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A reel of our studio work 😊
We design and build websites, applications, and games. We are available for collaborations and bespoke projects, just write us at [email protected] 😎
Full reel: youtu.be/JrM2pvVH08I
Revolt Of The Commons - Converting the unwilling: we’re looking for strategy and tactics players for a closed PC playtest of the puzzle towns - the first build of the core part of the game loop.
DM us or email [email protected] with REVOLT PLAYTEST. THANK YOU!!! #strategy
Revolt Of The Commons partial demo is available for testers and publishers - if you want to publish a tactical funny medieval turn based game, contact me!
#strategy #indiegame
Pietro Polsinelli retweeted
TactiCon 2026 starts NOW! ⭐️
Tactical games take centre stage with exclusive announcements, huge discounts and various demos!
Visit the #TactiCon 2026 event: store.steampowered.com/sale/…
Interested in our new game Revolt Of The Commons, medieval, turn-based, puzzle strategy game 😅? I will be at Gamescom in August 25-29, Italy stand, so if you are a publisher come see me! Also in Meet2Match already 😊
Pietro Polsinelli retweeted
All saints are invited on July 9th to #TactiCon 2026!
Let's worship tactical games and be blessed with holy sales 👼
Pietro Polsinelli retweeted
The official lineup for #TactiCon 2026 is now live ⭐️
Demos, discounts, announcements, be ready!
Check out the lineup: tacticon.games/selected-game…
I collected my thoughts about some Italian indie games of the last 15 years: open.substack.com/pub/peterp…
Pietro Polsinelli retweeted
It's brewing. Generative puzzle towns, deterministic, turn-based, tactical, strategic, create optimal solutions, silly, about revolution, historical, tragi-comic. And people's assemblies that may revoke your control.
"Revolt Of The Commons"
#gamedev #strategy #historical
It's brewing. Generative puzzle towns, deterministic, turn-based, tactical, strategic, create optimal solutions, silly, about revolution, historical, tragi-comic. And people's assemblies that may revoke your control.
"Revolt Of The Commons"
#gamedev #strategy #historical
I wonder how many realise that if you use Homer for your game content, you basically don't have to do any technical localisation work 😊 - homer.open-lab.com @pupunzi #gamedev #unity3d
Pietro Polsinelli retweeted
A reel of our studio work 😊
We design and build websites, applications, and games. We are available for collaborations and bespoke projects, just write us at [email protected] 😎
Full reel: youtu.be/JrM2pvVH08I
Pietro Polsinelli retweeted
Today marks the start of @TwoHalfStudios lovely Storyteller’s Festival on Steam!
Discover a carefully curated selection of narrative games, and grab our neo-neorealist interactive anthology In Their Shoes at an unprecedented 30% off! store.steampowered.com/devel…
#indiedev #gamedev
Pietro Polsinelli retweeted
Narrative design for Video Games with @ppolsinelli 🎓 Course starts May 6
Find out more & enroll here: d6learning.com/course/narrat…
Pietro Polsinelli retweeted
Meet Homer (the tool, not the poet), ask indie creator Pietro Polsinelli about game writing, and discover our *Narrative design for Video Games* in a live event on April 29.
🔖 Secure your free spot here: eventbrite.com/e/19864047591…
Pietro Polsinelli retweeted
Early prototype design of a strategic & narrative medieval rebellion sim “Revolt Of The Commons” - turn-based, deterministic, tragi-comic, inspired by the Ciompi’s popular revolt (14th century in Florence) 😝
#indiegame #gamedev #indiedev #strategygames #historygames
Early prototype design of a strategic & narrative medieval rebellion sim “Revolt Of The Commons” - turn-based, deterministic, tragi-comic, inspired by the Ciompi’s popular revolt (14th century in Florence) 😝
#indiegame #gamedev #indiedev #strategygames #historygames
Pietro Polsinelli retweeted
Discover narrative design for #gamedev, and let game designer & writer @ppolsinelli introduce you to game writing and crafting narratives that fit your gameplay!
🎓 Secure a seat for the *Narrative Design for Video Games* course presentation on April 29: eventbrite.com/e/19864047591…
Pietro Polsinelli retweeted
From tomorrow until Sunday 12th, In Their Shoes is part of the Video Game & VR Expo at the Go Short Film Festival in Nijmegen, NL 🇳🇱
goshort.nl/en/festival-progr…
Lovely to be featured alongside Wednesdays, Blippo+, and Roger, The Children of Clay, and more!
Pietro Polsinelli retweeted
Discover our *Narrative design for Video Games* course (and the Homer story flow editor) in a live event with game & narrative designer @ppolsinelli
🔔 Join us today at 17:30 Central European Time! Secure your spot here: eventbrite.com/e/18690263611…























