Ex Unity developer moved on to zig/rust/odin. Creator of the 2D framework Nez. Open source code available on GitHub user prime31.

Somewhere
Joined December 2008
prime31 - mike retweeted
Divergence: Fracture is OUT NOW in Early Access on the Epic Games Store! Play now > store.epicgames.com/p/diverg… Huge thanks to everyone who wishlisted, supported, tested, and sent feedback. Couldn't have gotten here without you. See you in the arena. #indiegame #gamedev
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prime31 - mike retweeted
Just submitted release candidate to EGS for review. Both exciting and terrifying. I don’t think those feelings will ever go away store.epicgames.com/p/diverg… At the same time, the Discord version has been updated to v0.5 On an unrelated note, check out my bot bro in the video. Ruthless missile rush. So proud. #indiegame #gamedev
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prime31 - mike retweeted
The trailer for Divergence: Fracture is live! Wishlist on the Epic Games Store, link in the comments. #Indiegame #gamedev
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Unity earnings report soon so why not fire a bunch more engineers. Awesome.
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Crazy to watch Unity decline over the last decade.
Godot people, we won. Source: @gamemakerstk
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prime31 - mike retweeted
Three new arenas, including an asymmetric 2v1, for my proof of concept, Divergence. If you want to check it out, there’s a link to the Discord in the comments. #indiedev #gamedev
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prime31 - mike retweeted
Recovered CCTV footage, 20:27 local time. An unidentified craft engaged a rural village with a sustained directed energy discharge. Multiple structures were lost within seconds. The area was sealed before sunrise. Authorities have issued no formal explanation. #pixelart #gamedev
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In memory of how awesome the WSTR shotgun was, we’re giving away a REAL one🥳 We have teamed up with @TauCetiBingus to giveaway a hand crafted WSTR shotgun that actually reloads made by them! How to enter: 👍- Like this post 🔃- Retweet this post 👥- Follow @MarathonGG_ & @TauCetiBingus Extra Entry - Subscribe to our YouTube Channel (youtube.com/@Marathon_GG) & comment down below showing proof 👇 US ONLY. Winner picked on May 4th!
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prime31 - mike retweeted
Breaking: after hours of intense scientific research on Reddit and X, I’ve successfully updated the ingame representation of Earth to reflect the latest discoveries. #Indiegame #FlatEarthResearch #DoYourOwnResearch #WakeUp
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Breaking: Sam Altman just calculated the energy required to raise his son and made the difficult decision to reclaim his current caloric value by putting him into a protein shake. RIP baby Sammy, it’s for the best. 🫡
🚨 SAM ALTMAN: “People talk about how much energy it takes to train an AI model … But it also takes a lot of energy to train a human. It takes like 20 years of life and all of the food you eat during that time before you get smart.”
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So does Meta nuking all their VR studios mean they are throwing away that game engine they made and never released? I was curious to see how a fully multidraw indirect renderer with zero legacy baggage was gonna turn out.
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iOS 26 has some very interesting design decisions like this very glassy and crowded off-center tab tube thing
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Using Unity and C# makes me miss the low level stuff so much that about once per year I end up making a framework in a lower level lang. The current one just got a multithreaded task scheduler before it can even load a mesh. Going wide from the start I guess 🤡
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Hidden gem in this interview is Aras faces, he's doing so much to hide the laughter or to deliver joke, it's incredible :D
Join @aras_p as he walks me through the @unity memory lane - from the inception until very recently! We talk about the engine, development, Unity subsystems (DOTS, Scriptable Rendering Pipelines) but also company, culture, and how it changed over the years! @aras_p thank you for joining me! It was an honor!
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Found a bug in Unity’s UI Toolkit. While bisecting the very stable LTS release that caused it (🙄) I cannot use the debugger on builds due to the _other_ bug where it crashes on launch with the debugger enabled. Really hope this company turns things around with stability.
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prime31 - mike retweeted
Distant cities and Light domes done and integrated with environment system. #pixelart #indiegame #screenshotsaturday
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Tried out Unity 6. I wanted to give it time to cook. 37 releases in and it crashes, hangs, flickers and is generally sluggish as heck. Unity has to make some BIG changes if it wants to stay on top. With Unreal and Godot around its hard to justify Unity for new projects
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prime31 - mike retweeted
Yaaay, cutting stuff is trendy again! #pixelart #precursor #gamedev
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