release September 29. store.steampowered.com/app/1…
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Mads Johansen retweeted
"Papers, Please" is 10 years old today! Hell of a time slip. Thank you to everyone that's supported me and my games over the last decade. * $1.99 sale, all platforms * Goods + soundtrack * Donation to rescue.org * New de-make: LCD, Please papersplea.se/#year10
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Well my book is officially out now! Please like it! And subscribe to it! Possibly buy it? Though I believe it will also be Open Access! mitpress.mit.edu/97802625461…
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Reminder: Patrick's Parabox released on Nintendo Switch and PlayStation 5 last week! @clockworkpat's award-winning puzzle game is delightful, whether on the go or on a big TV. Switch: patricksparabox.com/switch PS5: patricksparabox.com/ps5
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New post: Infinity Is Trash (And That's Okay) A blog about generative AI, infinite television series, and Spelunky. "If you've staked anything on the success of generative AI, your argument has to be that something amazing coming. But what will it be?" cohost.org/mtrc/post/1957318…
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🥖 Updates 🥖 First, hello. We are alive. Or close enough. Just letting you guys know that we are working on the final chapter of Cannelé & Nomnom - Defective Agency, and the final Resolution Phase will be released this summer, so stay tuned 🦝 (1/4)
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Mads Johansen retweeted
6.5 years of work now has a date. No pressure at all 🙃 Support us by wishlisting: bit.ly/CocoonSteam_TW ❤️
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🤯
COCOON was selected as the Most Anticipated playable Indie Game from #SummerGameFest
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🚀🚗Yay! We launched a new comedy game: WHAT THE CAR?🔥🔥 It's sort of an absurd racing adventure where you're a car with legs. It was a lot of fun making it. Hope you like it! 🕹Play it on Apple Arcade: apple.co/what-the-car
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Mads Johansen retweeted
Join us at @kclinformatics in London on May 28th for NEXT LEVEL, a day of talks about AI and games from speakers including @gamemakerstk, @alphachar, @martinpi, @aleenachia, @jibeherve and more! Follow➡️@nextlevelkcl Free tickets and more ➡️ kcl.ac.uk/events/next-level-…
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Mads Johansen retweeted
Hello #gamedev friends. Our Occuptational Burnout talk is now available on the vault, and does not require a log in: gdcvault.com/play/1029254/Oc… I'm biased, but I truly do believe that everyone in our industry should watch this talk. Fair warning, this is an emotional one.❤️❤️❤️
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It's been almost a year since our survey article on Designing Game Feel was published and almost two years since we first submitted it. It feels like a lifetime ago, but it is still highly relevant, and the thing I am most proud of from my PhD. pure.itu.dk/en/publications/…
Replying to @martinpi
I’ve been thinking about how interaction and affect react to each other since my Phd and recently finished a paper together with @pyjamads that analysis everything that was written about this topic. Preprint here: arxiv.org/abs/2011.09201v1 (2/7)
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